Once Human Preview: Hands On With Steam’s 11th Most-Wanted Game
02.04.2024 - 23:07
/ ign.com
In my Once Human demo, things got really weird when I wanted to ride the bus. And that's because the bus had legs. In a post-apocalyptic open world where an outbreak of cosmic energy called Stardust has sent everything a little wacky, even the public transport is bonkers.
Once Human is currently Steam’s 11th most-wishlisted game – a multiplayer open-world survival game in which players can battle creatures or each other, build and defend shared territories, indulge in OTT combat or just chill with friends at their base. Ahead of its final closed beta test (which starts April 3) and planned Q3 launch, the development team at Starry Studio gave me a private glimpse at what’s to come.
But first, back to the bus. Once Human’s monsters are a fantastical nightmare of Lovecraftian creature design, organic-machine hybrids with weird and wonderful forms that can be dangerous or useful. The bus is the latter – essentially a benevolent monster that will not harm the player, although it may inadvertently trample the base you foolishly built in its path. You can ride the bus for safe passage, with scheduled routes along bus stops throughout the Nalcott Continent’s massive open-world map. When it arrives, it might already have a contingent of Deviant baddies on board, whom you have to quickly kill before clambering aboard, presenting an element of risk and reward.
The walking bus encounter is weird, fun and densely constructed, itself a microcosm of what to expect from a game that lets players do pretty much anything. While Once Human has a story and a path of main missions, you can ignore these completely and play at your own pace.
Peng “Victoria” Sun, Once Human’s world and content designer, explains, “We want the game itself to be fascinating. Everyone loves the bus, and the monster designs and the gameplay designs are already proving intriguing to people.”
The upcoming CBT will be a scaled-up version of what we’ve seen so far, with up to 150,000 participants compared with the 20,000 who participated in the previous test, and a new server added in Europe to improve the experience for players in that part of the world. And among its many features, one new element will be the ability to harness the power of Deviants.
Deviants are the mutated monsters that stalk the open world, from humanoid creatures with spotlights for a head to towering terrors, and defeating them allows players to collect Deviant Powers to use in battle. Once Human will feature some 40 types of Deviations, which are companions you capture from defeating Deviants that can be put to work in your home base territory. Some types may aid you in combat as backup warriors, while others will work the land in your farm. Others still can add an element of fun