As part of Dune: Awakening's recent showcase, developer Funcom has revealed that hydration plays a major role in the forthcoming open-world survival MMO, in which players can drink the blood of slain enemies to stay alive, in addition to other methods. Funcom has yet to confirm a release date for Dune: Awakening.
Dune: Awakening's showcase highlighted plenty of other details regarding the anticipated title, such as its setting and progression aspects. The game is set on Arrakis and features the planet's giant sandworms, which are meant to be avoided rather than defeated. As for progression, players choose their character's initial strengths by selecting a mentor at the beginning of the game, although users won't be confined to this class type forever. Additionally, players need to consistently upgrade their skill trees if they wish to thrive in Arrakis' harsh environment.
Funcom's Chief Creative Officer, Joel Bylos, also revealed that the survival aspect of Dune: Awakening features hydration as a central focus. «Arrakis is all about the heat and the water,» said Bylos, before he explained that hydration can be achieved in multiple ways, including drinking the blood of dead enemies. Players can also utilize dew fields and consume plant fiber to achieve hydration, although the latter does more harm than good after a while. Bylos further explained that avoiding sunlight is an important aspect of staying hydrated, which players can do by staying in the shade during the daytime and traveling by night.
Funcom also expanded on some of Dune: Awakening's previously revealed details by touching on its crafting mechanics. Players can collect materials like stone, copper, and iron to create bases, weapons, gear, and clothing. The blueprints for a player-created base can even be sold to other users through an in-game system. As users progress further into the game, they can also use the planet's materials to create machines, which can create advanced weapons and tools.
Similar to the books and movies, Dune: Awakening features sandworms as one of its main threats. Whenever a player is walking on the desert's surface without using sandworm counters like a thumper, it's only a matter of time until one of the giant worms speeds toward the user. However, there will be varying types of sandworms, with the deep desert harboring the most lethal ones. Funcom confirmed that players are not able to ride sandworms like Paul Atreides, at launch at least.
In addition to this recent showcase, Dune fans on Xbox can participate in a sweepstakes event that gifts the winner with a «floating» Dune controller, Xbox Series S, and Ornithopter stand. The event runs until March 25.
Developed by Funcom, Dune Awakening is an open-world MMO that
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Developer Funcom has stated that Dune: Awakening will not feature sandworm riding at launch, but it will be added as part of a future update. Although Dune: Awakening is still without a release date, its recent showcase generated plenty of excitement among fans.
Dune: Awakening won't let players ride sandworms from launch. Like other parts of Fremen culture, it will be relegated to a post-launch update, as the devs say they were told to leave certain aspects of the Dune universe out of the game at launch.
Palworld is currently discounted by 10% on the Steam store, making it a tempting choice for those who still haven't tried one of 2024's biggest viral hits. The Palworld offer is part of Steam's Spring Sale, which runs until March 21.
According to Funcom, the upcoming open-world survival MMO Dune Awakening won’t let engaging gameplay overshadow the title’s deep lore. With previews of the game starting to hit the web, longtime fans of the Dune universe and prospective players have cast doubt on everything the title promises—but its creative director Joel Bylos recently sat down with PCGamesN to set the record straight.
Funcom, developer of the upcoming Dune: Awakening, has issued a statement regarding the role of religion in the game after fan concerns erupted on the internet this week.
Hot on the heels of yesterday's gameplay reveal, we've learned more about Funcom's upcoming MMO, Dune: Awakening, which remains shrouded in mystery. Crucially, we knew the story would take place in an alternate universe set a few years before the events of the Frank Herbert books or Dennis Villeneuve films and would ignore one of the most critical aspects of its universe, religion, for undisclosed spoiler reasons. Now you've got our attention!
Visually, looks like it's set in the world of Denis Villeneuve's movie adaptations, with the studio behind these films, Legendary, having shared assets with the development team at Funcom, as well as inviting them on set. Despite this, the game's story has made at least one massive change from the book and the movies that could have major consequences going forward.
Joel Bylos, chief creative officer at Funcom and creative director of Dune: Awakening,has stated that the game will focus on a «topical» war «between humans and artificial intelligence.»
Denis Villeneuve’s Dune: Part Two film wormed its way through theaters over the weekend, and if you’ve still got sand in the brain, there’s plenty more where that came from. Namely, Funcom shared a closer look at the upcoming Dune: Awakening survival game, which is in the works for PlayStation 5, Xbox Series X|S, and PC.
Developers at Funcom, the studio behind upcoming massively multiplayer online game Dune: Awakening, "sort of sidestep religion" in their take on the beloved science fiction universe.
While looks to provide players with an authentic Arrakis experience, two iconic parts of creator Frank Herbert's world haven't made it into the game. Given the gigantic scale of and the various aspects that must be included to authentically adapt the sci-fi universe, it stands to reason that certain aspects would need to be changed or added through future updates. Fortunately for players, developer Funcom has good reason for leaving out some iconic parts of the franchise.