Dune: Awakening's developer says religion will have a reduced role in the upcoming open-world survival MMO compared to its source material.
22.02.2024 - 19:14 / polygon.com / Denis Villeneuve / Frank Herbert
Most tabletop role-playing games place their epic storylines more or less entirely in the hands of the players at the table. Their choices open up a myriad of opportunities and branching paths for their own private games, each presenting a unique experience that changes at every turn. Dune: Fall of the Imperium takes a different approach. Just as in Frank Herbert’s novels — and in Denis Villeneuve’s upcoming film, Dune: Part Two — House Atreides will fall. Muad’dib will rise, bringing the Jihad with him. The only question asked in Modiphius’ lavishly illustrated new expansion is if you and your house will weather the storm and come out on the other side as a major player in the new galactic regime, or if you will misplay your hand and fall into ruin like so many houses before you.
Built on the excellent Dune: Adventures in the ImperiumTTRPG, Fall of the Imperium will take your players through just about every major plot point in the first few Dunebooks. However, rather than a front-row seat to the unfolding chaos, players will mostly be dealing with the political buildup and fallout of major canonical events. You might have a front-row seat to see Paul and the Bene Gesserit meet, but it won’t be the interaction that’s important; it will be the information gained and how you use it.
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Split across four acts, each with three distinct adventures, players will lie, cheat, make and break alliances, and generally do whatever it takes to keep their legacy alive. Whispering in the ear of Baron Harkonnen may not be the most enticing of ideas, but it just might keep your loved ones alive for one more year. Besides, you could always throw the Harkonnens under the bus tomorrow, swearing that you were actually, truly, for realsies always loyal to the Atreides. Of course, three acts and years of in-game time in the future, the remnants of the Harkonnens may throw you under that same exact bus.
Act 1 runs through — approximately — the first of Villeneuve’s films and lays a lot of the groundwork going forward in the adventure. The focus is in setting up player allegiances, with the Ecaz House (a house from Brian Herbert’s prequel books) serving as the catalyst, looking for revenge against the Harkonnens. Whether players run to the Harkonnens with this information or try to use it as leverage to gain favor with the Atreides, alliances and enemies will be made.
After the fall of the Atreides, Acts 2 and 3 serve as the remainder of the first book and pick up where the second movie begins. The Atreides have fallen and Paul has fled to the Fremen. As players investigate discrepancies in spice production numbers, they’ll uncover secrets and plots that can shake the Imperium to its very
Dune: Awakening's developer says religion will have a reduced role in the upcoming open-world survival MMO compared to its source material.
Trading card games aren’t just popular with players. They’re also incredibly popular with executives, as they can be lucrative for publishers and distributors alike. Magic: The Gathering became a $1 billion brand for Hasbro in 2023, which went quite a long way to improving its bottom line, if we’re being honest. As the company increases its Universes Beyond offerings, incredibly powerful tools for selling cards to people not yet comfortable playing a game of Magic, how can other TCGs hope to compete? What must new games like Disney Lorcana, Star Wars: Unlimited, Altered, and the more established Flesh and Blood do to thrive? A few possible answers may lie in the story of the 1990s-era Dune: Collectible Card Game.
Visually, looks like it's set in the world of Denis Villeneuve's movie adaptations, with the studio behind these films, Legendary, having shared assets with the development team at Funcom, as well as inviting them on set. Despite this, the game's story has made at least one massive change from the book and the movies that could have major consequences going forward.
Denis Villeneuve’s Dune: Part Two film wormed its way through theaters over the weekend, and if you’ve still got sand in the brain, there’s plenty more where that came from. Namely, Funcom shared a closer look at the upcoming Dune: Awakening survival game, which is in the works for PlayStation 5, Xbox Series X|S, and PC.
Denis Villeneuve’smovie adaptations of Frank Herbert’s seminal sci-fi novel, Dune, has become a cultural and commercial hit. That’s big for Team Hollywood, but I still have a hard time believing that Dune has done more for movies than it has for video games — so long as you ignore the kerfuffle over whether it influenced Star Wars.
Developer Funcom has confirmed that Dune Awakening will let you join guilds under two factions, along with a third that is yet to be revealed.
Dune Awakening had to make some changes to its source material, and the developers needed express permission to make that happen.
Following the early box office success of , as well as its critically acclaim, many are wondering whether or not Dune 3 is in the pipeline.
I stepped out of Denis Villeneuve’s Dune: Part Two burdened by a heavy existential question: Am I the sort of person who would drink sandworm piss in exchange for supernatural foresight? Maybe you can help me decide.
Dune: Awakening, a survival MMO set in the world of Dune, isn't toning down the threat of sandworms to work in the game. In fact, developer Funcom says that they're completely unkillable and will have to be avoided or diverted rather than defeated. If one of them goes after you, the developers say you have "seconds" to react before it kills you.
Dune: Part Two director has revealed which character he found most painful to cut out of the massive sequel.
Dune: Awakening, the massively-multiplayer take on Frank Herbert’s sandy sci-fi universe from dong-loving devs Funcom, has shown off some more of its online, open-world Arrakis in a lengthy developer direct. We’ve also learnt more about what we will - and won’t - be able to do during our time exploring the planet.