@Th3solution it's definitely tadpole time for you
07.03.2024 - 00:14 / pushsquare.com / Page
@Kidfried A while back, you asked me about Star Wars: Dark Forces Remaster and since it dropped yesterday, I figured I'd confirm my thoughts for you.
Which can be pretty much summed up as, «Wait for a discount.» It's true that Nightdive Studios are known for taking great care with their remasters, and this particular port is no slouch, but it feels like it's been made by old nerds, for old nerds (for proof of this point, check out the game's recent Digital Foundry video). The fact remains that Dark Forces itself is a short, simple, and largely unrewarding experience, from an era where a pixelated approximation of the original Star Wars trilogy's vibe was enough of a novelty to stand out in a market that hadn't been over-saturated yet.
You can clear the game's fourteen levels (and earn its platinum, as its trophy list is a straightforward sprint for the finish line) in four hours. I spent an extra hour browsing its Vault content but truth be told, twenty minutes of that was idle menu time whilst I put my laundry out and made a coffee.
Sure, in the context of gaming history, it broke a lot of ground for a 90s FPS, but since stuff like «multi-storey buildings» and «being able to look up» is taken for granted nowadays, all of the remaster's polish just accentuates the game's shortcomings whilst exposing a bunch of new ones which hadn't even occurred to me before. Janky platforming breaks, frustrating level layouts, and a lack of enemy and weapon variety all conspire to make for the most damning of conclusions: Dark Forces is kinda boring.
Of course, that shouldn't invalidate Nightdive's hard work, but it does undercut their somewhat steep asking price, so just know what you're getting into. If you're ever in the mood for a brainless boomer shooter and see Dark Forces Remaster going for ten bucks or less, then you could do worse.
Apologies if this has come across as overly negative. Hope it helps.
Bentleyma wrote:
I am playing and loving Final Fantasy VII Rebirth. So far it's everything I hoped it would be. So glad I booked 9 days off work to play it.
It's terrific. I suck at the card game though. I don't know if I wasn't paying attention enough when it was explained or if I'm just stupid lol. I'll have to watch a YouTube video explaining it.
@Splat I suck at it too, which is annoying because there's a couple of card related trophies. I think I mostly have the rules down, but when it comes to actually playing it, I just get wiped out by my opponent.
@Splat @Bentleyma I beat all 3 opponents in the 1st town, although the 3rd one took a few attempts (the others were 1st try) — not sure if that's good or not but the game seems the right kind of «simple yet kinda deep» for a minigame to me
@Voltan I managed
@Th3solution it's definitely tadpole time for you
@Th3solution it's definitely tadpole time for you
@BeerIsAwesome Belated congratulations on your impressive milestone, both in terms of platinum trophies and the Sonic series. Really hope you enjoyed the endeavour. Here's to Sonic X Shadow in a few months, and what'll hopefully be another 33 years of going fast.
@RogerRoger Congrats on your milestone friend! Many happy returns
@Th3solution it's definitely tadpole time for you
@nessisonett Only major complaint so far is that the final boss is… like… nothing. Total anti-climax.
@Ravix That's good to know since it was such a mess at launch, and it being on the PS5 would help remedy one of my biggest issues then. It'd still be poor design to have so many loading screens, but since they'd be short, it would make it more enjoyable.
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@nessisonett Only major complaint so far is that the final boss is… like… nothing. Total anti-climax.
There is no hope for you
@oliverp The vibes are amazing to be fair. Especially on a CRT, the neon totally pops.
There is no hope for you