German developer Mimimi Games has announced the studio's closure, which will gradually happen over the coming months.
10.08.2023 - 13:31 / polygon.com
2014’s Lords of the Fallen was one of the earlier attempts on the part of studios hoping to emulate the success of FromSoftware’s Demon’s Souls and Dark Souls, the forbidding classics that formed the foundational inspiration for the “Soulslike” subgenre of action role-playing games. It was… fine? Coming from small-time Polish publisher CI Games and German developer Deck13, Lords of the Fallen was, most reviewers agreed, a solid, workmanlike attempt at the Souls formula that made it a little easier, a little crunchier, and a little more colorful, without bringing much new to the table.
Now we have a reboot — first announced as The Lords of the Fallen, now reverting to the plain old definite-article-free version of the title. In the intervening nine years (or 1,000 years, within the game’s world), things have not gotten any more cheerful, or less in thrall to the works of Hidetaka Miyazaki and his team. It seems that CI Games has decided the problem with Lords of the Fallen (2014) was that it wasn’t enough like Dark Souls.
I’m being a little unfair. Lords of the Fallen(2023) does introduce some interesting mechanical twists of its own, including a parallel worlds conceit that tips its hat to The Legend of Zelda and makes the influence of Nintendo’s games on FromSoft’s even clearer. But, based on a preview that involved playing through its first few hours, the new game — made by HexWorks, a Spanish-Romanian developer founded by CI Games for the purpose — strains hard to get as close to the structural intricacy, cautious combat, and dank, despairing vibe of the Dark Souls trilogy as it possibly can. In doing so, HexWorks bumps up against the fact that imitating FromSoft’s artistry is one thing, but capturing its essence is quite another.
One of Lords of the Fallen’s biggest jumps towardDark Souls is apparent as soon as you start a new game. The original had a preset lead character, but here you can fiddle with a character creator to forge your own, working from nine class archetypes. Participants in the preview were advised to begin with one of the four melee classes (a standard knight, a barbarian type, a flail-and-crossbow-wielding Partisan, and a more dextrous infantryman); also available were an assassin, a jack-of-all-trades ranger, magic users specializing in fire and light spells, and the mysterious, fiendish Condemned class.
Whichever you choose, you will be a Dark Crusader, toiling through the cursed world on a quest to overthrow the demon god Adyr. Everything about the setting is imbued with an intense, doom-filled cheerlessness, right down to the name of the realm: Mournstead. In the writing and art, HexWorks is clearly going for FromSoft’s blend of ruined high fantasy, ornate language, and
German developer Mimimi Games has announced the studio's closure, which will gradually happen over the coming months.
Frankfurt, GERMANY – Friday, August 25, 2023 – Game development studio Gunzilla Games has unveiled its first gameplay trailer for its upcoming game, Off The Grid. The gameplay trailer, which made its debut at Gamescom 2023, gives players a first-hand look at the ground-breaking mechanics, stunning environments, and unforgettable characters behind the next-generation battle royale game masterminded by visionary filmmaker Neill Blomkamp.
We're thrilled to announce the return of GamesBeat Summit Next, hosted in San Francisco this October, where we will explore the theme of «Playing the Edge.» Apply to speak here and learn more about sponsorship opportunities here .
We're thrilled to announce the return of GamesBeat Summit Next, hosted in San Francisco this October, where we will explore the theme of «Playing the Edge.» Apply to speak here and learn more about sponsorship opportunities here .
When it comes to capturing childlike wonder and exploration, few projects do it quite like Lil Gator Game. The humbly-titled adventure made a delight out of exploration, and new content has arrived for those who hunger for more carefree travels.
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The Invincible will be available on November 6th, 11 Bit Studio has confirmed. The Invincible is being developed by Starward Industries. The game is based on the novel of the same name by Stanisław Lem, a Polish sci-fi writer best known as the author of the 1961 novel Solaris. The Invincible game was first announced in 2020, and originally had an expected 2021 release, and then a 2022 release but there were delays.
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Geoff Keighley has provided an update on his next flagship game show, Gamescom Opening Night Live, which he says will focus less on announcing new projects.