Modern Times Group has announced the acquisition of AutoAttack Games via its wholly-owned studio Ninja Kiwi.
04.04.2024 - 10:01 / gamingbolt.com / Square Enix / Ninja Theory / Tameem Antoniades
Several new previews have dropped for Ninja Theory’s Senua’s Saga: Hellblade 2, the follow-up to its acclaimed Hellblade: Senua’s Sacrifice. It sees protagonist Senua battling through Viking Iceland against tyrannous forces while struggling with her “darkness.” Interestingly, Tameem Antoniades, who wrote and directed the first game (and founded the studio), isn’t part of the project.
Antoniades is no longer with Ninja Theory, per an Xbox spokesperson speaking to Polygon. Though involved in the sequel’s early stages, it’s now led by environment art director Dan Attwell, visual effects director Mark Slater-Tunstill and audio director David Garcia.
Thus far, Senua’s Saga: Hellblade 2 is looking very good and shaping up to be an even more brutal journey for its protagonist. It’s out on May 21st for Xbox Series X/S and PC as a digital-only release for $49.99. Playtime is similar to the first game, which means it could take about 7.5 hours to finish the main story and nine hours to do everything. Stay tuned for more updates in the meantime.
Modern Times Group has announced the acquisition of AutoAttack Games via its wholly-owned studio Ninja Kiwi.
releases for Xbox Series X/S and PC on May 21. However, while it continues the first game’s story, it’s not quite the same creative team. A recent report revealed that Ninja Theory Founder and Senua’s Sacrifice Director, Tameem Antoniades, left the company at some point during the new game’s development.
The original Hellblade won widespread plaudits for everything from its authentic portrayal of mental health issues and its engaging storytelling to its stellar technical achievements and much more, but one of the areas where the game was on the receiving end of some criticism was its combat. That’s an area where developer Ninja Theory is seemingly looking to introduce some significant improvements with upcoming sequel Senua’s Saga: Hellblade 2, even if the general style of combat is going to remain largely the same.
It is often a minor controversy whenever a new AAA game comes out and is capped at 30 frames per second. However, visual effects director Mark Slater-Tunstill says there is a good reason that is locked at 30 FPS on Xbox Series X/S.
Tameem Antoniades, a co-founder of Xbox's Ninja Theory studio and writer and director of the imminent Senua's Saga: Hellblade 2, has left the developer. As the first ever Xbox Series X game to be revealed, Senua's Saga: Hellblade 2 was announced alongside the unveiling of the Series X at the 2019 Game Awards and is the direct sequel of 2017's hit cinematic adventure game, Hellblade: Senua's Sacrifice.
Senua’s Saga: Hellblade 2 will be capped at 30 FPS and will not have a Performance Mode available on Xbox Series X/S. Senua’s Saga: Hellblade 2 is one of the most eagerly awaited Xbox games, and this news could potentially be a letdown for fans who want more options when playing on the console.
With Ninja Theory keen to push Unreal Engine 5 and the Xbox Series X|S consoles as far as possible with Hellblade 2, it’s been confirmed that the game will run exclusively at 30fps on console, and employ a dynamic resolution to do so. There will be no performance mode.
Ninja Theory co-founder and chief creative director Tameem Antoniades has left the company, it’s been confirmed by Xbox.
Hellblade director and Ninja Theory co-founder Tameem Antoniades is no longer at the Microsoft-owned studio.
Ninja Theory head Dom Matthews has a strange way of describing how he feels about making Senua’s Saga: Hellblade 2.
Hellblade 2: Senua's Saga will only run at 30fps on Xbox Series X/S.
Hellblade 2 runs at 30fps with a dynamic resolution on Xbox Series X/S.