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03.11.2023 - 18:35 / news.blizzard.com
The Pre-season of Modern Warfare III brings an impressive arsenal of 37 different weapons to complement the 77 armaments carrying forward from Modern Warfare II and the six seasons of free weapon content. This brings the total number of weapons available to 114. Here’s some additional context to assist you as you build your weaponry from the largest selection ever seen in a Modern Warfare game:
Primary Weapons: This is your main offensive weapon, and there is an impressive depth of choice, both in terms of weapon type and individual armaments within a particular category. Level up weapons to unlock attachments that can further increase a weapon’s capabilities.
Secondary Weapons: These are firearms or equipment that a player can carry in addition to their primary weapon. These secondary weapons serve various purposes and can be ued in different situations to complement the primary weapon.
Distinguishing Markers: Both MWII and MWIII weapons are easily distinguishable in the Weapon Select menus, as each features the logo of the game it originates from.
Carry Forward Confirmation: If you’re a Modern Warfare II player with a sizable collection of weapons, these are carried forward at the weapon level you reached, along with any unlocked attachments and camos. You can continue to unlock these weapons in MWIII.
“Missing” MWII Weapons: If you’re a brand-new Modern Warfare player, or you’re a MWII player who missed collecting some of the available weapons, every MWII weapon is available in MWIII. You simply complete an unlock Challenge in either Multiplayer, or extract the weapon if you find it during a Modern Warfare Zombies session.
Weapons Balancing: All MWII weapons will receive a weapons pass by Sledgehammer Games (see below) so that all armaments have balanced advantages (and shortfalls) no matter which MW game they originated in.
Weapon Selection Streamlining: There are shortcut buttons along the bottom of the screen allowing you to quickly Preview, Equip and Open Gunsmith, enter the Firing Range, or Preview the weapon.
Attachments Available: Outside of the MWII Riot Shield, all Primary Weapons and the Handgun Secondary Weapon category can be modified with attachments in Gunsmith.
Assault Rifles (6 New)
Total Available: 15 (MWII) + 6 (MWIII) = 21.
Medium range Primary Weapons. Aiming down sights or Tac-Stance. Full-auto, usually. Average mobility. Often versatile due to attachment options.
SVA 545
This weapon system fires the first two rounds nearly at the same time, making this an incredibly lethal weapon in careful hands.
MTZ-556
Boasting an exceptional fire rate for a 5.56 weapon, this close-quarters AR excels at close and mid-range.
Holger 556
Chambered in 5.56, this AR offers exceptional range and
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Call of Duty: Modern Warfare 3 may not be the longest game out there, but there’s one good reason that some gamers may jump back in to play it again and again.
aims to push the juggernaut franchise into the future even as it offers longtime players sustained bursts of nostalgia. Open Combat Missions offer sandbox-style gameplay for the first time in a game and the ever-popular Zombies mode debuts in In contrast, the game’s multiplayer suite is full of maps reimagined from the 2011 classic. All of this was reportedly put together in half the development time typically befitting a mainline game.
In just over a week since the global release of Call of Duty: Modern Warfare III, the multiplayer experience has showcased an immersive gameplay environment distinguished by its signature fast and responsive movement mechanics, along with tactical enhancements and a refined TTK, urging PlayStation players to navigate fluid and strategic combat scenarios.
Today, Sledgehammer Games has released a new update for Call of Duty: Modern Warfare III. The game has been patched to version 1.33, fixing various bugs and bringing several balance changes that are fully listed here.
Activision has officially released Call of Duty: Modern Warfare III, the latest instalment in their ever-growing rebooted Modern Warfare sub-collection.
The new NVIDIA GeForce 546.17 WHQL driver is now available for download, packing DLSS 3 optimizations for the latest games that support it, as well as NVIDIA Reflex improvements in Counter Strike 2 and more.
Sledgehammer Games studio head Aaron Halon claims that working on Modern Warfare III was a "labor of love" after Bloomberg reported the critically panned shooter was made in around 16 months.
Call of Duty®: Modern Warfare® III is here. Join Captain Price and Task Force 141 in the action-packed Campaign, deploy across 16 legendary and modernized Core 6v6 Multiplayer maps, squad up for epic battles in Modern Warfare Zombies: This and more awaits you now with the worldwide launch.
Call of Duty: Modern Warfare III is finally out for everyone and while many are excited about its take on first-person shooter multiplayer gameplay, especially in that it includes every map from 2009's Call of Duty: Modern Warfare 2, the campaign so far has not been well-received by critics and fans. A new Bloomberg report sheds some light on the harsh conditions and quick turnaround developer Sledgehammer Games worked with to get the latest Call of Duty out the door, which might explain the campaign's mishaps.
The latest entry in Activision Blizzard's popular Call of Duty video-game series was made in half the time of previous iterations, a fact that may be contributing to a spate of bad reviews, according to people familiar with the development process. Critics have panned the game, the first big release since Microsoft Corp. closed its $69 billion acquisition of Activision last month, saying the storyline feels rushed. Most Call of Duty games are developed in around three years, but the bulk of Call of Duty: Modern Warfare III, which comes out Friday, was made in less than a year and a half, said the people, who asked to not be identified because they weren't authorized to speak publicly. The abridged production schedule proved stressful for the development team, they said.
Call of Duty: Modern Warfare III is out today on all platforms, and you can check the launch patch notes here. However, the game's early reception, specifically for the campaign portion that has been out since last week, has been especially bad.