Everspace 2 Armed and Dangerous update out now, read the patch notes
04.10.2023 - 00:41
/ thesixthaxis.com
Everspace 2’s first major update, Armed and Dangerous, has now been released for all versions of the game. The Everspace 2 Armed and Dangerous update adds a number of item variants, item attributes, quick save and quick reload, better autosave inclusion, new ship passives, and new perks to discover. MacOS support has also been added, though running on M2 CPU or below could mean the game does not perform well. Rockfish has released a video explaining the changes, and has also released a full patch list.
Ten new item sets have been added to EVERSPACE 2. The 34 new items for these sets can be found in different star systems and grant new singular and set bonuses to create a build around.
Found after level 15
2/3 Set Items: While in combat, armor regenerates 2% per second, so long as shields are full.
3/3 Set Items: While in combat, hull regenerates 4% per second, so long as both shields and armor are full.
After shutdown duration, instantly restore the shield to full capacity.
8% decreased shield recharge delay and shutdown duration for every enemy within 800m, to a max of 80%.
Fewer cargo slots. Repair a damaged item every 90s.
Found in Union
2/3 Set Items: +25% to Resistance attribute.
3/3 Set Items: 0.5% increased shield, armor and hull for each free cargo slot.
4% increased shield capacity and recharge speed for each non-drone friendly or neutral within 2km range, to a max of 32%.
30% damage reduction to armor from frontal attacks.
Collecting an item grants 8% damage reduction for 4s, to a max of 40%.
Found in Zharkov
2/2 Set Items: So long as no friendlies or neutrals are within 2km, gain 10% increased damage, handling and ship speed.
If this missile breaks the target’s shield or armor, target gains both EMP and Web conditions for 3s.
Weapon damage and velocity are increased up to 20% depending on how fast the ship is moving.
Found in Zharkov
2/4 Set Items: 25% increased energy orb drop chance.
3/4 Set Items: When collecting an energy orb, reflect 4% of incoming damage back to your attackers for 20s. Stacks up to 40%.
4/4 Set Items: All enemies within 800m range take reflected damage.
No special perk.
While shield is active, gain 2000m range pull for energy orbs.
While boosting, reflect 10% of incoming damage back to your attackers.
Targets hit by this missile are pulled for 3s (equal to the EMP duration).
Found in Khait Nebula
2/4 Set Items: Enemies take 20% increased corrosion damage
3/4 Set Items: Each stack of corrosion on an enemy grants you 1% armor regeneration per second
4/4 Set Items: Targets affected by corrosion take 50% increased damage from your secondary weapons
No special perk
Grants immunity to Corrosion while shield is up
Grants immunity to Radiation while armor is up
Lower than usual fire rate. Trait: