Alessio Palumbo
Ubisoft
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Alessio Palumbo
Ubisoft
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Escape from Tarkov’s Controversial $267 PvE Mode Will at Least Be Given for Free to Edge of Darkness Owners - wccftech.com - Russia
wccftech.com
29.04.2024 / 14:39

Escape from Tarkov’s Controversial $267 PvE Mode Will at Least Be Given for Free to Edge of Darkness Owners

Escape from Tarkov, arguably the game that popularized the extraction shooter genre, recently got itself embroiled in a huge controversy once again.

The Division director is coming for Escape from Tarkov with his new extraction shooter: "There's still an opportunity to be the best in this genre" - gamesradar.com
gamesradar.com
28.04.2024 / 13:49

The Division director is coming for Escape from Tarkov with his new extraction shooter: "There's still an opportunity to be the best in this genre"

Martin Hultberg - once the director behind Ubisoft's looting, shooting The Division - now has his eyes on the fledgling get-in-and-go extraction shooter genre, which he reckons can still reach the "mass market."

Delisting The Crew Makes Sense, Preventing It From Ever Being Played Again Does Not - ign.com - Usa - state Indiana - France - San Francisco
ign.com
23.04.2024 / 09:30

Delisting The Crew Makes Sense, Preventing It From Ever Being Played Again Does Not

2014’s The Crew was the first project for developer Ivory Tower, which was founded in Lyon, France, in 2007 and later acquired by Ubisoft in late 2015. While it may have been the debut game for the studio, a number of Ivory Tower’s staff formerly hailed from Lyon’s Eden Games (including Ivory Tower’s three founders) and had previous experience on the first three instalments of the V-Rally series, the PlayStation version of Need for Speed: Porsche Unleashed, and the trendsetting Test Drive Unlimited. As such, there was a good deal of optimism around The Crew.

Kingdom Come Deliverance 2 Dev Says Combat Will Be More Accessible, Explains Why The Game Still Uses CryEngine - wccftech.com - county Story
wccftech.com
23.04.2024 / 06:32

Kingdom Come Deliverance 2 Dev Says Combat Will Be More Accessible, Explains Why The Game Still Uses CryEngine

Following the official reveal of Kingdom Come Deliverance 2, IGN was able to speak with Tobias Stolz-Zwilling (Warhorse Studios's PR Manager) to get some extra details about the newly announced action RPG sequel.

The Crew Fans Are Slowly Making The Game Playable Again - thegamer.com
thegamer.com
21.04.2024 / 08:57

The Crew Fans Are Slowly Making The Game Playable Again

It's always sad to see a well-liked game completely shut down, especially when it was still being enjoyed by a handful of dedicated fans. That's exactly what happened with The Crew, an open world racing game that was released all the way back in 2015. Being a completely online title, once developer Ubisoft pulled the plug on the game's servers at the end of last month, it became completely unplayable for all owners.

Helldivers 2 Director Vows to Improve and Add to the Game with the Goal of Delivering the Best in the Industry - wccftech.com - Britain
wccftech.com
20.04.2024 / 12:15

Helldivers 2 Director Vows to Improve and Add to the Game with the Goal of Delivering the Best in the Industry

Helldivers 2 is an extremely popular game, far more than probably either Arrowhead or Sony hoped for. That said, it isn't perfect, and the developers are well aware of that.

Hazelight Teases New Game Announcement Coming in 2024 - wccftech.com - Sweden
wccftech.com
16.04.2024 / 10:37

Hazelight Teases New Game Announcement Coming in 2024

Hazelight Studios, the independent game developer based in Stockholm, Sweden, turns 10 this year. As part of the celebration for the upcoming tenth anniversary, the official Twitter account teased that they have 'new (real good) stuff cooking' that will be discussed later this year.

Ubisoft reportedly revoking The Crew from owners' libraries following server shutdown - eurogamer.net - county Scott
eurogamer.net
13.04.2024 / 04:23

Ubisoft reportedly revoking The Crew from owners' libraries following server shutdown

After shutting down The Crew's servers at the end of March, Ubisoft has reportedly started removing the open-world racer from owners' libraries and revoking their user license.

Ubisoft is deleting The Crew from players' libraries, reminding us we own nothing - engadget.com - Eu
engadget.com
12.04.2024 / 17:03

Ubisoft is deleting The Crew from players' libraries, reminding us we own nothing

Ubisoft’s online-only racing game The Crew stopped being operable on April 1. Some users are reporting, however, that things have gone a bit further. They say that the company actually reached into Ubisoft Connect accounts and revoked the license to access the game, according to reports by Game Rant and others.

Ubisoft Reportedly Removing Access to The Crew From Buyers’ Accounts - gamerant.com
gamerant.com
12.04.2024 / 13:05

Ubisoft Reportedly Removing Access to The Crew From Buyers’ Accounts

Some Ubisoft Connect users are reporting that The Crew has essentially been removed from their accounts and is no longer accessible. One noteworthy element of The Crew was that it was only playable online, which meant it was inaccessible without an internet connection.

The Crew Is Reportedly Being Revoked From Ubisoft Connect Accounts - thegamer.com
thegamer.com
12.04.2024 / 03:59

The Crew Is Reportedly Being Revoked From Ubisoft Connect Accounts

Last year, it was announced that the open world racing title The Crew would be delisted from storefronts and have its servers shut down in 2024, as developer Ubisoft claimed it was necessary to do so due to "server infrastructure and licensing constraints." With The Crew being an online-only title, it meant that the game was made completely unplayable when the servers were eventually shut down on March 31.

From BioWare to Ubisoft, the Developers Behind Eternal Strands Have Some Serious AAA Chops First - ign.com - county Early
ign.com
11.04.2024 / 16:45

From BioWare to Ubisoft, the Developers Behind Eternal Strands Have Some Serious AAA Chops First

Continuing our ongoing coverage of Yellow Brick Games’ debut action game, Eternal Strands, we sat down with some of the indie studios’ leadership team to discuss the origins of their scrappy studio, and learn more about the indie world they’re using their AAA backgrounds to create. First, we chatted with CEO Thomas Giroux and COO Jeff Skalski about the studio's origins, then we spoke to Chief Creative Officer Mike Laidlaw and Lead Writer Kate MacMullin about their journey to the indie scene, and the characters and story in Eternal Strands.

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