has its fair share of memorable characters, but there's one in particular whose resilience can extend beyond the pale to cement a tirelessly annoying presence. It can be all too easy for games to focus on the characters who move the main story and neglect the rest, filling out a world with NPCs who do nothing more than parrot the news or make trite remarks. avoids this pitfall with ease, and some of the most interesting figures can be found idling in the streets or waiting behind shop counters.
Although the whole game is filled to the brim with fun interactions, the ultimate destination for extroverts is definitely the city of Baldur's Gate itself, which can be reached in Act 3 of the game. While Act 1 and 2 mostly take place in areas with sparse populations, Act 3 plunges into the bustle of a cultural capital, featuring everything from a circus side area on the outskirts to the spectacular emporium known as Sorcerous Sundries. Speaking to every NPC in Baldur's Gate can take a lot of time, but it also brings unique rewards of all sorts.
One NPC that's well worth talking to in is Naaber, who can be found in the Carm's Garm clothing store in the Wyrm's Crossing area outside the city. It's hard to miss Naaber when entering the shop, as he'll chase down any party that's ignoring him. Speaking to Naaber reveals that he's on a personal mission to find out what class of adventurer would suit him, quickly turning the conversation into something reminiscent of an overlong planning session.
What isn't always as immediately obvious is just how much of a fount of dialogue Naaber can be, as he has far more lines to work through than most minor characters in Re-entering conversation with him will continually spur his consideration of a new class, which the party can either encourage or disparage. Even picking hostile options won't necessarily dissuade Naaber, however, as his enthusiasm doesn't know normal human limits. While party companions might be quick to take offense to perceived slights, Naaber is more than willing to gloss over them in favor of fellowship.
The good news regarding Naaber is that there's a reward for engaging him in conversation, although it might take some dedication to achieve it. Talking to him enough to let him work through all of his class considerations will lead to Naaber offering the party an Absolute Confidence Amulet, which provides a +1 to Performance and a -1 to Intimidation. Although this isn't a game-changing item in, it can be nice for specific characters or situations where the value of Performance ultimately ends up outclassing the utility of Intimidation.
For those who don't have the patience for Naaber, it's possible to simply pickpocket the Absolute Confidence Amulet off of
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The companions of have managed to impress players and critics alike with their intriguing backstories and nuanced personalities. However, as time goes on, the differences in companion content are becoming more apparent, with some key companions getting left behind as the game progresses. One important character, in particular, ends up with very little to do in the late game of in stark contrast to the earlier stages of the game.
was a shining example of a game done right in a year plagued by industry troubles, and the developers behind the game seem to be keenly aware of the mechanisms behind these larger problems. Developed by Larian Studios, was able to draw on a legacy of strong RPG experience and the success that the company found in placing a big financial bet on The final product has won an impressive array of awards since its release, most recently claiming the title of Game of the Year from the prestigious DICE Awards.
With Patch 6 now live, there's never been a time to revisit . This is the first major update the game has gotten since 's Patch 5 last November, most infamous for introducing the ultra-hard Honour difficulty mode. But where Patch 5 sought to find cruel and unusual ways to punish players, Patch 6 is all about love — apropos of its just-after-Valentine's release date. Still, that doesn't mean there's nothing in it for those who prefer to spend their nights at camp alone.
The world of is full of scheming villains and horrific evildoers, but sometimes, the characters that are the easiest to hate aren't the ones that are doing the most wicked deeds. Although General Ketheric Thorm is one of the game's most diabolical characters, for example, the iconic vocal performance from J.K. Simmons and crackling dialogue make it easy for him to go down as a favorite. On the other hand, some equally well-portrayed characters just feature such annoying characteristics that comparatively good intentions can't save them from being the punching bags of the community.
The survival crafting game has been getting plenty of attention since its release in January, but a new game called could be poised to give it some serious competition. This isn’t the first legitimate rival to, as the fantastical quickly attracted a community only a week after ’s launch. also takes the approach of building a fantasy world for players to explore, but it does it differently and that could help it stand out in the increasingly crowded field.
just received a big update, and although it narrowly missed a release in time for Valentine’s Day, some of the changes and additions will be perfect for the romantic at heart. Major patches are no surprise to players at this point, as the tradition of dropping long lists of adjustments has been fairly steady since the game’s full release. The gap between Patch 5 at the end of November and the new Patch 6 has been longer than the others, but this long after launch, the rate slowing is something of an inevitability.
While the gameplay of mostly lends itself towards straightforwardly shooting, bombarding, or otherwise directing harm toward enemies (and often squadmates), the game still has room for plenty of creative strategies, including some that involve friendly fire that's between enemies instead of players. Though the game differs from the original 2015 in perspective, being third-person instead of isometric, it still retains the original game's chaotic, explosive gameplay and its tendency to create situations where players will call down orbital strikes on each other's heads — accidentally or otherwise.
Xbox is bringing four previously exclusive games to other platforms in the near future, and although the specific list hasn't yet been revealed, reports have made it easy to place strong bets on which titles are coming. The official announcement of multi-platform titles has been backed up by weeks of rumors that already pointed in some specific directions, and some new hints help confirm certain details. Both the PlayStation 5 and Nintendo Switch are expected to be recipients of multi-platform Xbox releases, making these games available on every major current-generation console.
A Palworld player has discovered that mounting a Pal while butchering it allows players to get resources without killing the creature. Palworld is a survival game set in a colorful world where players build bases and catch creatures known as Pals. While Pals can fight, they engage in other activities like farming and dungeon exploration.
Star Trek fans are very particular when it comes to phasers, so some were taken aback when they realized that the device shown in the Star Trek: Strange New Worlds season 2 finale is the same as those issued in Section 31 in one episode of Star Trek: Discovery season 2.
Ever wondered what companions Lae'zel and Karlach would look like if they were human? No? Well, too bad. portrays a wide variety of fantasy races in all their unique biology, cultural differences, and complicated politics. Choosing just one for a custom character is difficult, but luckily, many of the setting's races are well represented in recruitable companions and NPCs. But as one Redditor recently dared to ask, what if they weren't?
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