Hideaki Itsuno
Capcom
PS5
PC
xbox series x/s
dragons dogma
Hideaki Itsuno
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Dragon’s Dogma update adds frame rate cap, ray tracing toggle options - videogameschronicle.com
videogameschronicle.com
29.03.2024 / 13:07

Dragon’s Dogma update adds frame rate cap, ray tracing toggle options

Capcom has released an update for Dragon’s Dogma 2 on PS5 and PC, adding a frame rate cap option on consoles, improving DLSS quality, and more.

Dragon's Dogma 2 director wanted to add the polarizing Dragonsplague mechanic to the original 10 years ago, but couldn't due to technical limitations - gamesradar.com
gamesradar.com
25.03.2024 / 15:49

Dragon's Dogma 2 director wanted to add the polarizing Dragonsplague mechanic to the original 10 years ago, but couldn't due to technical limitations

Dragon's Dogma 2's most divisive feature, the dreaded Dragonsplague, was first thought about 10 years ago but couldn't be realized because of the technological shortcomings of the time.

Capcom Addresses Dragon's Dogma 2 Player Backlash - gamerant.com
gamerant.com
22.03.2024 / 19:17

Capcom Addresses Dragon's Dogma 2 Player Backlash

Capcom took to the Steam forums to address Dragon's Dogma 2 player backlash after the game was review bombed. Most of the negative criticism is due to the appearance of several microtransaction items after Dragon's Dogma 2 was released on Steam, including some that jeopardize all the claims that director Hideaki Itsuno and the team have made about the game's intended design.

Dragon’s Dogma 2 Map Size Compared To The First Game & Dark Arisen - screenrant.com
screenrant.com
22.03.2024 / 17:21

Dragon’s Dogma 2 Map Size Compared To The First Game & Dark Arisen

has just been released, and along with it comes a large, open-world map filled with content. The original, released in 2012, took place on the sprawling island of Gransys, which was quite big in its own regard. That said, ups the ante and features an even larger map, taking place in the two new regions of Vermund and Battahl, with a host of other new locations and towns added to the game.

Dragon’s Dogma 2’s Steam Version Will Add the Option to Start New Saves - gamingbolt.com
gamingbolt.com
22.03.2024 / 14:21

Dragon’s Dogma 2’s Steam Version Will Add the Option to Start New Saves

Dragon’s Dogma 2 has enjoyed near-universal acclaim from critics, though in the immediate aftermath of its release, the open world action RPG has sparked controversy following the emergence of an in-game microtransactions store, on top of technical and performance issues found in the game’s PC version. In an update on Steam, Capcom has addressed a number of these issues, as part of which the developer confirms that it will also be adding the option to start new saves to the game’s Steam version.

Dragon's Dogma 2 PC frame rate issues acknowledged by Capcom - eurogamer.net
eurogamer.net
21.03.2024 / 19:42

Dragon's Dogma 2 PC frame rate issues acknowledged by Capcom

Capcom has confirmed it is aware of frame rate issues in Dragon's Dogma 2 on PC and is looking to improve performance in the future.

Dragon’s Dogma 2 Developer is “Aware” of PC Performance Issues, Working on Fixes - gamingbolt.com
gamingbolt.com
21.03.2024 / 07:53

Dragon’s Dogma 2 Developer is “Aware” of PC Performance Issues, Working on Fixes

In the run-up to the release of open world RPG Dragon’s Dogma 2, developer and publisher Capcom has revealed that it is aware of inconsistencies in the game’s frame rate performance on PC in particular. In a statement to IGN, Capcom has revealed that it is looking into ways in which it can improve the performance of the game.

You May Want To Hold Off On Getting Dragon’s Dogma 2 On PC (For Now) - screenrant.com
screenrant.com
21.03.2024 / 01:51

You May Want To Hold Off On Getting Dragon’s Dogma 2 On PC (For Now)

Capcom's highly anticipated fantasy RPG, is finally due to be released on March 22, 2024, more than a decade after the release of the original game, but PC players may want to hold off on purchasing the game for now. Recent reports indicate that the game experiences severe frame rate performance problems on the platform.

Dragon's Dogma 2's lack of multiplayer is "one of the basic original ideas of the first game" that its director doesn't want to stray from - gamesradar.com
gamesradar.com
12.03.2024 / 13:33

Dragon's Dogma 2's lack of multiplayer is "one of the basic original ideas of the first game" that its director doesn't want to stray from

If you were hoping to dive into Dragon's Dogma 2's huge open world alongside your friends at some point in the future, you might want to temper those expectations. According to director Hideaki Itsuno, the devs haven't been considering "any form of multiplayer" at all.

Dragon's Dogma 2 Map Is So Big Even Devs Can't Keep Track - screenrant.com
screenrant.com
12.03.2024 / 11:57

Dragon's Dogma 2 Map Is So Big Even Devs Can't Keep Track

is already known to feature a map much bigger than the original game but not even the developers can agree on how much the space has grown. While the first boasted an expansive open world for players to explore at their will, it was also criticized for feeling empty and barren given the vast amount of space players needed to traverse to reach major locations. Capcom has confirmed that the sequel is looking to fix this issue by not only expanding the map but also including more interesting landmarks to discover.

Dragon’s Dogma 2 Director Says Affinity is “Almost the Entire Reason” Why it’s Open World - gamingbolt.com
gamingbolt.com
11.03.2024 / 18:31

Dragon’s Dogma 2 Director Says Affinity is “Almost the Entire Reason” Why it’s Open World

We know that Dragon’s Dogma 2 has a much larger world than initially claimed, “more interesting and engaging Vocations” over the first game and up to three simultaneous bosses on-screen. With all the details about Pawn Specializations, the Dragonsplague and Vocation Maisters, one has to ask: What about Affinity?

Dragon’s Dogma 2 Devs Are “Not Considering Any Form of Multiplayer” - gamingbolt.com
gamingbolt.com
11.03.2024 / 15:21

Dragon’s Dogma 2 Devs Are “Not Considering Any Form of Multiplayer”

Capcom and director Hideaki Itsuno’s vision for the original Dragon’s Dogma was to develop a purely single player experience that, through the use of its AI-controlled companions known as Pawns, would emulate the feeling of an MMORPG with other players. The upcoming, long overdue Dragon’s Dogma 2 is set to expand on its predecessor in a number of ways – from a larger open world to how much content it’ll offer and much more – but that focus on delivering a purely single player experience isn’t changing.

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