fans hoping for even more expansions after the upcoming DLCare out of luck as creative director Hidetaka Miyazaki shared some bad news about the game's future. Released in 2022, the community has waited for over two years to return to The Lands Between and while pre-release footage continues to look promising, some are already looking to the future. While FromSoftware is known for releasing at least a couple of expansions for their RPGs, with a few exceptions, it seems like won't receive any further post-launch support.
Per GamesRadar+, Miyazaki confirmed to Chinese site Campfire Camp that will be the only expansion released for , dashing hopes that FromSoftware would further flesh out the world with additional DLC. Despite this disappointing news, the creative director doesn't mention anything in terms of updates and patches, meaning there's a chance that the developer could add some small new features after the release of. This remains pure speculation though given that FromSoftware has yet to unveil any such development roadmap regarding the game's immediate future.
During the same interview, Miyazaki noted that while FromSoftware has no plans on further expanding, there's always a possibility that the studio returns to the universe in another game. While that may sound like a sequel to some, Miyazaki doesn't actually state whether this is the plan, so any talk of a follow-up game should be taken with a pinch of salt. FromSoftware has a history of producing long-running series, like, as well as standalone titles like and.
Having said that, it would make sense to one day release a sequel to given thatit's one of FromSoftware's most successful games, proving to be a major financial and critical success for the studio. That's never been a determining factor for the team though, given that the community that's formed around the developer has long called for a sequel, or even a remaster, of . Rumors have swirled for years that a project of that nature is in development but nothing has yet been confirmed.
is already shaping up to be an impressive expansion for as it will introduce players to a new area that's roughly the size of Limgrave, a sprawling area in the base game. The Tarnished's journey will continue as they're forced to encounter all manner of new monsters and smite even more terrifying bosses. The DLC is slated to arrive on June 21.
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You know what will really set off your soft furnishings and put further strain on your relationship when you're already worried your girlfriend is more angry about you leaving crumbs around the toaster than she would be if all were well? A 10-foot-tall statue of a video game character to cram in the corner of your living room! To celebrate the impending release of massive gloomy RPG DLC Elden Ring: Shadow Of The Erdtree, Bamco are running a competition for players to edit together a cool trailer. Best trailer overall wins Big Messmer - the lad in the header image up there. I'm sure he'll make a great home for many happy spiders and their cobwebs.
Elden Ring fans have discovered an old tweet on the game's official Twitter page that seemingly references the upcoming Shadow of the Erdtree DLC. With FromSoftware's reputation for making high-quality expansions for many of its games, many fans assumed an Elden Ring DLC was on the way before it was even announced. Now that the Elden Ring DLC has been properly revealed, hype for the expansion is at an all-time high.
An Elden Ring player discovered that a symbol featured on one of the critically acclaimed RPG's shields possibly has a real-life counterpart. FromSoftware revealed in the past that while its latest work did not take inspiration from one game in particular, the studio was influenced by titles based on various mythologies.
FromSoftware has touted Elden Ring: Shadow of the Erdtree as its largest ever expansion, and though that obviously means it’s going to be packed full of plenty of new content – like over 10 new bosses and a new map larger than the base game’s Limgrave area – what should we expect where its endings are concerned? According to director Hidetaka Miyazaki, though there will be multiple endings, you shouldn’t expect quite as many as the base game had.
Soulsborne titles seem allergic to overt story telling, famously hiding thebackstories of the world and characters through item descriptions. Even with the legendary author, George R. R. Martin, writing the mythos of the world, many elements in remain just as mysterious as before the game was released. In general, the community has managed to piece together what events have happened and why, such as the battles of the Shattering, but it seems some characters will stay unexplained, though the upcoming DLC,, is one last chance at new insights.
The Nagakiba is a melee armament in the Katana class in , closely related to its counterpart sword, the Uchigatana. It features an exceptionally long blade and offers enhanced blood loss buildup compared to its sibling sword. Players can acquire the Nagakiba through various interactions with the NPC Bloody Finger Hunter Yura, easily recognizable in his large metal hat and full Ronin Gear.
An Elden Ring player has found a symbol on the game's map which could possibly be a hidden code, adding to the never-ending list of mysteries surrounding the franchise. What's more notable is the fact that the player found the same symbol in another location in Elden Ring, which further suggests that it could have a much larger significance.
Hardcore FromSoftware fans might recall that director Hidetaka Miyazaki once said Elden Ring would take about 30 hours to beat - an estimate that was proven not just wrong, but ridiculously wrong pretty soon after the game's launch. Now, after so many players roasted that initial estimate, Miyazaki is refusing to guess at just how long the Elden Ring DLC is.
Elden Ring director Hidetaka Miyazaki has revealed in a recent interview that Shadow of the Erdtree will be about as difficult as the second half of the main game.
is the best-selling title FromSoftware has ever developed, taking the soulsborne games into uncharted territory with its open world. Thanks to this, it is the most approachable of the titles, while managing to keep the famously crushing difficulty that soulslike games are known for. With a project as large as ,there are going to be some growing pains that prevent the game from being perfect. Sometimes, that can be too many reused assets, while other times it can be the balancing of certain enemies.
Elden Ring’s Shadow of the Erdtree launches next month and, for better or worse, is the only expansion the acclaimed open-world title will receive. However, that doesn’t mean it won’t get a full-fledged sequel.