The New World team is talking balance as they prepare to head into Season 4. Topics include the meta, recent patch feedback, and whether there will be any buffs or if it’s mostly just nerfs ahead.
14.11.2023 - 17:21 / newworld.com
Greetings, Adventurers!
New World Update 3.0.3 downtime will begin at 11:00PM PT (6:00AM UTC) on November 14 and last approximately 1 hour. Aeternum has survived the hauntings of Nightveil Hallow, but a familiar foe is back for revenge—Turkulon. Check out the full release notes, including new Knightsbane Legion skins and Black Friday bundles, bug fixes, and more.
The Dark Legion invades the Store this month! Special skins for those who have abandoned the code of chivalry are now available. Smile as your opponents’ blood runs cold at the sight of you. Whatever your style, visit the Store for special promo bundles featuring unvaulted content and brand new skins, including the Gladekeeper Bundle, the Azoth Arcana Bundle, and the Maulers and Brawlers Bundle. Select housing items and tool skins are 50% off for a limited time.
Satisfy your hunger for carnage with the succulent Grand Gobbler War Hammer when Turkulon returns on November 15 through 28. Hunt down the Feathered Avenger of Death and his ‘fowl army’ to earn unique, event-specific items. Thanks to player feedback from last year, loot will now drop more frequently. There are also even more desirable rewards, like a giant turkey leg, waiting to be served.
Added a tag to the named AI to ignore the spawn scaling effect, lowering the spawn rate at the Dayspring Tree POI.
Adjusted spawns for the Staff of Wizardry encounter to prevent stalls when new enemies appear.
Fixed an issue that caused gatherables to not appear in Starstone Barrows.
Fixed an issue with the enemy count in Dynasty Shipyard. It is now 60.
Fixed an issue with Guldar not counting towards the Named Enemy Count in The Depths.
Artifacts
Scorpion's Sting — Added trade off to Sting Perk — Increases cooldown by 50% upon use.
Lost Stopwatch — Changed duration from a 100% increase to a flat 1s increase.
Increased damage reduction trade off from 5% to 10%.
Odo — Updated functionality to include that the damage bonus applies to knocked down targets.
Disease Status Effects:
All Player Diseases — Added an outgoing healing penalty to all disease status effects equal to half of the incoming healing reduction. (Plagued Crits, Plagued Strikes, Plagued Splitting Grenade, Infected Throw, Putrefying Scream, PvP Arenas Healing Reduction)
Plagued Crits — Removed health requirement. It can now be refreshed while active.
Plagued Strikes — It can now be refreshed while active.
Perks
Shirking Heals — Increased cooldown from 5s to 10s
Slash/Physical Ward/Absorptions — Updated all physical ward and slash ward Gems and Perks to include bleed damage as a part of slash damage to function similarly to other dots.
Exhaustive Net Shot — Reduced duration from 8s to 4s.
Blunderbuss
Increased base damage by 3.75% in PvE
The New World team is talking balance as they prepare to head into Season 4. Topics include the meta, recent patch feedback, and whether there will be any buffs or if it’s mostly just nerfs ahead.
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Greetings, Adventurers!
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