Lords of the Fallen has received a new patch that features over 100 enhancements, fixes, and tweaks.
17.10.2023 - 15:09 / gamingbolt.com / Ci Games
Hexworks has a new patch available for Lords of the Fallen, focusing on balance and other changes based on feedback. However, the developer noted significant improvements to stability and optimizations, though more are coming in future updates.
If you ever found status effect resistance rings and runes useless, they’ve received a “noticeable boost” to provide an incentive. The forward-heavy attacks on one-handed Grand Swords have also had the damage on their second hit slightly increased. There should also be fewer “zoom-ins” when using certain throwable items since they’ve had their camera collision properties adjusted.
Those who faced issues with the sniper enemies at Pilgrim Perch should also find their accuracy reduced past 15 meters. While they have a “high chance” of missing shots, maybe don’t stand still and tempt fate. Check out the rest of the patch notes below.
Lords of the Fallen is available for Xbox Series X/S, PS5 and PC. Check out our review here.
Patch v.1.1.195
Sentry Reporting Tool
Another crash has been resolved, thanks to player reports (keep clicking that send button!).
AI
Balancing
Quests
Others
Lords of the Fallen has received a new patch that features over 100 enhancements, fixes, and tweaks.
Lords of the Fallen has received a new patch with over a hundred changes, including buffing various bosses.
Publisher CI Games and developer Hexworks released Lords of the Fallen, its soft reboot of the 2014 Lords of the Fallen, earlier this month, on Friday the 13th. It didn't quite land for us – Game Informer gave it a 6 out of 10 – but a new update that launches later today fixes one of the major problems we had with the soulslike. That's because the new Pumpkin Patch update that launches at 2 p.m. PT/5 p.m. ET today comes with reduced enemy density. Plus, the patch brings full crossplay to the game alongside performance and stability fixes and more.
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