Swedish studio 10 Chambers is moving on from GTFO (albeit with the release of a major update) towards Den of Wolves, a newly announced corporate espionage sci-fi heist shooter game.
18.11.2023 - 15:41 / polygon.com / Robert Rodriguez
There’s a correct method to jamming two corncob holders into a teenager’s ears for maximum terror. Eli Roth has known the way since he was a kid in Massachusetts, shooting horror movies in his backyard and coming up with kills that would eventually find their way into his new slasher, Thanksgiving, 40 years later. The gag is simple: Start with the corn picks tucked in the screen victim’s ear, yank them out at full-speed, and make sure the actor is screaming at the beginning and surprised at the end. When it’s all played in reverse, the practical effect looks absolutely gruesome — or, for a horror movie, perfect.
“It’s the cheapest gag in the world, but I love that stuff,” the director tells Polygon on a call ahead of Thanksgiving’s release. The movie is full of “that stuff” — grisly, campy, low-lift kills that sound like nightmares on paper, but are pure catnip when executed by a horror craftsman who revels in the limbo between horror and comedy. “I want the audience cackling and hiding their eyes, going, ‘I can’t believe they’re doing this! How much farther is this going to go?!’ And when I’m shooting it, I shoot everything.”
And he does mean everything. In Thanksgiving, one victim gets seasoned, basted, and roasted in an oven, then served for dinner. There’s no implication of fiery death — audiences get a whole mouthful of the convection execution. Eli Roth has returned.
Eli Roth will always have the reputation of a “horror guy,” even if cranial splatter is, today, only a fraction of his business. After Roth broke out with 2003’s unnervingly weird Cabin Fever, Hollywood wanted him to be that guy, and he happily accepted his role as a fresh-faced provocateur. When New York Magazine slammed his follow-up film, 2005’s Hostel, as “torture porn,” the myth of Roth calcified: He was a guy who would do anything to make the audience squirm.
His horror-movie martyrdom made him an obvious choice to direct a segment for Quentin Tarantino and Robert Rodriguez’s formally ambitious 2007 double-header Grindhouse. At the time, his contribution — a trailer for a fake horror movie called Thanksgiving — wasn’t the beginning of something, but the end. Ever since he and his childhood friend Jeff were 12 years old, they lamented that the horror movie release calendar all but dried up after Halloween.
“The rest of the year was just Christmas and family movies! And I’m Jewish, so Christmas movies don’t really matter to me. I would just have to wait until January or February for the movies to get good again,” he says. “So I wanted to fill the November void. There was a desert with no horror films. I wanted to fill it with a Thanksgiving slasher film.”
The Grindhouse trailer let Roth dump a series of ridiculous, violent
Swedish studio 10 Chambers is moving on from GTFO (albeit with the release of a major update) towards Den of Wolves, a newly announced corporate espionage sci-fi heist shooter game.
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The next title should revive a traditional mechanic that has gone ignored in recent games. Both can be considered a celebration of the franchise as a whole; they include hundreds of references to previous titles, and even revive and reinvent classic enemies to be scarier than ever before. Despite all this, however, some classic features are still missing from these games, with one particularly notable absence given the series’ history.
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By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
This is not investment advice. The author has no position in any of the stocks mentioned. Wccftech.com has a disclosure and ethics policy.
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