While some fans may be concerned about the remake, developer Saber Interactive has promised that the project is progressing smoothly. Following the surprise announcement that one of Bioware's most beloved RPGs was receiving a ground-up reimagining for modern hardware, the fandom struggled to contain its excitement. Despite a teaser trailer dropping in 2021, the studio has yet to share an official update on the game in nearly three years, leading to speculation that it had been canceled due to tumult behind the scenes.
Fortunately, that doesn't appear to be the case as Saber Interactive CEO Matthew Karch confirmed to IGN that the remake is "," promising that the studio is dedicated to delivering an experience that fans want and expect. "," Karch stated without elaborating on the state of the game. This comes after numerous development hurdles that saw the project dropped by the previous developer Aspyr after it declared that production wasn't moving fast enough, prompting Saber Interactive to scoop it up.
While Saber Interactive may have saved the remake from Aspyr, the project took another tumble when Embracer Group, who acquired Saber in 2020, sold the company to Beacon Interactive which is under the direct control of Karch. How this will affect the further development of remains unknown but Karch is clearly confident in the game's future despite reports that over three years very little progress had been made on the game's development and no updates on its progress have been publically shared.
Whatever the case may be is revered by fans of the franchise and RPG enthusiasts alike. The announcement that the admittedly dated game was being remade for PlayStation 5 managed to generate a substantial amount of excitement despite concerns that it would be a console exclusive at launch and later release for PC.Aside from the mysterious teaser trailer released in 2021, no other footage of the game has seen the light of day so it's difficult to speculate on the quality of the in-development game.
While it may be some time before the remake lands in players' hands, the game and its sequel are available on nearly every modern console including mobile devices.
It's worth noting that while Aspyr may have had experience in porting the original to platforms like Nintendo Switch and iOS, working on a ground-up remake of the massive RPG was easily the studio's largest project to date. Saber Interactive, on the other hand, has experience in both remastered classic games and developing original products such as the critically acclaimed game in 2019 and. It's also working on the highly-anticipated, which is out in 2024, and which doesn't yet have a release date.
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While the Boost Packs in are no doubt a fun way to expand upon players' traversal skills, one fan took it upon themselves to create an even better version of the feature. Players are able to hone their skills with 's Boost Packs as they level up and add points to the skill but even at its highest level, the oxygen-guzzling equipment only allows users to fly up, making horizontal movement especially difficult and imprecise. Fortunately, those wanting to soar through the air like a bounty hunter are in luck thanks to a new mod.
While Xbox Game Pass is set to gain a selection of fantastic Day-One releases in the back half of April, subscribers may want to act fast to play the six games leaving the service in the coming weeks. To offset the amount of titles the platform offers, Microsoft always removes a handful of games whenever it brings in a new selection for players to experience. While that might sound like a bad deal, it makes sense given the already massive catalog on offer and users can still pick up the departing games for a discount before they eventually leave.
The wait for more content may be coming to an end as creative director and Bethesda Game Studios boss Todd Howard clarifies what the community can expect going forward. Following the sci-fi RPGs admittedly rocky launch in late 2023, the developer has been slow to respond to player feedback, promising that several massive content patches were in the pipeline but never confirming when they were expected to launch. Following the most recent update's disappointing reception, players have been pushing Bethesda for more insight on 's future and the studio has finally provided an inkling.
Xbox Game Pass is already loaded with unique games but possibly the most visually striking is now available and users should definitely have it on their radar. As a means of keeping the Xbox player base satisfied with a constant string of new releases, in lieu of many stellar exclusive titles, Microsoft makes it a point of constantly adding inventing indie games to the ever-growing catalog of downloadable experiences. Some of these are, obviously, better than others but most of the time, they serve as a reminder of why AAA games can become tired.
players who want to make their battles a little more dramatic can now do so thanks to a mod that adds in a highly-customizable killcam that spotlights enemies with a cinematic flair. Bucking the trend set by previous Bethesda games like and, the sci-RPG frustrated many players by excluding any kind of killcam, a small but stylish feature that the community has come to expect from the developer's titles. A fun way of wrapping up a challenging combat encounter, the killcam is a popular mechanic amongst enthusiasts.
The $70 release day price for standard AAA titles is both unsustainable and on the way out, claims Saber Interactive CEO Matthew Karch, via an interview with IGN reporter Rebekah Valentine.
is a massive game that can sap hundreds of hours away from its players but those who want to make the experience even more challenging can now do so thanks to a particularly difficult mod. One of the key components to any playthrough is wrapping up the main campaign and leaping into a New Game+ run that retains the equipment and abilities that have been discovered. Not only is it a fun way to keep playing the game, but it also incentivizes the Starborn to grow as powerful as possible, even if they can become a little too strong.
Given how many characters one can meet in , those who might struggle to make friends will want to check out a new mod that makes the process easier but no less rewarding. While it may not appear like it at first glance, ConcernedApe's farming RPG has some exceptional story moments that go a long way to grounding players within Pelican Town, bringing villages' denizens to life. These «Heart Events» take plenty of time and effort to see and only occur once in a playthrough, so players need to be confident in their responses.
EA Motive's upcoming game may still be a ways off but the studio wants everyone to know that its development is coming along swimmingly, offering an encouraging update on the project. Tony Stark and his hyper-advanced suit of armor have a history in video games but generally speaking, the Avenger has never really excelled in the medium outside of a few crossover games like and. Fortunately for Iron Man fans, he'll hopefully soon get his due if production on his latest games continues to go smoothly.
The 1.6 Update for may have improved the game more than anyone ever expected but one of the most lauded features just got even better thanks to an excellent new mod. Gifting the NPCs of Pelican Town with their favorite items is one of the key aspects of the farming RPG as players are encouraged to really learn what the characters like and dislike. Previously, it always felt a little hollow since giving a gift was always met with a handful of repeated responses but fortunately, that's no longer the case.
The latest patch for should make it significantly easier for players to complete missions by fixing some of the game's most persistent crashes. Developer Arrowhead Studios has done a tremendous job of supporting its third-person sci-fi shooter with a wealth of post-launch updates that both address pressing issues and add new content to the game. Now, as the community celebrates its victory over the Automatons, the most recent hotfix aims to stabilize the game to ensure that everyone is able to savor the Bots' crushing defeat.
Saber Interactive CEO Matthew Karch believes the ‘$70 game’ will eventually become a thing of the past, as developers move to reduce costs and risk in an increasingly challenging AAA games market.