Here’s a blast from the past: PSone game Star Wars: Episode I – The Phantom Menace looks set to hit PlayStation 4 and PlayStation 5 via the PlayStation Plus Classics catalog.
17.11.2023 - 18:05 / eurogamer.net / Lars Wingefors / Aspyr Media
Developer Aspyr Media has claimed the free cut content DLC it planned to release for Star Wars: Knights of the Old Republic 2 on Switch was cancelled after objections from a «third-party».
That's according to Axios, which reports Aspyr made the claim as part of an ongoing lawsuit relating to the DLC's cancellation, which was filed by a Malachi Mickelonis earlier this year. Mickelonis argues Aspyr and publisher Saber Interactive violated California consumer law by cancelling the DLC, and intentionally deceived purchasers «in order to artificially raise sales revenues...based on qualities and features that the game simply did not possess».
Aspyr announced it was cancelling Knights of the Old Republic 2's Restored Content DLC for Switch — which was to have been based on a popular PC fan mod built from unused story content found in the original game's code — back in June, but did not offer an explanation at the time. Now, however, court documents reviewed by Axios quote Aspyr co-CEO Ted Saloch as saying the company «believed it would be able to release the content, but a third party objected and Aspyr was unable to do so.»
No further details on this mysterious third-party are shared in the court filings and it remains unclear if the objection was made by Star Wars IP holder Disney or someone else.
Aspyr is currently attempting to convince the court to toss out Mickelonis' class-action lawsuit, and a hearing is due to take place later this month. The developer previously offered all KOTOR 2 Switch owners a «complimentary» key for another Star Wars game as compensation for the DLC's cancellation, and Aspyr's court documents note Mickelonis' took advantage of the offer, requesting and receiving a code, despite his lawsuit.
In other Star Wars: Knights of the Old Republic news, the fate of the original game's long-awaited remake — which was officially announced by Aspyr and Sony back in 2021 — is still unclear following last year's reports it was «in serious trouble» and «delayed indefinitely». Lars Wingefors, boss of Aspyr parent company Embracer Group, refused to shed light on the remake's status when asked earlier this week, merely stating, «I notice that anything I say to this becomes a headline, so that is my only comment.»
Here’s a blast from the past: PSone game Star Wars: Episode I – The Phantom Menace looks set to hit PlayStation 4 and PlayStation 5 via the PlayStation Plus Classics catalog.
Star Wars Episode I: The Phantom Menace could be added to the PlayStation Plus Classics library soon.
If you're melting in the heat and need something to play in your (hopefully much cooler) game cave, I've got some options. For starters, a few Star Warses are going for cheap, plus the Xbox and PS stores are doing a lot of 75%+ discounts on older gold. Oh, and it's also high time you stocked the hell up on PC-based VR titles, too.
Rockstar have uploaded the first GTA 6 trailer ahead of schedule this evening after a second leak saw the whole thing get plastered across social media. Tomorrow, December 5th at 2pm GMT, was meant to be the grand reveal of GTA 6's first trailer, but Rockstar have put the whole thing live early, confirming that, yes, it is going to be called GTA 6, and it's coming in 2025.
missed the opportunity for a major character to make an appearance, but a new book reveals that might've been intentional. and its sequel, , visit 13 different planets from across the franchise. Each helps to tie in species, ships, heroes, and villains from the wider series, giving Cal Kestis a firm place in the canon.
I'm genuinely pretty excited for Flintlock: The Siege of Dawn, shown off earlier today at our PC Gaming Show: Most Wanted showcase, and that's due to its fun position of being a sort of 'second-generation soulslike'—which is a term I just now made up and already cannot wait to stop using when we think of better words for this stuff. See, Flintlock: The Siege of Dawn gives off some major Star Wars Jedi: Survivor energy. In that it takes the slow, methodical combat of its inspirations and loosens the restraints enough to let the player feel flexible. Even calling Survivor (or Flintlock, for that matter) a soulslike feels weird. Sure, Survivor still has Meditation point bonfires, difficult bosses, an Estus Flask-style health system, a sprawling metroidvania-style labyrinth of shortcuts and blocked areas. But it also meets with modern action game sensibilities. Everything I've seen from Flintlock: The Siege of Dawn follows in the footsteps of that philosophy. Developed by A44 Games and published by Kepler Interactive, the game aims for that same cake mix of weighty, timing-focused combat, but looks like it'll top it with a more God-of-War style icing. You even get your very own cute sidekick: a little magical fox thing, Enki. Setting-wise, Flintlock is a bold mash-up of high-magic fantasy and renaissance goodness, giving you an axe, a gun, and deities to fight. The core concept is that the door to the afterlife has opened (bad) but you're part of the coalition army that's here to stop them (good). It's straightforward, sure, but if you're going for god-slaying action fantasy, straightforward works. It's also nice to see a game taking influence from the soulslike genre straying away from 'the world is screwed, we're all upset, watch a video essay to make sense of why' brand of storytelling. Instead, you're cobbling together a rag-tag resistance group to commit deicide with. These are big-budget shoes I'm expecting Flintlock to fill, but the developers A44 did also develop Ashen, a solid game we gave an 85 to in our Ashen review. It's had five years to brush up on its act since then, so I'm pretty confident that A44 Games are in with a chance of making a smashing edition to the genre's history, even as that genre splinters off into its own subcategories and becomes even more of an impossible nightmare to talk about.
This week's guest on the One More Life gaming podcast is Star Wars mega fan John Saavedra, editor-in-chief of Den of Geek, who joins host Rob Leane (RadioTimes.com gaming editor) to celebrate all things Star Wars gaming.
November is a time for looking back at the past, whether that's through Bonfire Night, Thanksgiving, or in a more recent tradition, randomly patching up old-ass games. Last week, Valve were patching decades-old bugs in Half-Life as part of the game's 25'th anniversary celebrations. Now Star Wars: Empire at War is getting 64-bit support, 17 years on since its release.
According to renowned journalist Jason Schreier, the Star Wars: Knights of the Old Republic Remake is still being worked on.
It looks like the Star Wars: Knights of the Old Republic remake isn't as dead as recent reports have claimed, as it's now being reported that several Aspyr developers are currently working on the project.
The Knights of the Old Republic remake is still being worked on by at least two developers at Saber Interactive, it’s claimed.
Star Wars: Empire At War wasn't a great game, but it did fulfill a simple fantasy: it was a real-time strategy game with original trilogy Star Wars units. If what you wanted was to fling swarms of AT-ATs against swarms of X-Wings then, yeah, you could do that. Darth Vader versus entire platoons of rebel soldiers? That too.