Take-Two Interactive, the publisher behind Grand Theft Auto, has announced plans to cut around 5 percent of its workforce, or around 600 people.
31.03.2024 - 15:51 / videogameschronicle.com / Andy Robinson
The CFO of Cyberpunk and The Witcher studio CD Projekt has shared its stance on microtransactions in single-player games.
The issue of in-game payments has come under fresh scrutiny recently, after players criticised Capcom for including purchasable items in Dragon’s Dogma 2, which would allow them to fast travel or edit their character for real money.
That resulted in the RPG—which received glowing pre-release reviews—launching to ‘mixed’ user reviews on Steam. Just 40% of its first 10,000 ratings were positive (this has since shifted slightly to 57% of 48,000).
Speaking to StockWatch.pl (via JuiceHead), CD Projekt’s CFO Nielubowicz suggested it would not adopt a similar stance with its future games.
“We do not see a place for microtransactions in the case of single-player games,” he said. “But we do not rule out that we will use this solution in the future in the case of multiplayer projects.”
Capcom responded to criticism of its microtransactions earlier this month, and apologized “for any inconvenience”.
In a message published on Steam, Capcom said it had “received numerous comments from the community” on these subjects. “To all those looking forward to this game, we sincerely apologize for any inconvenience.”
On the subject of microtransactions, Capcom noted that “all the items listed below can be obtained in-game or as paid DLC”.
Take-Two Interactive, the publisher behind Grand Theft Auto, has announced plans to cut around 5 percent of its workforce, or around 600 people.
Saber Interactive CEO Matthew Karch believes the ‘$70 game’ will eventually become a thing of the past, as developers move to reduce costs and risk in an increasingly challenging AAA games market.
Stellar Blade's director says the games industry needs more diversity in its releases, including console titles and single-player games with endings that don't go on forever.
Helldivers 2 was the UK’s best-selling game for the second consecutive month in March.
Xbox president Sarah Bond has established a new team dedicated to game preservation and backwards compatibility in future hardware.
Apple has lifted its restriction on retro game emulators on the iOS App Store.
Ubisoft has confirmed it will hold its annual Ubisoft Forward event on June 10.
A new industry report has highlighted the growing influence a group of fewer, older video games have over consumers’ annual playtime.
CD Projekt RED has essentially committed to none of its future single player games featuring microtransactions as the Polish developer states it doesn't «see a place for microtransactions in the case of single player games». The studio's CFO Piotr Nielubowicz said as such in an investor's chat via StockWatch.pl, but the micro-purchases are something the team could explore for online experiences: «We do not rule out that we will use this solution in the future in the case of multiplayer projects.»
CD Projekt Red's chief operating officer Piotr Nielubowicz has said that the studio's single-player games may never have microtransactions, but its inclusion in multiplayer projects hasn't been ruled out.
CD Projekt Red, the studio behind The Witcher and Cyberpunk 2077, apparently has no intentions of implementing microtransactions in its single-player games.
Following CD Projekt RED's recent quarterly report, where we learned that The Witcher 4 (Polaris) is still in pre-production, a couple of executives were invited by the Polish financial site StockWatch to answer a few questions.