Zelda: Every Scene Where Link Gets The Master Sword, Ranked
27.09.2023 - 16:55
/ screenrant.com
The scene in which Link gets the Master Sword is a significant part in every game in which the great sword makes an appearance; however, in some, it is treated with incredibly touching and even poignant reverence. The Master Sword is an icon of the series, close to the recognizability and widespread approbation of even Link himself. Although these scenes are all exceptionally executed, some games go above and beyond when reuniting Link with his most legendary blade.
First introduced in 1991's, the Master Sword has become a series mainstay and the most widely identifiable tool in Link's vast arsenal of weapons. Link's signature weapon, the Master Sword, although frequently slightly altered in appearance, is typically an impressive silver blade with a dark blue, winged hilt. Although visually cool, the weapon has real significance in lore as the Master Sword's many magical abilities include the unique power to defeat Ganon. As a result of this enormous importance and power, obtaining the sacred blade is generally a pretty monumental moment in game.
Related:Zelda: Link’s Best Swords That Aren’t The Master Sword, Ranked
is a sequel to, the first game in the series in which the Master Sword appears. In, Link obtains the Master Sword after pulling it from a stone in the Lost Woods — after collecting the three Pendant of Virtue. The scene is pretty stunning and holds up visually to this day. It sees Link approach the platform containing the encased sword before the camera closes in and lights suddenly dim. Packed with ambiance, this scene is great; however, it is relatively basic and does not feel as momentous as other similar examples, especially since it bears so many similarities to the same scene from .
Although is best known, with regard to the Master Sword, for being the first game in which Link wields the blade in his right hand rather than his left (at least in the Wii version), the scene in which he obtains the Master Sword is pretty great. The cutscene with its stellar atmosphere, music, and set design add to the overall quality of the typical Master Sword claiming ritual. Twilight Princess' iteration of the scene is, however, let down by the interrupting dialog delivered by Link's impish companion, ' Midna.
is a beautiful game, and although its version of the Master Sword scene is fairly derivative of earlier games in the series, it is, nevertheless, visually stunning and appropriately meaningful. Located in the Korok Forest, deep in the Lost Woods, the scene itself is reminiscent of the majority of games — Link must pull the Master Sword from a stone; however, unlike previous games, Link must possess a certain number of hearts to manage to pull it from the pedestal. This is certainly a nice