Helldivers 2 has dropped its latest update, and while it mostly focuses on balance changes, there are a lot of balance changes to talk about. Well over half the weapons in the game have received changes, with some, like the LAS-99 Quasar Cannon and R-36 Eruptor, getting pretty significant nerfs.
Another major change is that more enemies will now spawn for those playing solo or running squads of less than four players. Arrowhead explains this is actually how they originally intended to the game to be, as previously the game was actually easier with fewer players. Now, for instance, if you’re playing solo, you’ll have 1/4 the enemy spawns as you would with a full 4-person team, whereas before you had 1/6 the spawns. I’m sure there will still be some grumbling about the change, but it makes sense.
Related Story Stellar Blade’s Extensive New Game+ to Offer 34 Exclusive Outfits, New Skills, and More
You can check out the changes included in Helldivers 2 update 01.000.300 below…
General
Armors with armor rating above 100 now also reduce damage on headshots.
Victory poses will now only play for the extracted. (No stolen valor on my ship.)
Burning damage reduced by 15%
Primary, Secondary & Support Weapons
CB-9 Exploding Crossbow
Slightly smaller explosion
Increased stagger
Decreased number of maximum mags from 12 to 8
Increased number of magazines received from resupply from 6 to 8
Slight reduction in ergonomics
Muzzle velocity increased
LAS-99 Quasar Cannon
Increased recharge time by 5 seconds
BR-14 Adjudicator
Full auto is now the default fire mode
Reduced recoil
Increased maximum mags from 6 to 8
Increased number of magazines received from resupply from 6 to 8
Now placed amongst assault rifles
LAS-98 Laser Cannon
Slightly increased damage
Slightly reduced damage versus large volume bodies
SG-8P Punisher Plasma
Decreased maximum mags from 12 to 8
Increased amount of magazines received from resupply from 6 to 8
Increased projectile speed, but will still keep a similar range
Decreased damage falloff on the explosion
Now placed in the energy weapons category
ARC-12 Blitzer
Increased shots per minute from 30 to 45
Now placed in the energy weapons category
R-36 Eruptor
Decreased number of maximum mags from 12 to 6
Explosion damage drops off slightly faster
LAS-16 Sickle
Decreased amount of magazines from 6 down to 3
LAS-5 Scythe
Increased damage from 300 to 350
Decreased max number of mags from 6 down to 4
RS-422 Railgun
Increased armor penetration in both safe mode and unsafe mode
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Sigh… here we go again. We just got through a major brouhaha involving Sony requiring PSN linking for Helldivers 2 after initially not asking for it at launch, which led to a major backlash and review bombing campaign and, eventually, Sony reversing course. While some would say the reaction was rather overblown, one of the issues was that a number of countries in the world simply don’t have access to PSN, which led to Helldivers 2 being delisted in those regions (in fact, even Sony’s after reversal on the issue, they’re still delisted).
Bohemia Interactive has announced DayZ Frostline, the survival game’s second-ever expansion (of course, modders have expanded the game in a number of ways, but this is only the second official expansion). As the title implies, DayZ Frostline will introduce a new wintery map, which will require players to manage warmth in order to survive. You can check out a quick trailer for DayZ Frostline, below.
One of the focuses of the recent RPG-shooter Remnant II is build crafting, with the game’s Archetypes (the game’s name for classes) being at the core of that experience. The new Remnant II: The Forgotten Kingdom DLC adds a additional Archetype, the Invoker, and like many of the game’s classes, it needs to be unlocked in a very specific way, but don’t worry, we’ve taken the mystery out of it.
For a while in the late 2010/early 2020s, it seemed liked gaming subscriptions may be the future of the hobby. Microsoft certainly wanted us to think it was the future, pushing Xbox Game Pass every chance they got, and Sony eventually joined the party with their own expanded PlayStation Plus service.
Xbox fans and some employees were blindsided earlier this morning when Microsoft announced a number of their studios were being shuttered, including Arkane Austin (Prey, Redfall), Tango Gameworks (The Evil Within, Hi-Fi Rush), Alpha Dog Games, and Roundhouse Studios. In the hours since then, additional rumors and details about what’s going on behind the scenes with some Xbox teams have emerged.
Earlier this year, Nacon generated some excitement with the latest teaser trailer for Terminator: Survivors, a new open-world adventure/survival game that takes place after Judgment Day in a post-apocalyptic setting. The game is apparently launching this year, but there are still plenty of outstanding questions, and thankfully, Nacon has stepped up to answer some of them.
No Rest for the Wicked, the new action-rpg/roguelike from Ori developer Moon Studios is out now in early access and eliciting a mix of responses. Most have been struck by the game’s obvious potential, but some have also complained the game is a bit overly demanding when it comes to PC performance, particularly considering it’s an isometric Diablo-like (albeit a very nice-looking one).
Endless Ocean Luminous, the latest in Nintendo and developer Arika’s cult aquatic exploration games, is out now, and it might not be quite what some folks are expecting. The game features a number of mechanics that may be somewhat confusing at first, but don’t worry, we’re here to clarify things.
Endless Ocean Luminous, the latest in Nintendo and developer Arika’s cult aquatic exploration games, is out now, and it might not be quite what some folks are expecting. The game features a number of mechanics that may be somewhat confusing at first, but don’t worry, we’re here to clarify things.
Endless Ocean Luminous, the latest in Nintendo and developer Arika’s cult aquatic exploration games, is out now, and it might not be quite what some folks are expecting. The game features a number of mechanics that may be somewhat confusing at first, but don’t worry, we’re here to clarify things.
Sand Land, the new open-world action-adventure based on one of Dragon Ball creator Akira Toriyama’s lesser-known works is out now, and its surprisingly complex for an anime adaptation. One of things you’re going to want to do early on to make your life easier is upgrade your home base of Spino Town. One of first and most important updates for Spino is the Workshop, which will allow you to forge special materials right in town, which makes crafting new vehicles and parts less of a hassle. You’ll have to complete a series of sidequests in order to get the Workshop, but don’t worry, we’ll walk you through it…
Bethesda has been promising the next update for Starfield would be a big one, and it turns out they weren’t exaggerating! The latest Starfield update lands in mid-May, although it’s available in beta right now and brings a lot of requested improvements. You can check out a video running down all the improvements below, or scroll on for our rundown.