Final Fantasy 7 Rebirth is reportedly underperforming commercially.
29.03.2024 - 19:19 / gamesradar.com / Tetsuya Nomura / Red Xiii XIII (Xiii) / Dustin Bailey
All the party members in Final Fantasy 7 Rebirth can ride chocobos, and that includes Red XIII despite his leonine appearance. The pose he adopts on chocoback is pretty ridiculous, and nobody was more surprised than the game's animators that creative director Tetsuya Nomura gave it the stamp of approval.
"Red XIII is a playable character, so along with others, he has to climb a ladder and perform field actions, as well as sit on a chair," battle animation director Hiroyuki Yamaji explains in a new YouTube documentary. "As for riding the chocobo, Nomura-san requested not to have him in a 'sitting' position, and it was a must for him to hold the reins in his hands, so from there we made several pose variations which we had Nomura-san review, and he said 'that's the one' about that pose."
"We really didn't think it would be picked, honestly," lead character artist Dai Suzuki adds. "It was hard to say."
"I made some variations of the poses just to mess around, and I think they were all pretty funny," Yamaji concludes. If this is what we ended up with, I can't imagine just how funny the rejected options might have been.
Of course, Red XIII proved to be a unique challenge for the devs even beyond how he rides a chocobo. "Similar to tigers and lions, it's hard to discern their full range of emotions from their expression," facial director Akira Iwasawa explains. "Their eyebrows don't move as much as humans, so you could tell if they were really angry or just neutral, but outside of that, sadness or joy are very hard to convey. These elements are very important where it concerns Red XIII, so we deviated from reality here a bit and gave him clear facial expressions that could easily be read by players."
Final Fantasy 7 Rebirth's Yuffie actor was too good at fake vomiting during recording, told "actually, you need to tone it down - they don’t really like that."
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Final Fantasy 7 Rebirth is reportedly underperforming commercially.
Final Fantasy 7 Rebirth, the second part of the remake trilogy of the original game from 1997, was released in February. While developer Square Enix has not confirmed a launch date or the official title for the final game in the remake trilogy, the game should likely be released on PS5 sometime during the ongoing console generation cycle. Now, the studio has provided an update about the launch timeline for the third and final game in the Final Fantasy remake trilogy project.
Barret Wallace is the easiest character to date in Final Fantasy 7 Rebirth, according to the recent Ultimania explainer book.
It’s still difficult to wrap your head around how Square Enix managed to make a game as massive and diverse as Final Fantasy 7 Rebirth in the short amount of time that it did, and it looks like the company is hoping to do the same with the remake trilogy’s final instalment.
Following the release of the Ultimania compilation for Final Fantasy 7 Rebirth, game producer Yoshinori Kitase stated that the development of the highly anticipated third entry in the series could lead to a shorter release window. Kitase said that Final Fantasy 7 Rebirth was developed in three years following Final Fantasy 7 Remake's Intermission DLC thanks to the retention of team members, which led to an efficient development period that he hopes to continue into Part 3.
According to a new chat with Final Fantasy VII Remake producer Yoshinori Kitase, the third and final game in the new trilogy is aiming for a 2027 release date. This would keep a slightly quicker pace than the previous two titles in the series, with Final Fantasy VII Remake released in April 2020 and Final Fantasy VII Rebirth released on February 29, 2024.
Final Fantasy fans have a lot to unpack today, as the Final Fantasy 7 Rebirth Ultimania book has now launched in Japan, giving us more juicy details about the recent RPG as well as the next chapter in the Remake trilogy. Notably, we've gotten a little more indication as to how long we can expect to wait for Part 3, even if no release window has been confirmed yet.
Final Fantasy VII Rebirth director and long-time series producer Yoshinori Kitase hopes that the world of the seventh entry in the series will continue after the remake project will be completed with the third entry.
Square Enix recently published a 42 minute Final Fantasy VII Rebirth “Special Talk Session” on its Square Enix Music YouTube channel. The video features series composer Nobuo Uematsu, writer Kazushige Nojima, and creative director Tetsuya Nomura.
Square Enix has released the soundtrack for Final Fantasy 7 Rebirth, which features 175 tracks.
Nobuo Uematsu, the legendary composer of the original Final Fantasy 7, recently stated that he would love to return for the third Fantasy 7 Remake game. 1997’s Final Fantasy 7 was a groundbreaking JRPG experience for its time on the original PlayStation, wowing gamers with its cutting-edge 3D graphics, emotional storyline and characters, and moving soundtrack that contains some of the Final Fantasy franchise’s most iconic themes. A modern-day reimagining was on many players’ wish lists well before Final Fantasy 7 Remake was first announced in 2015, and its release five years later was met with much critical acclaim and record sales on the PlayStation 4.
Final Fantasy composer Nobuo Uematsu has confirmed he'll be back with a main theme for the final part of the Final Fantasy 7 remake trilogy.