As with most Bethesda games before it, the Starfield bugs that haven't been addressed by official patches are getting fixed by a group of modders, and the very first Starfield Community Patch is finally here.
06.10.2023 - 22:15 / gamingbolt.com
The wait for The Wolf Among Us 2 has been a long one, and at times, it’s looked entirely unlikely that the sequel would ever happen, though there has been strong hope that the reformed Telltale Games will be able to deliver the long-awaited game. However, it seems to have hit some significant productions issues.
Telltale Games recently confirmed that it had laid off members of its staff “due to current market conditions”, and though the developer did not go into detail on how widespread the layoffs were, according a member of the team who was one of the people to be let go, they seem to have been quite significant.
In a recent Twitter thread, cinematic director Jonah Huang stated that he was one of several people to be impacted by the studio’s layoffs, to the point where the majority of the team working on the project may have been let do. “Telltale laid most of us off early September,” he wrote.
Huang also said that he couldn’t say anything about the state of The Wolf Among Us 2, due to having signed an NDA. In a separate tweet, he added that the game’s development team had been “very small” to begin with.
Of course, Telltale’s official confirmation of the layoffs came after Huang’s tweets, with the studio stating that The Wolf Among Us 2 was still in production, but providing no further details.
The Wolf Among Us 2 was originally set to launch sometime in 2023, though earlier this year, it was delayed into 2024, with Telltale switching engines to Unreal Engine 5.
This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can't say (NDA).
Now, I focus on what matters to me—my own game, and the following words:
Games industry, we must UNIONIZE.
1/5
— jjonahjonahson (@jjonahjonahson) <a href=«https://twitter.com/jjonahjonahson/status/1709979363608039784?ref_src=» https:>October 5, 2023
Additional non-contract breaking details: I originally re-joined Telltale because I've always wanted to work on TWAU2 (as a fan of the original). Our team was very small and I was genuinely excited for the game. Telltale has yet to publicize any of what has happened.
— jjonahjonahson (@jjonahjonahson) <a href=«https://twitter.com/jjonahjonahson/status/1710013457192611955?ref_src=» https:>October 5, 2023
As with most Bethesda games before it, the Starfield bugs that haven't been addressed by official patches are getting fixed by a group of modders, and the very first Starfield Community Patch is finally here.
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Four years after all but shutting up shop in 2018, Telltale Games are once again laying off staff. The company let "most" of its employees go in September, according to former staffer and cinematic artist Jonah Huang, who began posting about the situation on Xitter earlier in the week. Telltale have now confirmed aspects of Huang's story, while declining to specify how many jobs have been chopped.
A Telltale representative stated the company is working to support everyone impacted by the layoffs.