One of the biggest complaints right now in The Finals is controller aim assist and zoom speed. Embark Studios has heard us and focused in on fixing zoom issues in The Finals Patch 1.4.1.
22.12.2023 - 17:49 / gamesindustry.biz / Bobby Kotick
There's a Cantonese saying I've been looking for an excuse to use in one of these columns for months, and with the year drawing to a close, I'm going to drop it here as a little present to myself.
"Sik see sik zoek dau."
It means "finding a pea while eating poop," being in the middle of a distinctly unpleasant task and stumbling onto something that is almost pleasant by comparison.
With the abundance of layoffs and closures around the games industry, I think 2023 definitely qualifies as a heaping helping of poop we've had to collectively choke down. But that doesn't mean there weren't happy little non-poop surprises along the way, some colorful garnish or an occasional legume to break up our foul task.
So as we say goodbye to 2023 with our usual This Year in Business round-up, I thought it would be good to focus on the positive and find some peas in all this mess.
For instance, 2023 had a bumper crop of great games offering top-notch escapism for those in need. That's an obvious pea.
We saw new unions at Microsoft/Zenimax, Sega, Avalanche Studios, CD Projekt, and Experis Game Solutions giving those workers additional leverage. That's a very significant pea already, and it's likely to look even bigger in the years to come.
In somewhat related news, the US Federal Trade Commission spent the year considering a ban on non-compete clauses, so perhaps the days of that exploitative nonsense are drawing to a close. That's giving off big pea energy.
And when Bobby Kotick steps down from Activision Blizzard in a few days, there will be about 13,000 fewer people in the world who have Bobby Kotick for a boss.
Absolutely massive pea-ness right there.
See? 2023 had its share of peas; we just need to remind ourselves of them from time to time. The 52 stats and quotes will reflect a bit of everything: the good, the bad, the ugly, the things we think we'll look back and remember as the events and perspectives that defined 2023.
Barring major (and massively inconsiderate) breaking news, this will be our last day of work for the year. But just in case you need some game-related reading material in the interim, I'm also going to highlight a This Week in Business column from each month that holds up about as well now as it did when it was published. (Editor's note: No guarantees, your mileage may vary, notice we didn't actually say they held up well.)
Whatever your situation, we hope you enjoy a fulfilling break here at the end of the year, and we'll see you in 2024.
QUOTE | "This overall context has triggered a full review of our revenue prospects leading to increased cautiousness over the coming years." – 11 days into the year, Ubisoft sets the tone with a worrying announcement lowering its financial
One of the biggest complaints right now in The Finals is controller aim assist and zoom speed. Embark Studios has heard us and focused in on fixing zoom issues in The Finals Patch 1.4.1.
The Finals developer Embark Studios has released the popular shooter’s first update of 2024, and it makes significant changes to the way aim assist works.
Shmup fans are gonna be eating good this year, because Red Art Games kicked off its first Shmup Week event with two announcements. Both Bullet Hell Collection: Volume 1 and Jets’n’Guns Complete Collection are set to launch on Switch sometime in Q3 2024.
It's been seven months since Apple announced its Vision Pro augmented reality headset. The initial reception was rather mixed and no doubt not helped in the least bit by the typically enormous Apple price tag. But on February 2nd 2024, you'll finally be able to buy one and try it out for yourself, provided you have $3,499 spare.
This year's CES event has been utterly dominated by the constant talk and promotion of AI, and Intel's Client Computing keynote meeting was no different. However, executive vice president Michelle Holthaus did say that Intel's next CPU architecture for desktop PCs, codenamed Arrow Lake, is on target to hit the market in the second half of 2024. Oh, and it's the 'world's first gaming processor with an AI accelerator'.
Horizon Forbidden West and Dragon's Dogma 2 are among 14 games on PC to receive Nvidia DLSS (deep learning super sampling) support this year.
I knew I was in for a stomach-churning time with Divine Frequency's demo after I finally acquired my first weapon. I came up to a fenced hallway in the game's vast industrial underbelly and spied an ominous figure looming way down the hall. The light above it cut out, I turned around, and there it was: a horrible faceless mannequin an eyelash's length away.
The Elder Scrolls V fans galore - the creator of the impressive Nolvus mod for Skyrim is working on a new next-gen version, and it's slated for a release this year.
Of the three first party companies in the industry, Microsoft has been the most willing to see its first party titles releasing on PlayStation and Nintendo rather than simply as Xbox exclusives, and though it’s not something that’s happened too often (or with any of its particularly major games), we could be seeing more of it this year.
Obsidian Entertainment's beloved isometric RPG Pillars of Eternity just received an unexpected update, nine whole years after its initial release, and I have a sneaking suspicion that two other big games are responsible.
«How do I craft a backpack?» is typically the fifth question I ask when starting a new survival game, following «How do I craft an axe?» and «Where can I find water?» and «How do I make a campfire?» and the all-important «What the hell was that noise?»
Terraria's community has given its seal of approval for its solo developer to delay a forthcoming update.