Fractured Online’s Endgame Changer update is fast approaching, and the team is previewing some more of the features on the way. This time, get a look at Primal Energy and Potions in a new video.
27.01.2024 - 16:21 / screenrant.com / Matthew Danielson
allows you to multiclass from different archetypes as you level up, which can help create extremely powerful builds for a Rogue character. One specific path players have discovered combines all the traits of two classes to form a terrifying set of strengths. Combining the stealth features of the Rogue with the combat prowess of the Ranger gives your character a strong sense of synergy.
The Rogue and Ranger work well together because the classes each rely on the Dexterity Ability Score. When you're building a Rogue in , one of the weaknesses of the class is their low health and glass cannon approach to combat. Rangers are proficient with Medium Armor, Martial Weapons, and Shields in addition to a few spells that improve the Rogue's arsenal.
There are multiple ways to make a Ranger multiclass work, but you'll want to start as a Rogue when creating your character. At Level 1, you immediately get an Expertise passive feature that lets you double your proficiency bonus on a Skill. This could be applied to Stealth, Sleight of Hand, or other abilities tied to a high Dexterity score, which should be the strongest aspect of this build.
Rogues also get Sneak Attack for both melee and ranged attacks right when this class is chosen in. Whenever you have an advantage against an enemy, this ability causes you to deal a ton of extra damage on top of your normal attack. This feature also works whenever you have an ally right next to you, which could help create some coordinated attacks on deadly foes.
Sneak Attack sets up the foundation for your character, while Ranger gives you better skills to set up that feature. Mobility spells in and other utility magic are available to the Ranger once they hit Level 2. While this multiclass may not let you get high-level spells like the Warlock or Wizard, the magic is designed to support your core strategies, since you'll already have powerful Rogue abilities.
Rangers use their Wisdom Ability Score to cast spells, so make sure this stat is your second highest next to Dexterity as you make this multiclass build.
Overall, you should take 7Levels of Rogue and 5Levels of Ranger to maximize the effectiveness of both classes' traits. Doing this will allow you to pick a subclass for each archetype in before you hit the Level Cap of 12. While you will lose out on specific skills gained at higher ranks for either class, the synergy between the two makes up for the loss of some features.
Nearly any racial option could work for this Rogue multiclass, but the Drow, Tiefling, Half-Elf, and Elf stand out the most. Drow have a natural proficiency with Perception in, which could allow your Rogue to scope out the battlefield for good Sneak Attack places. Tieflings have natural magic from their
Fractured Online’s Endgame Changer update is fast approaching, and the team is previewing some more of the features on the way. This time, get a look at Primal Energy and Potions in a new video.
Baldur's Gate 3 is a bright spot in an altogether down financial report from Wizards of the Coast owner Hasbro, which says Larian's "mega hit" RPG, having driven around $90 million in revenue in the last year, is a good sign for more video games to come from the D&D license.
Warlock magic can be greatly amplified by multiclassing with Bard in . Warlocks cast a few powerful spells at a time. By combining that with the College of Lore, the options and magical frequency greatly expand.
I'm ending a week packed with Steam Next Fest demos on a high note with Gatekeeper, a top-down bullet hell roguelike clearly inspired by Risk of Rain. Pick a character, drop into a medley of environments, and shoot dudes while hoovering up items until the number stops getting bigger. It's a familiar formula with a new perspective, and while there are some mechanical and artistic similarities to Risk of Rain and its sequel, Gatekeeper feels like it's found its own identity.
There’s a big new update for RoboCop: Rogue City, with developer Teyon bringing a New Game Plus option, new difficulty level, and more to the throwback 80’s action shooter.
A new update is out, adding in a highly anticipated New Game+ mode, new difficulty options, and even more upgrades.
There’s a big new update for RoboCop: Rogue City, with developer Teyon bringing a New Game Plus option, new difficulty level, and more to the throwback 80’s action shooter.
Developer Teyon has released a major update for RoboCop: Rogue City, adding New Game Plus and more.
The first-person shooter RoboCop: Rogue City just got a new major update, and it looks like players will have even more fantastic content to explore.
Developer Teyon has released a new update for RoboCop: Rogue City, bringing a much-awaited new feature to the game—New Game Plus. With the release of the update, players can now play through the entire story mode of the game again with all of their previously-unlocked skills and Auto-9 upgrades.
Teyon has announced that RoboCop: Rogue City is getting a content update that will include new game plus, a new difficulty, and an Auto9 skin. It’s available now on PC, with the console versions getting it tomorrow.
In its first major update of 2024, Teyon pulled back the curtain on a new update for RoboCop: Rogue City that went live on all available platforms. This new update added the highly anticipated New Game Plus mode, with a new cosmetic reward for players who unlock it, and a bonus difficulty to give RoboCop: Rogue City players an extra challenge.