Todd Howard
Bruce Nesmith
PS4
PS5
Xbox One
PC
Xbox Series X
Bethesda
Fallout 76
Todd Howard
Bruce Nesmith
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Call of Duty: Modern Warfare III Was Made in 1.5 Years; Sledgehammer Wanted to Make Advanced Warfare 2 Instead - wccftech.com - Mexico
wccftech.com
10.11.2023 / 10:03

Call of Duty: Modern Warfare III Was Made in 1.5 Years; Sledgehammer Wanted to Make Advanced Warfare 2 Instead

Call of Duty: Modern Warfare III is out today on all platforms, and you can check the launch patch notes here. However, the game's early reception, specifically for the campaign portion that has been out since last week, has been especially bad.

10 Funniest Custom Characters Made In Starfield - screenrant.com - Usa
screenrant.com
30.10.2023 / 14:09

10 Funniest Custom Characters Made In Starfield

Bethesda Game Studio's latest RPG, , carries on the developer's long tradition of highly customizable character creation systems. As one of the main draws of Bethesda games, these systems are all but expected to include detailed face and body sliders, a decent variety of hair, beard, and accessory options, and variable background choices. certainly delivers in this area, and although some complaints have been aired regarding the quality of the character graphics in, there's no doubt that Bethesda has at least allowed players to create the character they really want, even if those characters may not look as stellar as some might hope.

Re-Animator fans, rejoice: The horror movie Suitable Flesh was made specifically for you - polygon.com
polygon.com
28.10.2023 / 17:33

Re-Animator fans, rejoice: The horror movie Suitable Flesh was made specifically for you

Movies inspired by H.P. Lovecraft’s writing are often so oppressive that they can be exhausting. Lovecraft’s most central theme (apart from the virulent racism and all) was the idea that we live in a howling, empty void — a cosmos that’s indifferent to humanity at absolute best, and so inimical at worst that even a glimpse at the true horrors of the universe would drive most people insane.

The Elder Scrolls 2: Daggerfall nearly destroyed Bethesda: "If you weren't putting in 60 hours minimum, your job was in danger" - gamesradar.com
gamesradar.com
28.10.2023 / 11:31

The Elder Scrolls 2: Daggerfall nearly destroyed Bethesda: "If you weren't putting in 60 hours minimum, your job was in danger"

The Elder Scrolls 2: Daggerfall, released way back in 1996, was the second installment in what went on to become Bethesda’s beloved, genre-defining RPG series, but it sounds like it was a particularly tricky one to get off the launchpad - and that if it hadn’t come together it could have meant the end of the studio itself.

Skyrim's lead designer says he played the RPG for 1,000 hours - "and for 950 of those hours, it was broken" - gamesradar.com
gamesradar.com
28.10.2023 / 10:27

Skyrim's lead designer says he played the RPG for 1,000 hours - "and for 950 of those hours, it was broken"

Bruce Nesmith, a former Bethesda veteran who was lead designer on The Elder Scrolls V: Skyrim, has said that he “probably played Skyrim for 1,000 hours" and that for "950 of those hours, it was broken”. 

Ex-Skyrim Developer Explains the Key Difference Between Bethesda Games and Baldur’s Gate 3 - ign.com
ign.com
26.10.2023 / 15:20

Ex-Skyrim Developer Explains the Key Difference Between Bethesda Games and Baldur’s Gate 3

The lead designer of The Elder Scrolls 5: Skyrim has discussed the difference in design philosophy between Bethesda games and Larian’s Baldur’s Gate 3.

After leaving Starfield mid-development, Skyrim designer couldn't believe how well it ran at launch: "The Bethesda guys may not like me for saying this" - gamesradar.com - Poland - After
gamesradar.com
26.10.2023 / 15:11

After leaving Starfield mid-development, Skyrim designer couldn't believe how well it ran at launch: "The Bethesda guys may not like me for saying this"

Former Skyrim lead designer Bruce Nesmith left Bethesda, and his updated role as senior systems designer, partway through Starfield's development, so he was as surprised as the rest of us when the massive space RPG was released in remarkably good condition. 

The actual Elder Scrolls 6 reveal will probably be like Fallout 4's, predicts former dev: "You won't hear much in the way of details until 6 months before" - gamesradar.com
gamesradar.com
25.10.2023 / 18:23

The actual Elder Scrolls 6 reveal will probably be like Fallout 4's, predicts former dev: "You won't hear much in the way of details until 6 months before"

A former Bethesda developer who served as Skyrim's lead designer predicts The Elder Scrolls 6's full reveal will mirror Fallout 4's, in the sense that we probably won't hear much else about the RPG until about six months before launch.

Former Starfield dev agrees the space RPG could've focused more on fewer planets, and "exploration didn't come through as well" as a result of its scope - gamesradar.com
gamesradar.com
25.10.2023 / 18:23

Former Starfield dev agrees the space RPG could've focused more on fewer planets, and "exploration didn't come through as well" as a result of its scope

One of Starfield's senior developers has been reflecting on the game after launch, revealing in a new interview that they reckon the space RPG could have benefited from going into greater detail on fewer planets. One of the reasons is that "some of the exploration stuff didn't come through as well as it could've."

The Elder Scrolls 6 Was Announced Early to Calm Fans Down – Developer - gamingbolt.com
gamingbolt.com
25.10.2023 / 13:41

The Elder Scrolls 6 Was Announced Early to Calm Fans Down – Developer

In a recent interview with MinnMax, Bethesda developer Bruce Nesmith—whose work as a systems designer can be seen in Starfield—revealed that the company made the decision to announce The Elder Scrolls 6 so early because “pitchforks and torches were out”.

Fallout TV Show Sets April 2024 Release Date on Amazon Prime Video - gadgets.ndtv.com - Los Angeles - state Montana
gadgets.ndtv.com
25.10.2023 / 07:13

Fallout TV Show Sets April 2024 Release Date on Amazon Prime Video

The Fallout TV series finally has a release date. In a tweet, Amazon Prime Video confirmed that the live-action adaptation of the eponymous Bethesda video game franchise will premiere April 12, 2024, exclusively on the streamer. The news comes in celebration of the annual Fallout Day — October 23 — which marks the day when the retro-futuristic in-game world was turned into a nuclear wasteland, causing survivors to scavenge and live off irradiated junk. HBO's Westworld creators Jonathan Nolan and Lisa Joy are developing the series under their Kilter Films banner — billed as an original story set in a post-apocalyptic Los Angeles and will be included as Fallout universe canon.

Fallout 76 Quest Designer Says The Studio's 'Hubris Caught Up' With Them When Discussing Troubled Launch - mmorpg.com
mmorpg.com
24.10.2023 / 21:31

Fallout 76 Quest Designer Says The Studio's 'Hubris Caught Up' With Them When Discussing Troubled Launch

In a recent interview with YouTube channel MinnMax, Bethesda veteran Bruce Nesmith touched on Fallout 76's disastrous launch, stating that the team's «hubris caught up» with them. He goes on to say that the studio was starting to talk itself into thinking it was «infallible,» thanks to all the critical acclaim.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.
DMCA