A hilarious Battlefield 2042 bug is making weapons spin whenener they are fired, players have reported. The troubled shooter developed by DICE and published by Electronic Arts received a major update recently.
07.03.2024 - 15:03 / rockpapershotgun.com / Respawn Entertainment / Andrew Wilson / Royale / Will
Even as they cancel games and carry out mass layoffs, EA see sunny skies ahead for Respawn's free-to-play battle royale shooter Apex Legends, with CEO Andrew Wilson outlining plans to "expand beyond the traditional battle royale universe".
Speaking at the Morgan Stanley Technology, Media & Telecom Conference on Wednesday (ta, VGC), Wilson hailed the shooter's "hundreds of millions of players" to date and prophesied "incredible growth" while gingerly acknowledging that Apex Legends isn't quite the barn-storming concurrent-player success story it once was.
"If you're thinking about streaming services which are dealing with 40% and 50% churn, we've got a core community in Apex that has 75% retention over the course of a five-year period - it's an incredible franchise," he said. "But in the growth of franchises, we do see ebbs and flows, and where we've gotten to with Apex, is we've got that first cohort of community that have been with us now for five years, and it's big, it's large, it's global and it's deeply engaged."
EA's dark designs for building on that success over the next 5-10 years begin with making Apex Legends easier to get into, followed by adding new ways to play Apex, and then shoving the game into different markets around the world - truly, a cadence worthy of any cackling Bond villain.
"It's an incredible game, it's a core game, it's not for the faint of heart when you come into it, and that's part of its charm and part of why people love it," Wilson said. "But job number one for us is, how do we make that a little more new player friendly? And that's what you're starting to see, you're starting to see it with Season 20, which is really built around how do we drive more acquisition and more engagement.
"And I would say the early signs of that have been very promising. We're starting to see numbers that are more like the numbers that we'd seen at the peak."
Titled Apex Legends: Breakout, the game's 20th season introduced new progression and MOBA-style elements which hardware editor James Archer described as "exciting and genuinely game-changing - if a little scary at the same time."
We can expect more in that vein, Wilson promised. "The next phase will then be, how do we think about more modalities of play, how do you expand beyond the traditional battle royale universe? And we'll start to see that in the coming year," he said. "The third phase will be, how do we really think about broader culturalisation? There are so many markets, particularly in Europe and though Asia, where we just haven't broken through yet."
If you are like me and James Archer, you may be reading all this and thinking "but whither Titanfall?" As is increasingly hard to remember, Apex Legends began
A hilarious Battlefield 2042 bug is making weapons spin whenener they are fired, players have reported. The troubled shooter developed by DICE and published by Electronic Arts received a major update recently.
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Respawn Entertainment—the studio behind games like Titanfall 2, Star Wars Jedi: Survivor, and Apex Legends—has been hit by layoffs as part of larger cuts taking place throughout EA. As spotted by VGC, various current and now-former members of the Respawn team, including Apex Legends level designer Aaron Stump, took to social media platform X (formerly Twitter) to talk about the layoffs.
EA has reportedly laid off some employees from the Apex Legends community team working at Respawn Entertainment. This move related to the Apex Legends team comes in the wake of a layoff announcement made by the California-based publisher last month.
Apex Legends developer Respawn Entertainment has suffered a round of layoffs as part of wider cuts at parent company Electronic Arts.
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Stig Asmussen, acclaimed director of Star Wars Jedi: Fallen Order and Survivor, has split from Respawn Entertainment and EA to create his own AAA game studio named Giant Skull. Star Wars Jedi: Survivor launched nearly a year ago to high praise from Star Wars fans and from gamers in general, going on to become one of the very best titles of the year, and leaving fans yearning for the series' confirmed third installment.