Update:
06.01.2024 - 01:28 / mmorpg.com
The Quinfall team continues to push its closed beta, which is supposed to open on January 30th. The team had confirmed the beta and said there would be no delays, but then quietly changed the date on Steam to “coming soon” amid lots of criticism and skepticism.
The team shared a new update on social media with just an image and a countdown to beta in 25 days. There is no devblog or video toWhile this continues stating the January 30th date, the Steam date change is new. With the use of purchased assets and even stock images purporting to be the company’s office (as shared on Reddit) some are comparing the game toThe Day Before. Similar skepticism over whether the game is real and what to expect from a brand new team that looks to be doing a lot of overpromising.
“The studio has revolutionary, reliable and creative ideas in order to appeal to the global audience. Vawraek is going to present the biggest MMORPG universe in the world to the global audience with their new game, Quinfall. In the upcoming years, Vawraek aims to adapt real life to the digital world by creating a Sandbox MMORPG world on a scale never seen before.”
Right .
<p dir=«ltr» lang=«en» xml:lang=«en»>You guys really need to get your communication down pact, so much information out there. first im hearing this was a launch then im hearing your selling spots for a open beta which isn't a open beta then. Now it's a closed beta? which is it .There’s even still confusion over what they’re opening. There have been repeated declarations that betas will be free, then some possible backtracking, then it sounded like early access. Fresh off The Day Before finally launching after multiple delays and then crashing and burning fast, we’ll have to see just what the team will be opening up when the Quinfall beta date of January 30th arrives.
After 300 hours of work and $1,500 spent on assets, a solo indie developer has released a parody trailer of The Day Before that has come to be a cautionary tale of being wary of overpromising marketing.
Fntastic, the folks behind the debilitating 'open world zombie MMO' The Day Before, have released a statement to combat "misinformation" about its development and catastrophic release. They claim certain "bloggers" made huge money by creating "false content" about the game, and that its closure is thanks largely to a hate campaign that inflicted "significant damage". Bizarrely, they also believe they "implemented everything shown in the trailers". Riiight.
Myth of Empires has opened up a limited-time Steam playtest starting today through January 30th. The test comes as the open world survival sandbox set against the backdrop of warprepares for launch next month.
The Day Before attracted widespread skepticism in the lead-up to its ill-fated launch, and upon release, the game proved all of its doubters concretely right. From lacking content to being a technical mess to being poorly made and not even being the kind of game it had been marketed as, the shooter was widely panned by critics and audiences instantly upon release.
As much as I love looking at and admiring sandbox citybuilders like Townscaper, I am terrible at actually playing them. I get the same kind of blank canvas choice paralysis I do in games like Minecraft, or anything where there's no real clear objective for what I'm meant to be building. I sit there with a big toybox of lovely things to stick together, but always end up deflated and disappointed with my own lack of imagination. But Summerhouse, the sandbox citybuilder (or townbuilder, more like) from solo developer Friedemann is just teeny-tiny enough to give me a sense of creative satisfaction. I've been playing its gorgeous little demo this week in between Palworld sessions, and yes, more of this please, this is utterly delightful. Happily, we don't have to wait too long for the final game now either, as it's coming to Steam on March 8th.
The Day Before developer Fntastic has asserted that the game's lackluster reception and untimely demise were both the fault of a «hate campaign» not rooted in reality. Its claims arrived mere days after The Day Before servers were shut down, leaving the game in the annals of history for all the wrong reasons.
The first major LEGO Fortnite update since the mode launched is now live. Various gameplay changes have been made, as well as performance fixes, and the elimination of pesky bugs that have been getting in the way of your playthrough. In addition, a new item has become available in both Survival and Sandbox modes that’ll elevate you to new heights. That’s right, the Launch Pad has joined LEGO Fortnite and here’s how you can craft one the next time you play.
Fntastic’s The Day Before is finally dead. After a controversial launch and being pulled from sale (publisher MyTona worked with Steam to offer full refunds), the servers have officially shut down as of January 22nd. Shout out to the one person who kept logging in daily since December 28th, per SteamDB.
The Day Before servers have official been shut down, putting an end to Fntastic's zombie survival title. After a highly controversial launch, it was announced last month that The Day Before would be shutting down its servers on January 22, 2024.
Ravendawn is the latest MMORPG to hit the masses today, as it is now available for play to anyone who enjoys a good ol’ top-down 2D classic style game with a massive open world to explore.
Radical Forge, co-developer of titles including Gang Beasts and Sea of Thieves, has announced sandbox farming game Southfield for PC (Steam). A demo will be available during Steam Next Fest in February.