Publisher Wired Productions and developer Tomas Sala have announced Bulwark: Falconeer Chronicles free update “Trade, Tribute, and Splinters.”
Publisher Wired Productions and developer Tomas Sala have announced Bulwark: Falconeer Chronicles free update “Trade, Tribute, and Splinters.”
Tomas Salas’ Bulwark: Falconeer Chronicles launched as a sizable follow-up to The Falconeer that veers into the city-builder genre. However, it’s expanding ever more, starting with its first free update, “Trade, Tribute and Spoils.” A new trailer is available, outlining its features – check it out below.
After three years in development, Tomas Salas’ city-builder Bulwark: Falconeer Chronicles is available now on consoles and PC. It’s well worth checking out in no small part due to its aesthetic and exploration aspects, but there’s more to come. Salas has provided a roadmap for the title, with the first update, “Trade, Tribute and Spoils”, coming towards the end of April.
The year long roadmap for city builder Bulwark: Falconeer Chronicles has been released by Tomas Sala, confirming what players can expect to see coming to the Ursee. The roadmap includes a number of updates and additions that will keep content in Bulwark: Falconeer Chronicles fresh for those who engage with it.
The launch of the new Beach Properties DLC for Cities: Skylines 2 has sparked a significant wave of discontent within its player community. Despite eager anticipation for fresh content, many gamers are left disheartened as they delve into the first DLC for Cities: Skylines 2.
Tomas Sala's Falconeer series will be a trilogy, the developer has announced.
City building title Bulwark: Falconeer Chronicles is out now on PC, PS4, PS5, Xbox One, and Xbox Series X/S. The game’s release was celebrated by publisher Wired Productions and indie developer Tomas Sala with a new trailer, which you can check out below.
A successor to The Falconeer, Bulwark: Falconeer Chronicles is the second of three games to be set in universe created by developer Tomas Sala. Where you might expect it to follow in The Falconeer’s slipstream as an aerial combat game, Bulwark takes a much steadier approach, revisiting the vast watery expanse of the Ursee for a more sedate city builder.
Solo developer Tomas Sala has announced that The Falconeer and Bulwark: Falconeer Chronicles will be followed by a trilogy-ending game – Project: Ancient Waves.
Tomas Sala, the solo dev behind the upcoming Bulwark: Falconeer Chronicles, is preparing for his extremely unique take on city builders and strategy games to launch against a pair of that space's most established names.
With Tomas Sala’s Bulwark: Falconeer Chronicles out this month, the solo developer has released an intriguing new trailer. The demo dropped in January for all platforms, but a Discord user, “Crushius”, received access to the full build. Over 32 hours and utilizing the game’s city-building tools, they created what you see below.
Already coming to the table with a BAFTA-nominated game behind him, solo dev Tomas Sala has a lot to live up to with his upcoming city builder Bulwark: Falconeer Chronicles. In the latest Edge magazine issue, Sala explained how he started down his development path. Turns out it was his attempts to decompress by modding one of the best RPGs out there, Skyrim, after a stressful day of being a game studio boss, that lead him to where he is today.
Bulwark: Falconeer Chronicles will launch on 26th March, Wired Productions and solo developer Tomas Sala have announced, with a new demo coming out at the end of January. Bulwark is coming to PS5, Xbox Series X|S, PS4, Xbox One and PC.
Developer Tomas Sala has announced the release date for upcoming city building game Bulwark: The Falconeer Chronicles. The title will be coming to PC, PS5 and Xbox Series X/S on March 26. Sala has also announced that the game will be getting a new demo on January 30.
Bulwark: Falconeer Chronicles will launch on 26th March, Wired Productions and solo developer Tomas Sala have announced, with a new demo coming out at the end of January. Bulwark is coming to PS5, Xbox Series X|S, PS4, Xbox One and PC.
Bulwark: Falconeer Chronicles, the next game from The Falconeer developer Tomas Sala, will be released in March.
Bulwark: Falconeer Chronicles will launch for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and PC via Steam, Epic Games Store, GOG, and Utomik on March 26, publisher Wired Productions and developer Tomas Sala announced. A demo will be available for all platforms on January 30.
I'm pretty picky when it comes to city-builders - a requirement in a genre so full of excellent, unique attempts to put a spin on the ideas that SimCity laid down so long ago - but there's one that I've had my eye on for a while, and it's finally coming out in just a couple of months.
I'm pretty picky when it comes to city-builders - a requirement in a genre so full of excellent, unique attempts to put a spin on the ideas that SimCity laid down so long ago - but there's one that I've had my eye on for a while, and it's finally coming out in just a couple of months.
The sequel to Xbox Series X/S launch title The Falconeer is coming to consoles.
Bulwark: Falconeer Chronicles will launch for PlayStation 5, Xbox Series, PlayStation 4, and Xbox One alongside its previously announced PC (Steam, Epic Games Store, GOG, Utomik) version, publisher Wired Productions and developer Tomas Sala announced. A release date was not announced.
Between Frostpunk 2 and Cities Skylines 2, city builder fans have a lot to look forward to in the coming months. A stalwart of PC gaming, it’s always intensely satisfying, poring over your intricate topographical and urban designs, then sitting back to marvel at your architectural creations. But even games like Civilization and Command and Conquer, which blend building and extensive strategy, invite a kind of efficient, sometimes detached approach, where you care more about maximizing success and productivity, and less about the personality of what you’re developing. This is where Bulwark: Falconeer Chronicles, available to try now thanks to a free Steam download, comes in, using slick, kitbash building mechanics to bring a personal connection back to the building sim.
Following yesterday's news that Unity will begin charging per game install, indie developers have taken to social media to make their fury heard.
Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creators every time someone downloads their work, following widespread backlash.
Indie game developers are up in arms over changes to Unity's pricing system that will see them charged on a per-install basis once certain thresholds are met. The developers say the changes could end up costing them more than their games will ever actually make, and worse, leaves them vulnerable to abuse and impacts their ability to take part in game giveaways, bundles, and and even subscription services like Game Pass.
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