A new Ratchet & Clank: Rift Apart patch has gone live today, finally enabling ray tracing on AMD GPUs, improving ray-traced reflections and shadows and more.
27.07.2023 - 11:43 / techradar.com / Deck
Ratchet and Clank: Rift Apart has been Steam Deck verified as the once-PS5 exclusive action shooter is confirmed to «play great» on Valve's handheld PC.
It's safe to say that Ratchet and Clank: Rift Apart is one of the best PS5 games ever made, having originally launched back in 2021. Now, the brand-new PC port launched a few hours ago on Steam is officially Steam Deck-verified. That means the port has been rigorously tested and optimized to run on the handheld PC as natively as it was initially designed for it.
Insomniac Games' latest title in the long-running platformer series is among hundreds of the best PC games to receive the coveted Deck Verified badge. Which isn't the easiest thing for a title to achieve fresh out of the gate. In order to be considered verified, a title ensures that: «all functionality is accessible when using the default controller configuration», as well as making sure that: «the game's default graphics configuration performs well on Steam Deck».
While Ratchet and Clank: Rift Apart's PC port and Steam Deck verification are to be lauded, it calls into question claims by the developers made back before the release of the PS5 in 2020. Ahead of the console's release in September of that year, Marcus Smith, Creative Director at Insomniac Games, said, «The SSD and custom I/O architecture around it allows us to send players across dimensions with near-instant speed. It fundamentally changes the rules and allows us to think about ideas and game designs that are only possible on PS5».
Sony's latest console utilizes Gen 4 NVMe M.2 architecture as a basis for its internal SSD, which caps out with a maximum read and write speed of 8,000 MB/s. Many of the best SSDs for PS5 can easily get near that cap. However, this technology was available on PC nearly two years before it ever came to the console. It's especially telling as the system requirements for Ratchet and Clank: Rift Apartdo not necessarily require a Gen 4 NVMe for DirectStorage API in the minimum settings. That's because, at the absolute lowest spec, it'll run on an HDD, albeit far from ideal.
The Steam Deck's cheapest model utilizes 64GB eMMC flash memory, with the two pricier variants offering 256GB and 512GB NVMe SSD tech, respectively. Even then, as claimed by the Steam Deck's full specs list, the two higher-end models use Gen 3 NVMe SSDs, which are capped at around 3,500 MB/s read and write and can't use DirectStorage API. As the game «plays great» on Deck, it looks as though Ratchet and Clank: Rift Apart wasn't as beholden to the latest SSD tech as originally claimed.
We're excited to jump back into Ratchet and Clank: Rift Apart on PC, and you can play it authentically with full DualSense support or with one of the
A new Ratchet & Clank: Rift Apart patch has gone live today, finally enabling ray tracing on AMD GPUs, improving ray-traced reflections and shadows and more.
Rift Apart is just one of many PS5 exclusives discounted for PlayStation's Back to School sale.
Get an entire terabyte of storage capacity for your Steam Deck with this big deal on Corsair's tiny SSD.
Today, Insomniac Games and Nixxes have released a new patch for the PC version of Ratchet & Clank: Rift Apart. The update (version 1.728.0.0) fixes several bugs, including some visual ones, as detailed below.
With the likes of God of War, Marvel’s Spider-Man, and Horizon Zero Dawn, Sony has enjoyed plenty of success on PC with ports of its first party PlayStation titles, but not all of them have had similar luck. A handful of PlayStation’s PC releases have failed to attract sizeable crowds, and it seems the most recent one falls in that category.
Ratchet & Clank: Rift Apart on PC is for all intents and purposes unplayable without an SSD, experts have revealed.
Two years after hitting the PlayStation 5 to rave reviews, Ratchet and Clank are not only making their debut on PC – but doing so with their most-ambitious entry yet with Rift Apart hitting the PC via Steam. We have seen several PlayStation console-exclusives hit the platform over the past few years – with rave reviews coming out for both Spider-Man: Remastered and Spider-Man: Miles Morales, and work being needed to get The Last of Us Part I into a good state.
Ray tracing technology has been known to challenge even the best graphics cards out there, but for anyone looking to play the new Ratchet and Clank: Rift Apart game on AMD's RX 7900 XTX graphics card, you might want to hold off from hitting that ray tracing on button.
Ratchet and Clank: Rift Apart is now available on PC, which means that developer Insomniac's claims that the game was only possible with the power of the PS5's SSD are being put to the test. Turns out that the developers were right.
We all know that there has been a serious issue in gaming lately regarding games being ported to PC and not being optimized to their fullest. In fact, multiple AAA titles, both ports and new games, have had this issue despite coming from quality developers. Gamers are frustrated by this as PC gaming is one of the most popular gaming methods out there, and yet, they’re the ones left holding the bag when a developer decides not to put their all into a PC port. Sadly, it appears that Ratchet & Clank Rift Apart may suffer those same issues.
When it was announced that Ratchet and Clank: Rift Apart’s PC port would not need an SSD on minimum settings, plenty of reminders were issued about how developer Insomniac Games touted the PS5’s SSD in the lead-up to the game’s original launch, and claimed that it had been designed specifically with that hardware in mind. As it turns out, however, Rift Apart might have been unlikely to be able to run properly (if at all) on a PS4 after all.
The PC version of Ratchet and Clank: Rift Apart is out now. Celebrating the launch, developer Insomniac Games and PlayStation have released a PC launch trailer for the game, which you can check out below.