Ghost of Tsushima will have a host of other special features on PC beyond the new overlay and trophy support. That includes cross-play.
30.03.2024 - 12:25 / gamingbolt.com
The games industry has been caught in a relentless wave of mass layoffs for roughly a year and a half at this point, and more names are continuing to join that ever-growing list every week. The newest addition is Halo Infinite support studio Certain Affinity, which recently announced the first ever round of layoffs in its 17-plus year history.
CEO Max Hoberman announced in a recently published update that Certain Affinity is laying off 25 people, with the bulk of the job cuts impacting “the teams running our business operations.” As Hoberman explains it, this is down to in widespread reluctance among investors to fund new projects, and an “industry-wide slowdown” of funding for new co-development and support projects.
“There are multiple factors underlying this decision to do a layoff for the first time in our 17+ year history,” Hoberman wrote. “Most significant is an industry-wide slowdown in the funding of new lead and co-development projects and the reluctance of third-party investors to fund games or game companies. This has made it exceptionally difficult to sign new work or secure other forms of funding.
“Our current focus is on our team and the well-being of those most impacted, whom we are supporting with severance pay and benefits continuation. We are also making their vested awards under our Stock Equity Plan portable so they may benefit from the company’s success in the future.”
Certain Affinity has served as co-developer on a number of notable titles over the years, including multiple Halo and Call of Duty titles, DOOM, Left 4 Dead, and more.
In April 2022, it was announced that Certain Affinity had partnered with 343 Industries and Microsoft to “further evolve Halo Infinite in some new and exciting ways”. Reports claimed that the studio was working on a new battle royale experience, but earlier this year, it was claimed that the project had been cancelled.
Last year, Certain Affinity announced that it was working on an original first-person shooter codenamed Project Loro, while in February, Archetype Entertainment announced that the studio would serve as lead co-developer on its upcoming sci-fi RPG, Exodus.
Leaks claims in 2022 that Certain Affinity had partnered with Microsoft for an Xbox-exclusive Monster Hunter-inspired action RPG, though the status of that project is currently unknown.
Ghost of Tsushima will have a host of other special features on PC beyond the new overlay and trophy support. That includes cross-play.
2021 was a strange year for games. Amid the pandemic, major titles were few and far between, and instead, indie games reigned supreme. No game saw more fervor and applause than It Takes Two from Hazelight Studios, an exclusively co-op action-adventure game that has managed to sell 16 million copies as of March 2024.
Hazelight Studios – the development team behind acclaimed co-op games It Takes Two and A Way Out – is seemingly gearing up to announce its next game sometime later this year. In commemoration of its upcoming 10th anniversary in November, Hazelight Studios briefly touched on its next game in a post on Twitter, writing, “We’ve got new (real good) stuff cooking that we’ll talk more about later this year.”
Immortals of Aveum developer Ascendant Studios has reportedly furloughed the majority of its staff.
Despite seemingly escaping the Embrace(r) of death through their sale to Take-Two at the end of last month, Gearbox Entertainment haven’t quite emerged unscathed. The studio has confirmed a number of layoffs shortly after the announcement of the sale, while clarifying that no positions related to the development of games were affected.
Developer Certain Affinity is laying off 25 members of staff.
Certain Affinity has laid off 25 US-based employees working in its business operations division.
Certain Affinity, the support studio for Halo Infinite, has announced it will be laying off 25 employees; 10% of its workforce.
It’s usually better when writing about games to defer to personal experience before regurgitating marketing, but in the case of bizarre and deeply intriguing 90’s FPS PO’ed, the trailer that STAR WARS: Dark Forces Remaster studio Nightdive released over the long weekend contains a quote that sums up my memories perfectly: “First game I ever owned and played on my PS1,” says quote-ee matt.baller, “In hindsight, I’m surprised I’m not more messed up.”
Nightdive Studios—a studio that is making a name for itself thanks to its handling of classic action games through excellent remasters and remakes—has announced a new remaster of 1995 first-person shooter PO’ed. Appropriately dubbed PO’ed: Definitive Edition, the remaster will be coming to PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch.
Ryu Ga Gotoku Studio said last week that it would be making an “important” announcement related to the Like a Dragon series today, with many expecting that new details would be shared in the series’ next instalment- which is sort of what’s happened. During the recent episode of Ryu Ga Gotoku Studio TV, though a new Like a Dragon game wasn’t announced, RGG Studio shared the first behind-the-scenes update on it.
Sony first-party developer Bend Studios is staffing up for another «AAA live service» game, and it seems that PlayStation will continue to chase the live service dragon. When we last heard from the Oregan-based developer of Days Gone, Bend said it was still «cooking» and, if nothing else, seemed confident whatever they were working on would take the studio to the next level.