Best Mods For Baldur’s Gate 3
10.01.2024 - 15:02
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Baldur’s Gate 3 is one of the best games ever made. Sure it’s had some rough patches since launch, and sure, Act 3 is a little bit wonky in terms of performance, but as a whole, Baldur’s Gate 3 is truly exceptional. Heck, it even won Game Of The Year at The Game Awards. Awesome.
But even near-perfection can be improved, and as any avid PC gamer will tell you, everything is made better with mods. Baldur’s Gate 3 is no exception, and you can find everything you could ever want to customise your game. We mean everything. We are going to rattle off some of our favourite mods when playing Baldur’s Gate 3 to give you an idea of where to start when you start rummaging for gubbins.
Naturally modding is restricted to PC, so if you are playing on console you will not be able to indulge in this kind of customisation.
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Bless and its counterpart, Bane, are two spells that get used an awful lot in Baldur’s Gate 3. They are easy to cast, fairly cheap, and provide an easy-to-understand buff or debuff without any bells or whistles. The problem with both of these spells is that you can’t easily control who will be targeted because it’s done automatically in an AOE bubble.
This mod fixes that in a wonderfully simple manner. Instead of casting your spell and a big burst of light erupting and randomly making things better and/or worse, you can now target the specific enemies and allies you want to target. It works exactly like Magic Missile and once we had it installed, we could never go back to the old system.
The backbone of Baldur’s Gate 3 is the companions you meet along the way. From your fiery encounter with Lae’zel, your fiery encounter with Shadowheart, your fiery encounter with Karlach, and let’s not forget, your fiery encounter with Astarion, your new-found buddies quickly become the star of the show.
More Reactive Companions make your companions even better. It pulls dialogue that would have been spouted had you selected one of your companions to be the main character of the story, and throws them into the game. This is done naturally and does not remove any vital quips and quirks, it merely enhances the game. What more could you possibly want? Heck, it even gives greater context to what’s going on because their quips almost always reference what’s happening at the time, instead of your main character’s usual generic “Oh dear”.
You know what I love about being a wizard? That’s right, having a beard. But besides that, I love casting spells. There are a lot of spells in Baldur’s Gate 3, so many that new players may get overwhelmed by the sheer