While looks to provide players with an authentic Arrakis experience, two iconic parts of creator Frank Herbert's world haven't made it into the game. Given the gigantic scale of and the various aspects that must be included to authentically adapt the sci-fi universe, it stands to reason that certain aspects would need to be changed or added through future updates. Fortunately for players, developer Funcom has good reason for leaving out some iconic parts of the franchise.
Per PC Gamer, 's creative director Joel Bylos revealed that the team toyed with the idea of sandwalking, a style of movement that is used to throw off any potential Sand Worms lurking under the surface of Arrakis. They ultimately scrapped the idea because it simply wasn't very fun, with Bylose explaining, "" The director elaborated that since was originally meant to be released before the movie, the developers had to avoid sandwalking since it was considered a spoiler to include references to the Fremen.
Sandwalking isn't the only thing that ultimately didn't make the cut in, as Eurogamer questioned Bylos on whether Funcom ever entertained the concept of riding sandworms, the monstrous beasts that slither around the deserts of Arrakis. According to Bylos, the technical cost of including such a mechanic was too steep but also specifically stated that the game won't "." The director's phrasing has prompted speculation amongst the community that sandworm-riding may ultimately make it into the game as a major content update.
Developed by Funcom, the studio behind the hit survival game, is an open-world survival MMO where players are let loose upon the sandy world of Arrakis to create their own story. While adventuring around the planet on foot or with several iconic vehicles, users will be able to harvest resources to create their own base while interacting with several characters pulled directly from the books and movies. Aside from fending off enemies, players can even form a guild and become a House Minor, forging alliances with some of the more powerful factions vying for control of Arrakis.
Funcom recently unveiled a new trailer for that highlights everything players can do while trying to survive the desert. Created entirely through in-engine assets, the footage places a substantial emphasis on creating a home on Arrakis and defending it from attacking groups. does not currently have a release date but when it does launch, players can pick it up on PlayStation 5, Xbox Series X|S, and PC through Steam.
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Developer Funcom has stated that Dune: Awakening will not feature sandworm riding at launch, but it will be added as part of a future update. Although Dune: Awakening is still without a release date, its recent showcase generated plenty of excitement among fans.
Dune: Awakening won't let players ride sandworms from launch. Like other parts of Fremen culture, it will be relegated to a post-launch update, as the devs say they were told to leave certain aspects of the Dune universe out of the game at launch.
In 1974, my aunt and uncle returned to the United States from a honeymoon world tour. Over the course of their travels, they ventured through India, Afghanistan, Iran, and Turkey, before winding up in Israel, where my aunt’s sister — my mother — had recently lived for two years on a collective kibbutz.
Denis Villeneuve’s Dune movies can seem like a rebuke to Hollywood’s quip era. They are as far as you can get from the Marvel rule that no situation is so grave, no stakes so high that they can’t be punctuated by a smart, self-aware gag. These are solemn, earnest movies, modeled on classical cinematic epics like Lawrence of Arabia and intent on delivering the bizarre visions of Frank Herbert’s sci-fi books in as straight-faced a manner as possible.
According to Funcom, the upcoming open-world survival MMO Dune Awakening won’t let engaging gameplay overshadow the title’s deep lore. With previews of the game starting to hit the web, longtime fans of the Dune universe and prospective players have cast doubt on everything the title promises—but its creative director Joel Bylos recently sat down with PCGamesN to set the record straight.
Funcom, developer of the upcoming Dune: Awakening, has issued a statement regarding the role of religion in the game after fan concerns erupted on the internet this week.
Hot on the heels of yesterday's gameplay reveal, we've learned more about Funcom's upcoming MMO, Dune: Awakening, which remains shrouded in mystery. Crucially, we knew the story would take place in an alternate universe set a few years before the events of the Frank Herbert books or Dennis Villeneuve films and would ignore one of the most critical aspects of its universe, religion, for undisclosed spoiler reasons. Now you've got our attention!
Visually, looks like it's set in the world of Denis Villeneuve's movie adaptations, with the studio behind these films, Legendary, having shared assets with the development team at Funcom, as well as inviting them on set. Despite this, the game's story has made at least one massive change from the book and the movies that could have major consequences going forward.
Joel Bylos, chief creative officer at Funcom and creative director of Dune: Awakening,has stated that the game will focus on a «topical» war «between humans and artificial intelligence.»
Denis Villeneuve’s Dune: Part Two film wormed its way through theaters over the weekend, and if you’ve still got sand in the brain, there’s plenty more where that came from. Namely, Funcom shared a closer look at the upcoming Dune: Awakening survival game, which is in the works for PlayStation 5, Xbox Series X|S, and PC.
The Spice is undoubtedly in the air, with Part Two of Dennis Villeneuve's Dune film adaptation of Frank Herbert's epic sci-fi series now in theatres. Striking while the iron is hot, we also got a stunning gameplay trailer from Funcom for the upcoming survival MMO Dune: Awakening, which was revealed in August 2022 and prophesied to come to PS5 someday.