Big things are in store for twin-stick actioner Rusted Moss, which confirmed console plans and a major update promising seven to eight hours of new content.
01.11.2023 - 18:31 / destructoid.com
3D platformers have made something of a resurgence in recent years in the indie scene. Titles like A Hat in Time and Frogun show there’s a market for inventive platforming ideas with amazing worlds to explore.
Many of these take inspiration from N64 titles like Super Mario 64 and Banjo-Kazooie in various factors, echoing a time when 3D platformers were more common while remaining accessible to modern audiences. Pseudoregalia by developer rittzler is no exception to this, but that doesn’t stop it from being excellent.
Pseudoregalia follows a goat-bunny girl named Sybil as she journeys across Castle Sansa to free its prisoners. To achieve her goals, Sybil must explore its secrets, becoming more powerful along the way.
In other words, Pseudoregalia is an open-ended 3D platformer structured as a Metroidvania, and it encompasses the best of both genres. Without question, this is one of the best controlling platformers I’ve played in years. It’s also one of this year’s most underrated games as traction for it remains relatively slow.
It’s hard to nail down one specific element that makes Pseudoregalia as special as it is. The excellent gameplay is certainly a factor, but its general aesthetic and atmosphere deserve praise too.
Pseudoregalia has a low-poly look that’s more N64 than PS1, but differs itself by keeping environments largely foreboding. Castle Sansa feels far larger and more intimidating than it really is, with many dimly lit interiors and a thick fog surrounding its exterior. It’s never scary, but even with music, it’s isolating.
If it were to come out in the ’90s, Pseudoregalia would still be considered a mascot platformer with its cute protagonist, but one with a bit of a darker edge. However its reception would have been back then, Pseudoregalia looks like an ancient gem that only surfaced now.
Helping sell its vibe is its soundtrack, which takes cues from old MIDI scores while attaining its dream-like vibe. The Sansa Keep music is a personal favorite because it keeps the same qualities as the other tracks while having an ethereal eeriness to it.
The sound design is excellent also, with each step, jump, and hit reverberating this echo to emphasize how grand and empty the environments truly are. These echoes also bring more impact to each action, amplifying how satisfying they are. Audio/visual feedback is an underrated aspect of game design, and Pseudoregalia excels in this department.
Itis honestly worth the asking price for these factors alone. It perfectly embodies a lo-fi aesthetic while remaining unique in its ideas. The characters and environments help sell this surreal and isolating experience that’s also relaxing to play through.
As amazing as these things are, they’re not Pseu
Big things are in store for twin-stick actioner Rusted Moss, which confirmed console plans and a major update promising seven to eight hours of new content.
Entering the world of darkness, escaping from reality into a fairy tale book, Kingdom Shell brings its players something magical that’s beyond one’s imagination. Inspired by games such as Momodora Reverie Under the Moonlight and Rygar on the Nes, this 2D pixelated fantasy Metroidvania brings us to the beginning chapters of once upon a time and shows us that originality can be put into a video game. You shouldn’t miss out on this game developed and published by Cup of Pixels.
is receiving a new collection this month inspired by the iconic characters of. These new alternative art cards are the latest drop from Secret Lair, which has long been a source for the card game's creative spin-off collections. The set of nine cards draws from both the film and the original novel, incorporating storybook elements alongside actors like Andre the Giant and Wallace Shawn.
French studio Pastagames wants to share the love with KarmaZoo, an altruistic platformer that's hoping to show how small acts of kindness are the way forward–both in life and across the title's platter of pixelated of levels.
WayForward, the developers behind Shantae Advance: Risky Revolution, have finally come back together to finish this Game Boy Advance (GBA) game after 21 years.
21 years after it originally entered development, the devs behind Shantae have come back together to finish development on the Metroidvania's canceled GBA sequel, which is now also getting remastered for modern platforms.
In another life, I'm a food critic. Tasting dishes from different cultures is undoubtedly my greatest passion next to video games, and so I ask that you forgive me before I go on way too long about the wonderfully rendered traditional Mexican cooking in the upcoming Metroidvania Mariachi Legends.
Over on the Baldur's Gate 3 subreddit, players have been gathering to share some of the more rare and exciting items they've found in the game. These are items that the original poster, Scornz, makes clear are super easy to overlook, but these impressive items can be almost game-breaking in terms of buffs.
Sonic Superstars is the latest mainline addition to the Sonic franchise, and it could not have come at a better time. Sonic fans have been waiting for a new game that preserves the spirit of the platformer but also offers something new. With other iconic franchises like Super Mario successfully moving away from their roots, Sonic Superstars provides an opportunity for SEGA’s poster boy to make his mark in this decade. Is Sonic Superstars the game you’ve been waiting for?
You there! Boy! What game is this?
It all began with Jacob Marley. We all remember that Jacob Marley was put in chains for being materialistic and greedy. Well, what if other ghosts existed that were also punished in the same way? What if there were many ghosts in London and all had their own punishments? Well, Orbit Studio used this idea and created something extraordinary.
It's a heck of a year to be a Morrowind stalwart. We got a new version of OpenMW—an open-source, modernised reimplementation of Morrowind's engine—back in July, Tamriel Rebuilt released its third expansion in just under a year, and now we've gotten another look at Skywind, an attempt to remake the game in Skyrim: Special Edition.