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Unity Runtime
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Unity wants to rebuild trust, but one major Runtime Fee claim doesn't add up - gamedeveloper.com
gamedeveloper.com
26.09.2023 / 19:33

Unity wants to rebuild trust, but one major Runtime Fee claim doesn't add up

Last week, Unity rolled out a new look version of its controversial Runtime Fee in the wake of a seismic backlash from developers who felt the original policy represented an egregious act of betrayal for a myriad of reasons.

Game developers express concerns over trust following amended Unity Runtime Fee - techradar.com
techradar.com
25.09.2023 / 09:49

Game developers express concerns over trust following amended Unity Runtime Fee

On Friday (September 22), game engine Unity announced that it was making changes to its controversial upcoming Runtime Fee, and developers have been sharing their thoughts on the amended policy.

Unity are changing how their heavily criticised "runtime fee" works - rockpapershotgun.com
rockpapershotgun.com
23.09.2023 / 21:37

Unity are changing how their heavily criticised "runtime fee" works

Unity have announced that they're making changes to their "runtime fee" in response to overwhelming negative feedback. The key changes are that the fees no longer apply to developers using Unity Personal, and will only apply to developers using Unity Pro or Unity Enterprise who upgrade the next version of Unity which ships in 2024.

Unity Says "Sorry", Rolls Back Some Download Fees - thegamer.com
thegamer.com
22.09.2023 / 21:53

Unity Says "Sorry", Rolls Back Some Download Fees

It's been a pretty rough week for Unity and all of the developers who build their games on the engine. After introducing a new Runtime Fee based on the amount of times a game is installed, developers lashed out at the potential changes and their capability of driving smaller indie studios into the ground, specifically ones that offer up their games on subscription services like Game Pass. Many devs threatened to delay projects to switch to different engines, and it was an all-round disaster for Unity's image.

Unity is sorry about its controversial install fee but isn't removing it completely - gamesradar.com
gamesradar.com
22.09.2023 / 19:01

Unity is sorry about its controversial install fee but isn't removing it completely

It was only a matter of time before Unity offered something in the way of a concession for the controversial install fee it recently unveiled to the horror of game developers. And while the company has offered an unambiguous apology for the way it initially planned to implement the runtime fee, it isn't backpedaling entirely.

Unity U-turns on controversial runtime fee and begs forgiveness - techcrunch.com
techcrunch.com
22.09.2023 / 18:59

Unity U-turns on controversial runtime fee and begs forgiveness

Unity has done a 180 on a controversial new pricing scheme that users of its cross-platform game engine almost unanimously disparaged. A new pricing policy is still incoming, but it’s far less fraught for independent developers, many of whom threatened to leave the engine and platform behind rather than pay.

Unity walking back parts of its controversial runtime fee - destructoid.com
destructoid.com
22.09.2023 / 18:41

Unity walking back parts of its controversial runtime fee

In an open letter to its community, Unity has revealed its reworked free structure and controversial runtime fee changes. Under the new structure, the Unity Personal edition will remain free and incur no runtime fee. The new cap before the fee starts has been increased from $100,000 to $200,000, and no game with under $1 million in trailing 12-month revenue will be subject to the fee. Interestingly, the new Runtime Fee will only apply to the next version of Unity that is shipping in 2024. Already shipped and current in-development projects will not be subject to the fee unless they upgrade to the 2024 version of Unity. In the post, Marc Whitten, leader of the Unity Create team apologized for what has transpired in recent weeks.

Unity kills Runtime Fee for Personal users, offers rev share for others - gamesindustry.biz
gamesindustry.biz
22.09.2023 / 18:25

Unity kills Runtime Fee for Personal users, offers rev share for others

Unity has unveiled its planned changes to the controversial Runtime Fee policy that would charge developers fees on a per-install basis.

Unity Updates Their Pricing Policy Going Into 2024 - gameranx.com
gameranx.com
22.09.2023 / 18:25

Unity Updates Their Pricing Policy Going Into 2024

Unity has proven to be a popular video game engine. This engine also has proven to be quite popular for newcomers to the video game industry. As a result, we have seen quite a few indie games launch through Unity. However, this month was quite rocky for the engine as a new pricing policy was being implemented. Called the Unity Runtime Fee, the outrage that came with the policy spread online with protests and calling out Unity developers to change their engines or even delist their games.

Unity is making some changes to its controversial Runtime Fee, thanks community for its “hard feedback” - techradar.com
techradar.com
22.09.2023 / 18:21

Unity is making some changes to its controversial Runtime Fee, thanks community for its “hard feedback”

The president of Unity Create, Marc Whitten, has published an open letter responding to the backlash over the recent Unity Runtime Fee announcement, and has outlined a number of changes that are going to be made to the policy before it’s enforced in 2024.

Terraria developer Re-Logic responds to Unity Runtime Fee by donating $200,000 to open-source engines - techradar.com
techradar.com
20.09.2023 / 10:11

Terraria developer Re-Logic responds to Unity Runtime Fee by donating $200,000 to open-source engines

Re-Logic, the indie game developer and publisher behind the 2D sandbox title Terraria, has condemned the newly announced Unity Runtime Fee, and has announced that it is donating a substantial sum of money to two different open-source game engines, to help keep them “powerful and approachable for developers everywhere”. 

Unity Says Sorry – But How Much Are They Walking Back Their Runtime Fee Policy? - droidgamers.com
droidgamers.com
19.09.2023 / 18:49

Unity Says Sorry – But How Much Are They Walking Back Their Runtime Fee Policy?

Controversy at Unity seems to be the story that never ends at the moment. Though today it appears that the owners of the popular game engine may be about to concede, at least a little, on the Unity Runtime Fee announcement that set the developer world on fire last week.

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