Hideaki Itsuno
Raul Landaverde
Capcom
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Xbox Series X
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Hideaki Itsuno
Raul Landaverde
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Dragon’s Dogma 2 Developer is “Aware” of PC Performance Issues, Working on Fixes - gamingbolt.com
gamingbolt.com
21.03.2024 / 07:53

Dragon’s Dogma 2 Developer is “Aware” of PC Performance Issues, Working on Fixes

In the run-up to the release of open world RPG Dragon’s Dogma 2, developer and publisher Capcom has revealed that it is aware of inconsistencies in the game’s frame rate performance on PC in particular. In a statement to IGN, Capcom has revealed that it is looking into ways in which it can improve the performance of the game.

You May Want To Hold Off On Getting Dragon’s Dogma 2 On PC (For Now) - screenrant.com
screenrant.com
21.03.2024 / 01:51

You May Want To Hold Off On Getting Dragon’s Dogma 2 On PC (For Now)

Capcom's highly anticipated fantasy RPG, is finally due to be released on March 22, 2024, more than a decade after the release of the original game, but PC players may want to hold off on purchasing the game for now. Recent reports indicate that the game experiences severe frame rate performance problems on the platform.

Dragon's Dogma 2 Map Is So Big Even Devs Can't Keep Track - screenrant.com
screenrant.com
12.03.2024 / 11:57

Dragon's Dogma 2 Map Is So Big Even Devs Can't Keep Track

is already known to feature a map much bigger than the original game but not even the developers can agree on how much the space has grown. While the first boasted an expansive open world for players to explore at their will, it was also criticized for feeling empty and barren given the vast amount of space players needed to traverse to reach major locations. Capcom has confirmed that the sequel is looking to fix this issue by not only expanding the map but also including more interesting landmarks to discover.

Dragon’s Dogma 2 Director Says Affinity is “Almost the Entire Reason” Why it’s Open World - gamingbolt.com
gamingbolt.com
11.03.2024 / 18:31

Dragon’s Dogma 2 Director Says Affinity is “Almost the Entire Reason” Why it’s Open World

We know that Dragon’s Dogma 2 has a much larger world than initially claimed, “more interesting and engaging Vocations” over the first game and up to three simultaneous bosses on-screen. With all the details about Pawn Specializations, the Dragonsplague and Vocation Maisters, one has to ask: What about Affinity?

Dragon’s Dogma 2 Won’t Add Multiplayer Capabilities - gameranx.com
gameranx.com
11.03.2024 / 18:23

Dragon’s Dogma 2 Won’t Add Multiplayer Capabilities

A whopping 12 years following the release of Dragon’s Dogma for the PlayStation 3 and Xbox 360, Dragon’s Dogma 2 is on the horizon, set to hit PC and modern consoles in only a few short weeks. Despite fans of the first game begging for multiplayer elements in Capcom’s newest title, director Hideaki Itsuno has shot down this dream in a new interview with Automation Media.

Dragon’s Dogma 2 Devs Are “Not Considering Any Form of Multiplayer” - gamingbolt.com
gamingbolt.com
11.03.2024 / 15:21

Dragon’s Dogma 2 Devs Are “Not Considering Any Form of Multiplayer”

Capcom and director Hideaki Itsuno’s vision for the original Dragon’s Dogma was to develop a purely single player experience that, through the use of its AI-controlled companions known as Pawns, would emulate the feeling of an MMORPG with other players. The upcoming, long overdue Dragon’s Dogma 2 is set to expand on its predecessor in a number of ways – from a larger open world to how much content it’ll offer and much more – but that focus on delivering a purely single player experience isn’t changing.

Dragon’s Dogma 2 Developer Believes the World is “Much Larger” Than Previously Announced - gamingbolt.com
gamingbolt.com
11.03.2024 / 15:21

Dragon’s Dogma 2 Developer Believes the World is “Much Larger” Than Previously Announced

If it weren’t obvious already, Dragon’s Dogma 2 is a big game. Capcom has discussed how the world is four times larger than the original and the sheer amount of side content, which some may players may end up skipping. However, when speaking to Automaton-Media, director Hideaki Itsuno revealed that it may actually be much larger than initially announced.

Dragon’s Dogma 2’s Vocations Are “More Interesting and Engaging” Than the First Game, Director Says - gamingbolt.com
gamingbolt.com
11.03.2024 / 15:21

Dragon’s Dogma 2’s Vocations Are “More Interesting and Engaging” Than the First Game, Director Says

From newcomers like the Mystic Spearhand and the Trickster to returning favourites like the Fighter and the Warrior, Dragon’s Dogma 2 is set to offer a number of different Vocations for players to play as, each offering a completely different play style. Unlike the first game, however, in the sequel, each Vocation is going to be much more limited in what it’ll be able to do, in that each of them will generally specialize in a single weapon type.

Dragon’s Dogma 2 Can Have Three Bosses On-Screen Simultaneously - gamingbolt.com
gamingbolt.com
11.03.2024 / 13:43

Dragon’s Dogma 2 Can Have Three Bosses On-Screen Simultaneously

Much has been said about Dragon’s Dogma 2, especially with new previews and a free Character Creator going live last week. However, the scale of the experience is still relatively unknown, especially given that the world is four times larger than the original. Speaking to Automaton-Media, director Hideaki Itsuno discussed certain feats possible on current-gen hardware.

Dragon's Dogma 2 character creator released early for free - eurogamer.net - Britain
eurogamer.net
08.03.2024 / 12:51

Dragon's Dogma 2 character creator released early for free

Ahead of the release of Dragon's Dogma 2 later this month, Capcom has made the character creator available to download.

Dragon's Dogma 2 cooking features "real meat" - does that mean vegans shouldn't play it? - rockpapershotgun.com - Britain - Japan
rockpapershotgun.com
08.03.2024 / 11:57

Dragon's Dogma 2 cooking features "real meat" - does that mean vegans shouldn't play it?

Dragon's Dogma series director Hideaki Itsuno has announced that the meat you can cook in Dragon's Dogma 2 is, in fact, "real meat". There's been a certain amount of PlayStation-instigated speculation about whether the meat is CGI-generated, following the last round of Dragon's Dogma 2 previews. Speaking to Japanese site 4Gamer, as translated by Automaton, Itsuno revealed that the game's scenes of sizzling flesh are derived from live action film of steaks being grilled - partly for the sake of authenticity, and partly to save money versus creating computer models of meat products. You can cook several types of meat in Dragon's Dogma, each of which has its own cutscene, and a number of Dragon's Dogmatists are already performatively salivating at the prospect on social media.

Dragon’s Dogma 2 Releases Character Creator and Storage Ahead of the Game’s Release - gamerant.com
gamerant.com
08.03.2024 / 11:37

Dragon’s Dogma 2 Releases Character Creator and Storage Ahead of the Game’s Release

Capcom has released a character creator and storage for Dragon's Dogma 2 ahead of the game's drop date. Those who are awaiting the release of the upcoming RPG will be able to plan ahead and have their avatar ready when they start playing. This will help further pump up gamers who have been waiting quite some time for Dragon's Dogma 2.

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