NVIDIA DLSS 3 has been added to the open world spaceship shooter game Everspace 2 with the major free Incursions update that dropped yesterday, adding new events, legendary gear and catalysts, new treasure boxes called reliquaries, and improved controller support. Developer ROCKFISH has also upgraded the game from Unreal Engine 4 to Unreal Engine 5.3, offering Lumen Global Illumination as an option for high-end PC users looking to improve the visuals.
With DLSS 3 and all graphics settings maxed out, owners of RTX 40 Series GPUs can look forward to a 2x performance boost, according to NVIDIA. The RTX 4090 gets nearly 200 average frames per second at 4K with Super Resolution set to Performance Mode; the RTX 4080 SUPER runs at 164.4 FPS; the RTX 4070 Ti SUPER reaches 146 FPS; the RTX 4070 SUPER surpasses 130 FPS; and the RTX 4070 has been measured at 111.6 FPS. At 1440p (with Super Resolution set to Quality), even the RTX 4060 Ti runs at 132.3 FPS, and the RTX 4060 was measured at 106.6 FPS. Everspace 2 is currently 50% off until May 6, by the way.
Related Story Gray Zone Warfare Launches Tomorrow on Steam Early Access; Pricing Revealed
Today is also the launch day of Gray Zone Warfare on Steam Early Access, which is already topping the sales chart. As previously announced, the UE5 powered open world tactical first-person shooter also offers DLSS 3 support in addition to ray traced Lumen GI. According to NVIDIA, DLSS allows an average 2.7x performance boost for RTX 40 Series graphics cards. At the Epic graphics preset and 4K resolution (with Super Resolution set to Performance Mode), the RTX 4090 averages 141.5 frames per second, while the RTX 4080 SUPER registers 117.6 FPS, the RTX 4070 Ti SUPER is measured at 106.6 FPS, the RTX 4070 SUPER runs at 93.6 FPS, and the RTX 4070 just about breaks 81 FPS. At 1440p, owners of the RTX 4060 Ti can look forward to nearly 90 average FPS, while RTX 4060 users can run Gray Zone Warfare at an average of 73 FPS, provided that they drop the resolution to 1080p; in both cases, Super Resolution was set to Quality.
As reported earlier today, NVIDIA also released an update for the RTX Remix Open Beta, enabling DLSS 3.5 Ray Reconstruction. Last but not least, DLSS 2 was confirmed to be featured in MotoGP 24 when the game launches on May 2.
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With two weeks left before the launch of F1 24, the latest installment in the licensed Formula 1 racing game series, we have sent a few questions to Codemasters to discuss some of the new features and improvements that fans will find in the game. The answers were provided by Senior Creative Director Lee Mather and Senior Producer Simon Lumb.
Ghost of Tsushima Director’s Cut is available on PC as of today, and it offers the full suite of upscaling options, including DLSS 3, FSR 3, and XeSS (check out the game’s performance with DLSS 3 here). Interestingly, Ghost of Tsushima also offers something other games don’t – the ability to combine DLSS upscaling with FSR 3 frame generation.
Star Citizen has received one of its most extensive updates yet, Alpha 3.23, featuring many additions such as NVIDIA DLSS, AMD FSR, and a custom implementation of TSR (Temporal Super Resolution).
A new Assassin's Creed Valhalla NVIDIA DLSS 3 mod was released online today, bringing massive performance improvements to the latest main entry in the series developed by Ubisoft.
Some of the features introduced in Unreal Engine 5.4, such as renderer parallelization, bring considerable performance improvements, although frame-time stability still leaves something to be desired.
Earlier this week, Kingdom Come Deliverance II Game Director and Warhorse Studios founder Daniel Vávra uploaded a lengthy video on his personal YouTube channel where he briefly discussed the game's current level of performance.
A fan's video has shown what a Silent Hill 3 remake could look like if it were made in Unreal Engine 5. The powerful game engine is available to the public, and is often used for both brand new projects as well as demonstrating what a game like Silent Hill 3 could look like in modern times.
In late November, Blackbird Interactive revealed that the long-anticipated real-time strategy game Homeworld 3 would support NVIDIA DLSS 3. However, we've since received confirmation that this will not be the case.
The Unreal Engine 5.4 will push some incredible visuals, but it will come at a huge performance cost, which may force most players to turn down some settings, even on the best GPUs on the market.
Other than its brief cinematic announcement trailer earlier this year, we’ve seen very little of Terminator: Survivor, but though it remains to be seen how long we’ll have to wait before Nacon showcases gameplay for the open world survival title, the developer has offered new details on the game via an FAQ published on Steam.