Very Rare Starfield Find Reveals The Game That Should Have Been
20.04.2024 - 00:52
/ screenrant.com
/ Glenn Bunn
One player has found a moon that represents what players were hoping for when they bought the game. Prior to its launch, one of the main selling points for was its 1000 explorable planets, with a mix of hand-crafted and procedurally generated environments across them. Unfortunately, upon its release, players complained outside of the set Points of Interest on a planet — which usually indicated explorable locations such as bases, labs, or outposts — that many of these environments felt empty, and that they would often have to jump back to their ship to enter another point of interest, rather than staying on land, due to each landing zone only generating a set radius of a kilometer or two in which they can explore before getting a "" message.
Upon their travels across the Settled Systems, Mattgyvercom found Toliman II-a, a "" moon of Toliman II, the planet in which the abandoned, Terrormorph-infested Londinion is situated, which has an incredible number of Points of Interest, and far more than most planets people will come across in the rest of.
In a video shared to Reddit, Mattgyvercom orbits the moon, finding a plethora of caves, abandoned labs and outposts, an unexplored geographical feature, and even a forgotten mech graveyard, indicating that there's plenty to plunder and very little bare land to explore between them.
A moon like Toliman II-a represents what many players thought most of the planets would be like in prior to launch, with plenty to see and do across the galaxy. However, as pointed out by Fellow Redditors such as Mitchel-256, so many points of interest could quickly lead to becoming over-encumbered in practice, resulting in jumping back and forth between the planet to clean it entirely.
This shouldn't be a problem for players who have built at least one of their ships to have plenty of storage, as there are plenty of methods to do so without resorting to mods. Plastic_vader also suggested using the Personal Atmosphere power later in the game to carry more before transferring everything to the ship once players are within 100 meters of it. Of course, as many others pointed out in similar conversations about looting in, where the game has a system based on Random Number Generation (RNG), it's better to pick and choose what to loot, rather than claiming it all. Some weapons will appear extremely often, so it's best to claim the ones that best suit a set playstyle or extremely rare ones when they appear, rather than picking up every single gun dropped by Raiders and other adversaries.
Considering the main complaint players seem to have had with has been its overall emptiness, it would be great if Bethesda were to make some more planets to include more points of interest like Toliman