Game artists: It's time to show your work to the world. The Academy of Interactive Arts and Sciences (AIAS) has opened submissions for its third annual arts showcase—promoting an honoring a broad spectrum of art by specific artists in video games.
20.10.2023 - 17:11 / venturebeat.com
I’m ready to see a lot of gaming people again and so GamesBeat Next is coming just in time for me. Things are different this time so I thought I’d fill you in.
On Monday (October 23), we’ll kick off with registration opening at 1 p.m. Pacific time. We’ll likely cut registration off at 11 a.m. on Monday as we’re close to being sold out. The event is taking place across October 23 and October 24 at Convene, 40 O’Farrell Street in San Francisco. (You can use this code, deangbn2325, for a 25% discount). The updated agenda is here.
Just about four weeks ago, we had about 29 attendees. We had a layoff at VentureBeat. We had a late start on this event. We had to change venues twice, and we switched the days we were doing the event. That’s a lot for our team to deal with in a short time, and a lot for attendees to deal with as well. But we’ve got an awesome team, led by our event director David Glass. At last check, we were closing in on 600 attendees. Thank you all so much for responding and signing up, even if you waited a little longer than normal. We’re so glad you have faith in our ability to pull off a decent event.
Our sponsors include Xsolla, Google Cloud, Forte, Amazon Games, nWay, the Entertainment Software Association (ESA), Stardust, Bain, Scuti, The Sandbox, Modulate, Resolution Games, Bitwave and Level Infinite. We have community partners in the International Game Developers Association, the Blockchain Game Alliance and more. Some of these folks directly responded to our plea for help. Thank you.
GamesBeat Next 2023
Join the GamesBeat community in San Francisco this October 23-24. You’ll hear from the brightest minds within the gaming industry on latest developments and their take on the future of gaming.
We’re so grateful as this event wouldn’t have happened without those sponsors. I’m thankful for our staff and our emcees Zsuzsa James of the Finnish consulate, Chris Melissinos of AWS, and David Hoppe of Gamma Law. Our awesome advisers helped me get 94 speakers, not counting five surprise guests who are the winners of our Game Changers 2023 game startup list. That project was orchestrated by Lightspeed in partnership with GamesBeat and selected by an all-star list of game industry judges.
The talks on Monday kick off at 1:30 p.m. with our lone virtual-only talk, a fireside chat between me and The Sandbox’s new chief content officer, Nicola Sebastiani. Then we’ll move into our in-person talks, which will be recorded but not livestreamed. Our first in-person chat will be a fireside between Joe Ferencz, CEO of Gamefam, and Andrew Willson, partner at Makers Fund, on our subject of user-generated content. They will kick off our event with the theme of Playing The Edge, or the notion that the edges of the
Game artists: It's time to show your work to the world. The Academy of Interactive Arts and Sciences (AIAS) has opened submissions for its third annual arts showcase—promoting an honoring a broad spectrum of art by specific artists in video games.
Women make up just between 24% and 30% of the video game industry’s workforce, depending on the research source. However, year after year, from players to developers, female representation has been growing throughout games at all levels of experience.
Atari has agreed to buy classic video game maker Digital Eclipse for up to $20 million in cash and stock.
Saga, a Layer-1 blockchain protocol and developer ecosystem for Web3 games, has officially launched its incentivized testnet Pegasus.
Playbite has raised $1 million to bring back the magic of arcades on mobile gaming devices.
We had 31 sessions and 96 speakers at our GamesBeat Next event this week in San Francisco. We had 555 people come out for the day-and-half-long event. Thank you for doing that, as we had just 29 people signed up four weeks ago. I’m so happy we have such a supportive community.
The overarching theme of this year’s GamesBeat Next conference is “Playing the Edge” — in other words, the technologies, innovations and initiatives sitting at the edge of the gaming industry that have potential to become industry game-changers. User-generated content is one of the areas with the most promise, says Dean Takahashi, Lead Writer at GamesBeat. He spoke with Nicola Sebastiani, chief content officer at The Sandbox, during a special preview session for the conference, about how developers can power brands and creators with immersive experiences and tools.
Harmony Games has raised $3 million in seed round funding for mobile games such as Tiles Delight.
California’s DMV is suspending Cruise’s permit to test self-driving cars in the state over concerns the vehicles pose a risk to public safety.
This is Dean Takahashi’s opening speech for the GamesBeat Next 2023 event, taking place today in San Francisco.
In case you’ve somehow missed it, GamesBeat is holding its Next event early next week in San Francisco. As always, I’ll be there, probably in a costume of some kind, to participate. If you’re interested in seeing what the future of games looks like and what some of the most interesting new ideas in the industry are shaping into, then come and join us! I’ll be moderating the Women in Gaming breakfast panel with several exceptional women in the industry, as well as a panel on mixed reality ahead of the Apple Vision Pro. Registration is still open here.
Vertigo Games this week released one of 2023’s most unusual remakes: A VR-based remake of 90s-era adventure game The 7th Guest. Originally announced at the Meta Showcase event in June, the game brings a new version of the puzzle adventure to PlayStation VR2, Meta Quest and Steam VR headsets. GamesBeat got a chance to speak with Paul van der Meer, the game’s director, about bringing the classic to VR.