Tarisland will hold its second closed beta starting on November 15th. The team has a new dev video with a behind the scenes interview with insight into the inspirations behind the game, memorable experiences, and love for the MMORPG genre.
16.10.2023 - 18:35 / techcrunch.com
Netflix is beginning to test its cloud gaming servicein the U.S. after initially launching limited trials in Canada and the U.K. The service, an expansion on the company’s mobile gaming efforts which began in 2021, has seen the streamer picking up gaming studios and licensing titles from individual developers with the intention to make gaming another major arm of its business. With its cloud gaming service, Netflix now allows members to play its games on smart TV and TV-connected devices, like Fire TV, Chromecast, Roku, and others, by using their mobile phone as the gaming controller.
The company first signaled its plans to enter the cloud gaming market last fall, when Netflix VP of Games Mike Verdu told the audience at TechCrunch Disrupt that it was exploring such an offering. Explaining where the service fits in the broader gaming market, Verdu had explained Netflix saw gaming as “a value add.”
“We’re not asking you to subscribe as a console replacement,” he said. “It’s a completely different business model. The hope is over time that it just becomes this very natural way to play games wherever you are,” Verdu added.
The move pits Netflix up against other cloud gaming services including Microsoft’s Xbox Cloud Gaming, Nvidia GeForce Now, PlayStation Plus, and Amazon Luna. But in Netflix’s case, it’s making its games free with a Netflix subscription, with many of its titles tied to its most popular shows. The Wall St. Journal reported the company is developing games based on shows like “Squid Game,” “Wednesday,” and “Black Mirror,” among others. It has also reportedly discussed plans to release a “Grand Theft Auto” game from Take-Two Interactive through a licensing deal, the report noted.
Already Netflix has released games tied to popular series like “Love is Blind,” “The Queen’s Gambit,” “Stranger Things,” “Narcos,” “Nailed It!” and others, in addition to rounding out its lineup with generally popular games, like puzzles, platformers, card games, strategy games, kids’ games, and more.
The company has also been fairly acquisitive in ramping up its gaming business, snapping up studios like Boss Fight Entertainment, Night School Studio, and Finland’s Next Games, in addition to establishing its own internal games studios, like the one in Helsinki led by a former Zynga GM and another in Southern California headed by a former Blizzard Entertainment exec, Chacko Sonny, the executive producer on “Overwatch.”
Though it began with a focus on mobile, Netflix has long hinted that mobile gaming was just the initial phase of its experiments. Cloud gaming and its own IP is the next.
Critics, however, question whether or not gaming makes sense for the streamer as its nearest competitors outside other media companies for
Tarisland will hold its second closed beta starting on November 15th. The team has a new dev video with a behind the scenes interview with insight into the inspirations behind the game, memorable experiences, and love for the MMORPG genre.
Amazon Games and Bandai Namco have announced a Blue Protocol closed technical test for North American and European players starting on November 8th.
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TeamKill Media’s Quantum Error has looked like an intriguing prospect ever since its announcement in 2020, and with the cosmic horror shooter now just a few days away from its release, the developer has released a launch trailer to offer a glimpse of what it’ll have in store.
Apple Inc. will redesign its TV app in a step toward consolidating the company's various video offerings later this year, according to people with knowledge of the matter, part of its efforts to become a bigger player in the streaming world.
Roblox China was once full of promise. Since its localized platform, which is a joint effort with Tencent, abruptly halted operation nearly two years ago, the company has been quiet about its standing in the world’s second-biggest gaming market until now.
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By Nathan Edwards, a senior reviews editor who's been testing tech since 2007. Previously at Wirecutter and MaximumPC. Current fixations: keyboards, DIY tech, and the smart home.