's ending is one of the most confounding conclusions to a game in recent memory, which can make the story feel unsatisfying or even incomplete — but with a little bit of additional insight, perplexed onlookers can find meaning in the final sequence. Getting to the end of Playdead's puzzle platformer is challenging in and of itself; after all, it'll require problem-solving with little to no help, aside from the occasional guidance of a spotlight. Despite all the trouble it puts players through, the end result seems, on the surface, like nothing but oddity and vagueness.
Fortunately, a deeper meaning can be found upon closer analysis of 's ending and story. Toward the end of Inside, the unnamed protagonist finds himself absorbed into a creature known as the Huddle, the disturbing result of scientific experimentation and seemingly composed of human limbs, and tasked with escaping the containment facility. Only adding to the confusion is 's abrupt ending. The unexpected conclusion, combined with the loss of individual autonomy and general grotesqueness, has left many (understandably) wondering what the ending actually means.
While much of the game is up for interpretation, one of the prevailing theories for the game's ending is that the protagonist was actually being controlled by the Huddle throughout the game, which only wanted to break free to escape further experimentation. Once the Huddle has taken over the boy, they break out of the containment facility and tumble down a hill. They roll towards the sea, which represents boundless freedom for the Huddle, which has been suspended in a tank for its entire life. But they stop just short, the Huddle reaching futilely outward with a single arm.
is considered, by both developers and fans, to be the successor to Playdead's previous game,. has a similar visual style, barebones (but meaningful) plot, and cryptic ending.
Considering that the boy broke into a fortified facility and knew exactly where to go in order to solve 's puzzles and free the Huddle — eventually becoming a part of it himself — it makes sense that the creature somehow used him to its advantage. After all, the protagonist is the youngest of all the characters in may have been the most susceptible to mind control.
It's also worth noting that when the boy finally reaches the Huddle, he must pull a number of devices from its bloated form before it can run free. These may be pieces of the apparatus that allow it to control the boy from afar, but now that he's arrived, it can take over more directly by simply assimilating with him.
However, it's also important to interpret the onlooking scientists' reaction during this scene and thus to discern their motives. Some of them appear to be
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The Minikit from the video games has finally been released in real life. The Minikit first appeared 19 years ago in 2005's as a collectible item and became a mainstay in the series' future titles. There were 10 hidden Minikits in each level — and 60 per Episode — that could form a miniature LEGO recreation of an iconic ship once players had acquired them all, with using them as a way to unlock extra playable characters as well.
Video game workers in Quebec, under the Game Workers Unite Montreal banner, are partnering with Canadian trade union Confédération des syndicats nationaux (CSN) in an effort to shape the industry for the better. Together, they’re launching a union drive to form a provincewide union for Quebec-based video game workers. Quebec is home to nearly 15,000 workers, according to GWU Montreal, at studios like Behaviour Interactive, Ubisoft, Warner Bros. Games, Electronic Arts, and Gameloft, making it a hotbed for the industry and its workers.
Skyrim is a pretty old game right now, if you don't count the one billion times Bethesda has re-released it. That means those that create content surrounding the title have to be pretty creative in order to stand out and keep things fresh, which is exactly what Twitch streamer Blurbs has managed to do with their unique Skyrim mod, which is letting Twitch chat members voice every NPC in the game.
Gamers all over the world will likely recognize the cake from Minecraft, and while they're certainly not the first to do it, one fan of the game has brought the game's cake to life by baking it in the real world. Minecraft's cake is just one example of the dozens upon dozens of food options available to survival mode players, though it stands out as a food item that can be placed as a block in the world — making it just as useful a decorative item to spruce up a home as it is a method of keeping the hunger bar full.
One fan stunned players by creating a gorgeous version of Princess Zelda's appearance. Throughout the years, the princess's appearance has become iconic and, even though the changes may sometimes be minor, it is different in every game. Though she did change her look in , her pink dress and blonde hair are the pillars of what come to mind when fans think of Princess Zelda.
A Red Dead Redemption 2 player unlocked a real-life achievement by acquiring their favorite in-game horse for real. Developed by Rockstar Games, Red Dead Redemption 2 is an action-packed adventure game set in the late 1800s American Wild West. It is a prequel to the original Red Dead Redemption, released in 2010, and follows the story of Arthur Morgan, an outlaw and member of the Van der Linde gang.
In, Donny meets a writer on a show called “,” who ends up grooming him with the promise of helping his comedy career. In the final episode, it’s revealed there’s going to be a reboot of Cotton Mouth, which Darrien invites Donny to work on. Viewers are wondering if Cotton Mouth is real and where they can watch it.
Ahead of the official launch, rumors are spreading like wildfire across X (formerly “Twitter”),, Facebook,, and other social media apps. Additionally, claims of a allowing users to download the new album are also being spread. Is the album leak real, and is the Google Drive link safe? Here’s what you need to know.
Disney Speedstorm always seems to be doing confusing things, but last week they kinda ticked off a lot of their fanbase. The developers of the game recently announced the theme of Season 7, which is Wreck-it Ralph, while right now we are still in Season 6 which is The Little Mermaid.
A new interview with a former Rockstar employee sheds some new light on how the company’s workplace environment had grown toxic around the time they released Grand Theft Auto V.