Reikon Games, the developers behind cyberpunky top-down shooter Ruiner, have reportedly become the latest studio to lay off dozens of staff, with over half of the Polish indie said to have lost their jobs earlier this week.
17.01.2024 - 19:11 / gameinformer.com / Wesley Leblanc / Martin Walfisz / Lay Off
Thunderful Group, the company behind games like 2023's SteamWorld Build and Lego Brick Tales, has announced plans to lay off roughly 20 percent of its workforce, as first reported by GamesIndustry.biz. Kotaku notes that 20 percent of the company's workforce is about 100 employees. As for why, Thunderful CEO Martin Walfisz cites the company's need to reduce costs.
«Since I joined as CEO in the fall of 2023, we have evaluated the current business and the future position of Thunderful,» the company told GamesIndustry.biz. «To ensure and strengthen the viability of the group, we have found no alternative other than to reduce costs and focus the business on areas with the best future growth and profitability prospects.
»It has been difficult to make these decisions, and it saddens me that we will have to say goodbye to many skilled colleagues and partners. Nevertheless, I am convinced that this is a necessary direction for Thunderful and that these changes will make the company a stronger player in the market."
Thunderful says it hopes the layoffs and the financial effects of them will be reflected in the company's second half of 2024. It is admittedly hard to care at all about this company's finances in the second half of 2024 when about 100 people are either now or soon-to-be jobless, but alas – thanks Thunderful.
These Thunderful layoffs join a string of layoffs that happened last week. We learned Unity would be laying off 1,800 people by the end of March, and that Twitch was laying off 500 employees. Discord also announced it had laid off 170 employees. Just today, Game Informer covered layoffs happening at PTW, a support studio that's worked with companies like Blizzard and Capcom. And all of these layoffs, which total more than 2,500, have happened just this year. Last year, more than 10,000 people in the games industry or games-adjacent industries were laid off.
In January of last year, Microsoft laid off 10,000 employees amidst its ongoing $69 billion acquisition of Activision Blizzard, which it completed in October.
Striking Distance Studios, the team behind 2022's The Callisto Protocol, laid off more than 30 employees in August of 2023. That same month, Mass Effect and Dragon Age developer BioWare laid off 50 employees, including long-time studio veterans. The following month, in September, Immortals of Aveum developer Ascendant Studios laid off roughly 45% of its staff, and Fortnite developer Epic Games laid off 830 employees.
In October of last year, The Last of Us developer Naughty Dog laid off at least 25 employees, and Telltale Games also underwent layoffs, although an actual number of affected employees has not yet been revealed. Dreams developer Media Molecule laid off 20
Reikon Games, the developers behind cyberpunky top-down shooter Ruiner, have reportedly become the latest studio to lay off dozens of staff, with over half of the Polish indie said to have lost their jobs earlier this week.
Microsoft will let go of 1,900 employees at Activision Blizzard and Xbox this week, it said on Thursday, the latest cuts in the technology sector that has extended massive layoffs over the past years into 2024.
Black Forest Games, the studio behind the recent Destroy All Humans! 1 and 2 remakes, has reportedly laid off about 50 people. This news comes from Kotaku, which learned from a source with knowledge of the situation that these layoffs were announced yesterday, January 24, and that more information about them would be provided next week.
Update: This story has now been updated with a response from a Microsoft spokesperson.
Microsoft is laying off 1900 people across its video game teams, including Activision Blizzard, ZeniMax and Xbox, equating to approximately eight percent of its gaming workforce.
Update, 9:51 a.m. ET, 1/25/24:
The Final Fantasy XIV live-action television series first announced back in 2019 is «dead,» according to the production company that was working on it. Hivemind, which also worked on Netflix's The Witcher, was developing the series with Sony Pictures Television, but co-founder Dinesh Shamdasani revealed on Twitter that the project is dead when asked about it, as reported by PC Gamer.
People Can Fly, the developer behind 2021's surprise shooter hit Outriders, has laid off more than 30 employees. This news comes by way of Kotaku, which reports that its source with knowledge of the situation said the job cuts affected only staff working on an unannounced game at the studio, codenamed Project Gemini, that is to be published by Square Enix.
Riot Games have announced that they will shortly lay off "about 530" people, or 11 per cent of their global workforce, so as to "create focus and move us towards a more sustainable future", in the words of CEO Dylan Jadeja. The "biggest impact" will be felt outside of core development, though they'll affect at least one major internal team - the developers of Legends Of Runeterra. Riot are also binning off the Riot Forge publishing label, under which third-party developers create smaller-scale games based on Riot's own intellectual properties.
Riot Games, the publisher-developer company behind League of Legends, has announced that it is laying off 530 employees. Plus, it's ending new game development under its Riot Forge arm, which produced third-party-developed games with the «A League of Legends Story» tag, like Ruined King, The Mageseeker, Song of Nunu, and the upcoming Bandle Tale, which will be the last in this line of releases.
Riot Games has announced plans to lay off 530 of their employees, or about 11 % of their workforce.
Tencent Holdings' Riot Games plans to lay off 530 employees, or about 11 percent of its staff globally, the online gaming company said on Monday in a blog that included a letter to employees from CEO Dylan Jadeja.