Fromsoftware's long-time translator reckons the SoulsBorneRing director stores every lore tidbit in his head - item descriptions bouncing all over the place.
05.05.2024 - 23:57 / gamingbolt.com / Bandai Namco / Hidetaka Miyazaki / Elden Ring
FromSoftware has touted Elden Ring: Shadow of the Erdtree as its largest ever expansion, and though that obviously means it’s going to be packed full of plenty of new content – like over 10 new bosses and a new map larger than the base game’s Limgrave area – what should we expect where its endings are concerned? According to director Hidetaka Miyazaki, though there will be multiple endings, you shouldn’t expect quite as many as the base game had.
Spotted by MP1st, in a recent interview with Chinese publication zhuanlan-zhihu, when asked about the same, Miyazaki confirmed that Shadow of the Erdtree isn’t going to have as many endings as the base game itself did, though players will still have to “face some choices” in the expansion. Elden Ring, of course, had a total of six possible endings. Meanwhile, Miyazaki also reiterated that the expansion and the base game’s stories won’t affect each other.
Elden Ring: Shadow of the Erdtree launches on June 21 for PS5, Xbox Series X/S, PS4, Xbox One, and PC, and will be priced at $39.99. It’s going to be Elden Ring’s first and only expansion, though FromSoftware hasn’t ruled out a potential sequel.
Fromsoftware's long-time translator reckons the SoulsBorneRing director stores every lore tidbit in his head - item descriptions bouncing all over the place.
Elden Ring players already know they're in for it when DLC Shadow of the Erdtree drops next month, on the 21st of June, on PS5 and PS4. Developer Fromsoftware has been cooking, going by what we've seen so far, and now the sadistic studio is teasing an enemy ripped straight from our most persistent Bloodborne nightmares.
Shadow of the Erdtree, Elden Ring's 'first and last' DLC expansion, is a little over a month away. Whether you're jumping back into the base game before release or starting from scratch altogether, the hype is slowly building. Shadow of the Erdtree will release on June 21 and is set to cost $39.99 -- but if you're on PC, there's already a tantalizing saving on offer to you.
The Sims 4 is nothing if not a teetering jenga tower of updates and add-ons and DLC packs, and the latter half of 2024 will be no exception for EA's life sim king. Yesterday saw the release of an update to the base game's swimwear, kicking off the updates teased in the recently-revealed new roadmap, Season Of Love. The roadmap video's vibe is that it and its partner saw you from across the bar and wondered if you'd be interested in joining them, and it kind of weirds me out.
Elden Ring is already home to a lot of rotten creatures. Serpent snails that spit at you, ulcerated spirits with bark for skin, a big pair of hands. Now we know of another rotten creature who's going to join the roster when the Elden Ring: Shadow Of The Erdtree DLC drops next month: a bloke who's head would make for an excellent lottery draw.
Have fun playing Hades 2 or whatever other new games you're enjoying at the moment as before you know it, anything anyone in gaming is talking about again will be Elden Ring. The 2022 Game of the Year's Shadow of the Erdtree expansion will be released on June 21 and if its reveal trailer is anything to go by, the DLC will almost double the game's scope. To celebrate Shadow of the Erdtree's release, Bandai Namco is running a competition, and the grand prize is a lifesize statue of Messmer the Impaler.
An Elden Ring player discovered that a symbol featured on one of the critically acclaimed RPG's shields possibly has a real-life counterpart. FromSoftware revealed in the past that while its latest work did not take inspiration from one game in particular, the studio was influenced by titles based on various mythologies.
An Elden Ring player has found a symbol on the game's map which could possibly be a hidden code, adding to the never-ending list of mysteries surrounding the franchise. What's more notable is the fact that the player found the same symbol in another location in Elden Ring, which further suggests that it could have a much larger significance.
There's a lot to enjoy in the base version of , but one particular feature that didn't show up until DLC definitely should have been included for free. has always had a somewhat contentious space in the franchise, and a big part of it is a feeling that the game falls into a one step forward, two steps back problem. Enhanced gunplay and settlement building are just a couple of the significant new attractions, but missing roleplaying elements and fewer narrative complexities can be disappointing compared to prior titles.
Hardcore FromSoftware fans might recall that director Hidetaka Miyazaki once said Elden Ring would take about 30 hours to beat - an estimate that was proven not just wrong, but ridiculously wrong pretty soon after the game's launch. Now, after so many players roasted that initial estimate, Miyazaki is refusing to guess at just how long the Elden Ring DLC is.
Elden Ring director Hidetaka Miyazaki has revealed in a recent interview that Shadow of the Erdtree will be about as difficult as the second half of the main game.
is the best-selling title FromSoftware has ever developed, taking the soulsborne games into uncharted territory with its open world. Thanks to this, it is the most approachable of the titles, while managing to keep the famously crushing difficulty that soulslike games are known for. With a project as large as ,there are going to be some growing pains that prevent the game from being perfect. Sometimes, that can be too many reused assets, while other times it can be the balancing of certain enemies.