Without so much as a release date, the remake is already marred by controversy — and as it turns out, even the developers agree. The remake, developed by Bloober Team, is part of a wider attempt by publisher Konami to revive the defunct franchise. It follows the disastrous release of and the half-decent preview provided by . The latest trailer for the remake, released as part of January 2024's PlayStation State of Play, was immediately lambasted on release for failing to understand why people loved the original .
In an interview with Polish investors' channel inwestorzy.tv (which has since been made private on YouTube, but is partially preserved in a translation by ), Bloober Team CEO Piotr Babieno agreed with fan criticisms of the remake trailer. "" Babieno says of the trailer. He admits that the trailer is flawed, but emphasizes his and Bloober Team's desire to "." However, he assures fans, it's not totally his fault.
The issues with 's most recent trailer begin with its title. It's a "" trailer, but combat is far from the most exciting aspect of the original. tells a gut-wrenching story about grief, guilt, and abuse, against the backdrop of a uniquely terrifying survival horror game. And the combat is...there. It's easy, it's clunky, and it's blasé. But the awkwardness is the point. James Sunderland isn't a badass action hero with elite special forces training like Leon Kennedy in. At least physically, he's a regular guy trapped in a waking nightmare.
Now compare that to the remake's Combat Reveal trailer above. In it, James is seen jumping between buildings and lining up headshots on bubble nurses, underscored by an epic battle theme. Monsters previously iconic for their sluggish, ragdoll-like movement mantle obstacles and grapple James, some of them without arms. The awkward realism of 's action is part of what makes it so scary, and this trailer suggests the remake eschews that in favor of slick, snappy combat.
But Piotr Babieno says it's not to be trusted, and blames Konami for representing the project so poorly. Marketing is Konami's job, Babieno says, and this trailer was made by its team, not Bloober's. This is the second time Bloober has thrown Konami under the bus, with a post by Bloober Team on X (formerly Twitter) in November 2023 decrying its poor communication with regard to remake news.
So, while there's clearly some tension between Bloober Team and Konami, Babieno reminds fans not to worry. He promises the final product is different from what's been presented in early trailers, and urges players to wait until they have the game in hand to judge it. Bloober Team's priority, he says, is putting out a faithful remake of — the rest is just static.
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It was recently revealed that Return to Silent Hill – a new movie based on Silent Hill 2 – has finished filming. Yeah, even though it has flown a bit under the radar, a new Silent Hill movie based on the events of Silent Hill 2 has been in the works for a while, and I’m cautiously optimistic about it.
Artificial intelligence can seem like an interesting tool for upscaling classic games, but if there's anything that some samples with the original prove, it's that the technology still has some serious limitations. AI has recently been a hot-button issues, with a lot of legitimate concerns about corporations replacing the artistic efforts and livelihoods of real people with comparatively soulless and low-quality AI content. There are some areas where AI can provide useful services outside of original creative work, but even when attempting possibly valid endeavors, the end results might not always be ideal.
Playing the original Silent Hill for the first time back in 1999, many of its influences were immediately apparent: Adrian Lyne’s psychological horror movie Jacob’s Ladder and adaptation of Lolita; William Peter Blatty’s The Exorcist 3; Stanley Kubrick’s The Shining; the sci-fi and horror works of Ray Bradbury, Stephen King (aka Richard Bachman), and Dean Koontz.
It's tough to get a read on the current state of the upcoming Silent Hill 2 remake, which is being developed by Bloober Team, published by Konami, and supposedly launching later this year. Surfacing at Sony's recent State of Play showcase, long-suffering fans were subjected to a combat trailer which seemed out of touch with the series's more cerebral roots.
Silent Hill fans are finally being treated to new games. It was a long, dormant period where fans were not given anything regarding a substantial new game release. Fortunately, that time has ended, and we have new content to play through. While the big main releases are still in the works, a shorter free title was launched recently.
According to a Konami producer, the upcoming Silent Hill 2 remake from Bloober Team is «in the final stages of development.» The original Silent Hill 2 is often pointed to as one of the best survival-horror games ever made, and so it's really no surprise that many fans were excited when a remake was announced.
The Silent Hill 2 remake's State of Play combat trailer doesn't give a full and proper representation of the game, Bloober Team's president Piotr Babieno has observed in an apparent swipe at publisher Konami, who Babieno portrays as responsible for the upcoming horror game's marketing. If you missed it, the trailer in question focuses on the "modernised" combat. It shows alleged "everyman" protagonist James Sunderland getting all Gears of Warry with some maggoty marionettes and rancid demon nurses.
Bloober Team’s president is unhappy with the latest Silent Hill 2 remake trailer, saying it’s not an accurate representation of the game being made at the Polish studio.
The president of Bloober Team, the Polish developer behind the upcoming and long-awaited Silent Hill 2 remake, has stated that the recent combat trailer was handled by Konami. The video in question debuted during the January 31 PlayStation State of Play showcase and represented the first tangible gameplay footage of the Silent Hill 2 remake that fans have been clamoring for.