By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
11.08.2023 - 11:55 / pcgamer.com
Though Larian must be delighted with the reception to Baldur's Gate 3 so far, they maybe weren't prepared for quite how much people were going to play it. Turns out, if you made too many «choices» and «actions», your «personal story database» could grow so large it broke the save system, and the developer's had to release a hotfix to nip the problem in the bud.
Given that players weren't likely to show restraint any time soon, the solution was to uncap the size of the database, allowing it to grow infinitely (or at least as big as your time and hard drive allow), «to account for the sheer amount of things you’re all doing on your journeys».
Just over a week on from launch, people on the Baldur's Gate 3 subreddit and elsewhere are already discussing having completed the game, despite it running around 120 hours long—so clearly more than a few of you have been taking some cheeky sick days to hang out in Faerûn non-stop. Meanwhile, it took me five hours just to decide what class to play.
I'm not sure I get the need to rush through it—the game is wonderfully absorbing, for sure, but if you've already finished it it sounds like it's going to be a long wait for an expansion, if it ever comes. Though I guess that just means it's time to roll up a different character or pick a different origin and start a second playthrough.
This small hotfix follows a larger patch released earlier this week that smoothed over bugs including missing gnome underwear and githyanki's penises popping out of their trousers. A save file bug seems very tame by comparison, admittedly, but it's all good polish on one of the year's best games.
By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
We finally have a release date for The Invincible. Based on «the motifs» of Polish author Stanisław Lem’s 1964 novel of the same name, this project was first revealed back in 2021, and has always looked pretty promising. Now, the mysterious sci-fi narrative adventure will finally touch down on PS5 soon. It's scheduled to arrive on 6th November 2023.
Baldur’s Gate 3‘s first patch, aptly titled Patch 1, is officially live. This brings the BG3 version number to 4.1.1.3669438, so make sure you’re on the proper version when you play next! It’s important to do so because Patch 1 addresses over 1,000 bugs as well as introduces some balance changes and fixes some flow issues while playing.
Consistent with the spirit of the game, Baldur’s Gate 3’s first “major” patch notes are too large to even fit into Steam’s usual text character limit. Developer Larian instead published a portion of the patch details on a Steam blog and the rest on their forums, which were briefly down - probably either due to an online traffic jam or just, again, the patch’s sheer size. Regardless, we have well over three thousand words worth of details on today’s patch, which addresses around one thousand bugs and graces us with “Short King Summer” before it’s too late. But beware: there are some spoilers in the patch notes.
Since its full launch for PC a little under a month ago, Baldur’s Gate 3 has received a number of hotfixes that have added some post-launch polish to the massive RPG. Now, its first full patch has also been released- and as many had expected, it’s a big one.
Larian Studios has released the first major update for Baldur’s Gate 3.
Larian has released its first «major» update for Baldur's Gate 3, and when the studio said major it wasn't kidding.
Larian Studios' first major update for Baldur's Gate 3, aptly titled Patch #1, is now live and includes more than 1,000 improvements to the game.
NVIDIA has teamed up with Remedy Entertainment to give away a unique and rare Alan Wake II-inspired GeForce RTX 4090 graphics card.
Endless devs Amplitude Studios have announced a closed beta for their long-in-the-works, not-quite-a-sequel to Dungeon of the Endless, the not-at-all confusingly titled Endless Dungeon, and it’s happening next month.
Leading video game publisher and developer Bandai Namco Europe today announced that TEKKEN 8, the upcoming entry in the legendary fighting franchise, is releasing on 26th January 2024. The game is coming exclusively to PlayStation®5, Xbox Series X|S, and PC via Steam®. Developed by Bandai Namco Studios Inc., TEKKEN 8 will harness the power of current hardware to make it the most visually stunning game in the series yet. The title also promises a new approach to playing fighting games, with a new aggressive combat system that rewards offense-first tactics and delivers spectacular fights. TEKKEN 8 is now available for pre-order in Standard, Deluxe, and Ultimate Edition
The Invincible will be available on November 6th, 11 Bit Studio has confirmed. The Invincible is being developed by Starward Industries. The game is based on the novel of the same name by Stanisław Lem, a Polish sci-fi writer best known as the author of the 1961 novel Solaris. The Invincible game was first announced in 2020, and originally had an expected 2021 release, and then a 2022 release but there were delays.