The Finals developer Embark Studios has shut down a frequent request from its community to introduce region locking to combat cheating in the hot new FPS.
03.12.2023 - 15:45 / screenrant.com
Making an interesting character is all part of the fun of playing, but devising a good concept can sometimes be one of the most challenging aspects. Ideally, a character should feel like a natural part of the world, but creating a stock fantasy trope isn't the most interesting path. It’s far too easy to fall into the trap of using the same clichés when rolling a new character, resulting in a party that feels more like a template than an interesting group of adventurers. Any character can be roleplayed in an interesting way, but having a unique spin up front makes this task a lot easier.
Everyone has seen or read about the lone wolf ranger character or the lovable and Robin Hood-like rogue. A flirtatious bard or an old, cranky wizard are so commonplace that they are practically parodies at this point. While these ideas are not necessarily bad, they have been done so many times that it is hard to find a new interpretation of them. Whether trying to fit a character into a specific race and class or starting from scratch at the idea phase, there's no shortage of exciting approaches to characters to solve the conundrum of novel character creation.
Related: «Embracing Chaos» — D&D: The Deck Of Many Things & Book Of Many Things Review
A wide-eyed former pirate who didn’t know any better could be a fun character idea in. Raised as a pirate from being very young, this character has only ever known a life of travel and raiding. Perhaps they were taken during one of the raids and adopted by the pirates, or maybe they are the child of a high-ranking pirate or even the Pirate King or Queen. It could be amusing to play with the idea of what pirate characters are usually like and turn that on its head by having the character be quite innocent, especially if the rest of the party isn't.
Bringing a naive pirate character to life can be done by showing a fascination in the little things, being friendly to NPCs, and not fully understanding that stealing is wrong while still taking everything not nailed down. Over time spent with the rest of the party, they could eventually become a better and more selfless person. This character idea would work well for almost any race, as pirates are not restricted to one particular species. As for classes, rogues, fighters, barbarians, and bards would be the most obvious choices. However, players could also use other classes to put a further spin on the pirate cliché.
A darker character idea could be that of a servant who discovers that they have magical abilities. Like the pirate, the character's backstory can be adapted to have been either born into servitude or found themselves as servants later in life. The emergence of their magic immediately made this character a target, as a
The Finals developer Embark Studios has shut down a frequent request from its community to introduce region locking to combat cheating in the hot new FPS.
Sony has applied to patent systems that automatically fiddle with «parameters that change the difficulty of the game» based on your performance, a patent on the World Intellectual Property Organization's website reveals. (Actually, the patent reads «difficultly» at the time of writing, so Sony may in fact be referring to the implementation of dynamic cults. But probably not.) As spotted by Eurogamer, Sony's proposed system would allow a game to adjust its difficulty settings—«movement speed, delay or hesitation, character strengths, numbers of competitors» and so on—based on «an expected level of performance.» The idea isn't new, though the implementation may well be.
Activision Blizzard King is looking to settle its lawsuit under the California Civil Rights Department.
Last month Path of Exile 2 was selected as the #9 Most Wanted game in PC Gaming Show: Most Wanted. The sequel to the long-running ARPG Path of Exile is coming soon, and with work on Path of Exile 2 now well underway, we flew to New Zealand to talk to developers at Grinding Gear Games about how they're approaching a game that needs to be firmly rooted in the original while offering both new players and veterans something fresh and different.
Game developers have a problem with this year’s Game Awards.
I was there. Long before The Day Before , I was there. I was there when the H1Z1 virus hit, and it wasn't good. I was there when so many were lost to The Walking Dead: Survival Instincts . I gave Metal Gear Survive a chance, even after all of my friends said I shouldn’t. I survived them all in one way or another, and I never lost hope. But none of them could prepare me for The Day Before, which before it had been out for aweek is now dead in the water.
Hello Games, the studio behind No Man’s Sky, is directing their gaze away from the infinite promise of space in the upcoming Light No Fire, a game that promises to reproduce a single planet that dwarfs the one that we live on. That includes all the climbable mountains, some of which are “miles high, taller than Everest,” according to the project lead.
all takes place on the Sword Coast, an area in the Forgotten Realms, which is the default setting for. Along with the world, uses a modified version of fifth edition rules to bring the adventure to life. However, changes have obviously had to be made to translate the tabletop experience to a video game. While some of these are relatively small, others could cause confusion for new players joining from; there are some things in the game that bend or even break the TTRPG rules.
Deep in Baldur's Gate 3's mammoth patch notes for its fifth main update is a whammy of a line: «Minthara will still appear in Moonrise Towers if she was knocked out in Act 1.» That's right, it's now easier than ever to recruit Baldur's Gate 3's «evil» companion without committing to an evil playthrough. Spoilers for Act 1 below.
10 Chambers, the studio founded by Payday and Payday 2 lead Ulf Andersson, is now working on a heist shooter of its own. After finding success with hit co-op horror shooter GTFO, the studio's going back to the roots of much of its staff with Den of Wolves, a cyberpunk heist shooter coming to PC and consoles.
I'm pretty sure that survival MMO The Day Before had one chance, and it's blown it. The game - which has been marred by repeated controversy despite spending months at the very top echelons of the Steam wishlist charts - launched into early access today, and players are already documenting repeated serious bugs.
The creator of Dragon Age has weighed in on a Baldur's Gate 3 debate about the difference between choices made by an RPG's hardcore fans and those made by the wider playerbase - suggesting that there was often a wide gulf between the decisions of each group.