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28.11.2023 - 23:17 / venturebeat.com
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Riot Games is preparing to shut down its last global data centers as it transitions to Amazon Web Services (AWS).
The League of Legends and Valorant developer began its multi-year plan to phase out its owned and operated data centers in 2017. Since then, it decommissioned 14 data centers around the world. Two of these centers, Las Vegas and Chile, were shut down in the last month. The remaining centers in Turkey and Brazil will be shuttered in the coming months.
According to Brent Rich, head of global infrastructure and operations at Riot Games, the advantages of AWS came into focus in 2019. Riot was preparing to launch Teamfight Tactics and Valorant. The developer’s original plan was to launch 40 global data centers as a low-latency solution was essential for Valorant.
“At that time the belief was that metal was the way to go for performance reasons, but there’s so much complexity in owning and operating data centers, even without bringing automation into the equation. We wanted to figure out how we could get the same level of performance out of the cloud,” Rich said.
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After showing that AWS performed at the same level as physical data centers (and provided added flexibility), Riot got internal buy-in to make the switch.
Riot’s partnership with AWS goes further than just being its official cloud services provider. AWS is also Riot’s official Cloud Artificial Intelligence (AI), Cloud Machine Learning (ML) and Cloud Deep Learning (DL) provider.
Additionally, AWS plays a key role in Riot’s broadcasting technology for its various esports leagues. For League of Legends Worlds 2023, AWS sponsored (and calculated) a Win Probability statistic for the broadcast.
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Black Clover M: Rise Of The Wizard King has gained quite some traction since it dropped, evident with its 5 Million Downloads in just 10 days. Launched officially on Android and iOS on November 30, gamers worldwide have been hooked on its fishy gameplay.
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Open Betas of The Finals has been enough to turn this FPS into a very anticipated multiplayer game. As one of the biggest surprises of The Game Awards, Embark surprise launched the game on PC, PS5, and Xbox Series X/S.
When Geoff Keighley takes the stage for The Game Awards, it's expected that there might be a new game releasing before the end of the night. This year, that game is The Finals, the highly-destructible FPS from ex-DICE folk that attracted hundreds of thousands of players to its open beta last month.
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Pronty developer 18Light Game has announced boss rush action game NanoApostle for PC (Steam). It will launch in 2024 with English, Japanese, Korean, Traditional Chinese, Simplified Chinese, French, German, Spanish, and Brazilian Portuguese language support.
Generative AI is attracting a significant level of investment, including in the gaming space. Titan AI, a new mobile games studio, raised over $500,000 in pre-seed funding led by Berkeley SkyDeck. Titan AI joins several other generative AI gaming startups that aim to reduce the cost and speed of creating 2D and 3D content for games. Depending on the complexity, mobile games can cost upwards of $250,000 to make.
At the 2023 Comic Con Experience in São Paulo, Microsoft CEO Phil Spencer fielded questions about Xbox and its latest titles while revealing some interesting information about the current state of the gaming industry.
12 million people have played the spacefaring Starfield, just three months after takeoff.
Following his comments to a Brazilian magazine about the recent price increase of the Xbox Series S console in the LATAM country, Microsoft Gaming CEO Phil Spencer was interviewed yesterday on the CCXP main stage and revealed a new player count milestone for Starfield.
to compete with Google Play and The App Store. Phil Spencer briefly discussed Microsoft’s plans during a recent interview in São Paulo. He did not go into specifics but indicated that the new storefront isn’t too far in the future.