It's No Secret Why Secret Of Mana Is Still Magical 30 Years Later
07.08.2023 - 15:33
/ gamespot.com
Secret of Mana set itself apart from other, genre-defining RPGs of its era with unique visuals, customization, and co-op gameplay.
By Lan Pitts on
Secret of Mana is celebrating its 30-year anniversary today, August 6, 2023. Below, we look back at what set it apart from other RPGs of its era, and how in some ways it was ahead of its time.
The SNES in the early '90s ushered in the next generation of games with its 16-bit power, far more than that of its predecessor, and graphics that almost felt unbelievable at the time. RPGs came in by the dozens: Illusion of Gaia, Final Fantasy 3 (aka FF6), Breath of Fire 2, Chrono Trigger, and Earthbound. All of these became instant classics or cult favorites down the line. Some were even rereleased on later consoles like the 3DS or even PS1. But one stands out as particularly special, drawing me back to it every year because it's just as good as when it was released in 1993: Secret of Mana.
Secret of Mana's lineage actually comes from other legacy titles. The brainchild of Final Fantasy alum Koichi Ishii, it is the sequel to the 1991 Japanese game Seiken Densetsu (meaning «The Legend of the Sacred Sword»), which was released in North America as Final Fantasy Adventure and in Europe as Mystic Quest. Ted Woolsey, a video game producer and American translator, admitted in interviews that the word «mana» used in the game is not a literal translation of the original game. «Seiken» was close enough to «secret» phonetically, and the game was rebranded for the States. That makes Secret of Mana the first Seiken Densetsu title to be marketed as part of the Mana series, rather than a Final Fantasy game.
Of course, we didn't care about that growing up, especially in my house. We just wanted to play the game! I had just turned 10, and the best thing about it was the ability to play with my brother. Co-op play was unusual for the era, but for RPGs, it was practically unheard of. Secret of Mana allowed up to three players to play together, and even drop in and out as the three key roles using the SNES's brand-new multiplayer adapter accessory. By pressing Select on the controller, you could jump in and play and switch around the heroes.
The three heroes of the game are Randi, the young man who starts the game by finding the Mana Sword; Primm, the young princess who primarily learns defensive magic throughout the game; and Poipoi, the young sprite child that can use devastating magic attacks. These characters weren't given proper names until years later as they're referred to as «Hero» and «Ally» in the game manual with brief character descriptions as you could name them yourself.
The visual style was also especially appealing to a kid like me who had just discovered «Japanimation,» as