Larian, the developer behind hit role-player Baldur's Gate 3, has said it will likely follow the same early access release model for its unannounced next project.
21.03.2024 - 15:19 / thegamer.com / Swen Vincke
Hasbro's head of game studios Dan Ayoub says that Baldur's Gate 3 has proven that there's an appetite for more Dungeons & Dragons games, and that the company, which owns Wizards of the Coast and by extension D&D, is pushing for just that.
"We're all super excited by the reaction to [Baldur's Gate 3]," Ayoub told GamesRadar at GDC. "I think it proved for us that people really want great D&D games. We're certainly doing that."
[Baldur's Gate 3] proved for us that people really want great D&D games.
We know that Hasbro has "about 40" games in the works right now, and that it even wants to continue working with Baldur's Gate 3 developer Larian Studios directly, but Larian boss Swen Vincke revealed in December that there's "almost nobody left" from the D&D team who helped greenlight Baldur's Gate 3 to begin with.
That's because Hasbro laid off over 1,000 workers last year, equivalent to nearly 20 percent of its staff. "I'm really sorry to hear so many of you were let go," Vincke tweeted. "It's a sad thing to realise that of the people who were in the original meeting room, there's almost nobody left."
Despite this, Ayoub says that Hasbro sees the potential of expanding its video game portfolio and that Baldur's Gate 3 proved three things; one, that "there's going to be an audience" for high-quality D&D games; two, that video games will help people get into the world of tabletop; and three, that there's an "importance of taking time to get it right." That means longer development cycles, rather than rushing games out of the door.
Internally, Hasbro has a Dungeons & Dragons game in the works at its Montreal studio, though it hasn't divulged any details yet. Fans have been calling for everything from a new Neverwinter Nights to a Waterdeep game, taking us to Gale's home city. Maybe those wishes will come true soon enough.
Baldur's Gate 3 is the long-awaited next chapter in the Dungeons & Dragons-based series of RPGs. Developed by Divinity creator Larian Studios, it puts you in the middle of a mind flayer invasion of Faerûn, over a century after the events of its predecessor.
Larian, the developer behind hit role-player Baldur's Gate 3, has said it will likely follow the same early access release model for its unannounced next project.
Baldur’s Gate 3 gets exceptional praise, winning multiple awards last year and selling “way over” 10 million copies (potentially even 15 million). However, it was also a calculated risk for Larian Studios, which grew exponentially over the years to accommodate the massive project. What would it have done if the RPG wasn’t a success?
Having had a few days to sit with the news that Larian Studios, creators of 2023's breakout RPG, Baldur's Gate 3, has scrapped plans for DLC and will not be developing the inevitable next game in the series, we can't help but feel the move was a deeply-baller one. Going out on the highest possible note, outdoing even BioWare's iconic earlier entries, it's time to move on for Larian, and we'll gladly follow. Parent company Hasbro, however, wasted no time, threatening still-in-shock audiences that more D&D games are on the way: «Watch this space.»
With layoffs and studio shutdowns becoming an almost weekly occurrence in the video game world, Larian Studios' CEO claims the developer is "good for quite a number of years."
Swen Vincke, head of Baldur's Gate 3 developer Larian, has been vocal about the ongoing wave of layoffs in the games industry, and reckons that cuts affecting critical departments and senior developers are especially shortsighted.
Larian Studios releases hotfix 23 for Baldur's Gate 3, which aims to continue improving the player's experience by addressing various bugs, crashes, and other oddities. It's been a bitter-sweet week for fans of the massively popular RPG, as Larian Studios boss Swen Vincke confirmed that Baldur's Gate 3 isn't getting any expansions, DLC, or even a sequel. The studio instead intends to move on to new projects, with many speculating that the popular Divinity series could be Larian's focus going forward.
The party composition in was almost even more chaotic before Larian Studios opted to keep a major Act 2 evildoer away from any kind of redemption. Throughout players' adventures through the Forgotten Realms, Tav can recruit an assortment of colorful companions to their side, each one bringing their own unique backstory and baggage that must be carefully handled. While the recruitable allies are all beloved in their own right, one villainous member may have been just a stretch too far.
Larian is moving away from Dungeons & Dragons and Baldur's Gate for its next project, but CEO Swen Vincke says the studio had made a start on Baldur's Gate 3 DLC and was even thinking about a proper sequel before the final decision was made.
Baldur's Gate 3 boss Swen Vincke has revealed a number of ideas cut from the game during its development — including the ability to recruit a major antagonist as a companion character.
Baldur's Gate 3 Act 2 spoilers ahead.
Following a few days of speculation after Larian boss Swen Vincke announced that the studio’s next game will not be Baldur’s Gate 4, he has clarified that the reason for this new direction was all about Larian wanting to take a new direction, and not because of changes at D&D owner Wizards of the Coast.
It’s been a rather interesting Game Developers Conference for Larian Studios, with the developer confirming that Baldur’s Gate 3 won’t receive DLC, expansions or a sequel. Instead, it has two new games in mind, including a “very big RPG” that will dwarf its 2023 magnum opus. Since it doesn’t have the tech yet, this won’t be the studio’s next game.