Larian, the developer behind hit role-player Baldur's Gate 3, has said it will likely follow the same early access release model for its unannounced next project.
23.03.2024 - 12:07 / gamingbolt.com / Swen Vincke
While developer Larian Studios has said that it has no plans for DLC or sequels for Baldur’s Gate 3, the studio has now revealed that it is still working on adding things to the game through updates. In an interview with IGN, studio boss Swen Vincke has revealed that the studio is currently working on bringing more evil endings to the game.
“So they’re working on the evil endings right now,” said Vincke. “I’ve seen some of them. They’re really evil. So the evil players will be satisfied with that.”
For the sake of context, Baldur’s Gate 3 allows players to make quite a few choices when it comes to their characters and actions. While these actions often have smaller consequences with various characters or situations, these choices ultimately end up having a larger general effect on the direction of the story as well.
After bringing additional evil endings to the game, Vincke said that the studio will “scale down” its work on Baldur’s Gate 3. “It’s just going to be support on bugs, because we want the team to be working on new things,” he said.
Vincke went on to talk about the addition of mods to Baldur’s Gate 3, and the work that is going into bringing mod support to the RPG’s console versions. The studio is currently working with Sony, Microsoft, as well as Dungeons & Dragons owner Wizards of the Coast to bring mods to Baldur’s Gate 3.
“So we are working with Wizards, Sony, Microsoft… a lot of partners to align, but we’re trying to get cross-platform curated mods in there so that people on console can enjoy the mods that are being made for the PC also,” said Vincke. “So that’ll be a big thing, I think, because there’s a lot of mods already, and then we won’t be able to support everything, but we should be able support quite a few.”
Vincke also recently revealed that Larian is currently planning for its future games. The studio has set its sights on a “very big RPG” to “dwarf” Baldur’s Gate 3, though that won’t be its next project. The next title also won’t be Divinity: Original Sin 3.
Larian, the developer behind hit role-player Baldur's Gate 3, has said it will likely follow the same early access release model for its unannounced next project.
Baldur’s Gate 3 gets exceptional praise, winning multiple awards last year and selling “way over” 10 million copies (potentially even 15 million). However, it was also a calculated risk for Larian Studios, which grew exponentially over the years to accommodate the massive project. What would it have done if the RPG wasn’t a success?
Baldur's Gate 3 director Swen Vincke has revealed some surprising cut content that didn't make it into the final incarnation of the game, already one of the largest, most complete we've ever played. So, if you ever wondered which villains were once considered for companion status or which iconic locations from the series would ultimately not make the grade, read on. Vague spoilers for Baldur's Gate 3 to follow!
While the sad news that developer Larian Studios will not be working on a sequel or DLC for the breakout 2023 RPG Baldur's Gate 3 is true, additional evil endings are on the way and should help salve the wound. Add that to the previously announced mod support promised for PS5, and that's all she wrote for the revolutionary roleplaying experience, which we hailed as «one of the greatest RPGs of our time.»
Having had a few days to sit with the news that Larian Studios, creators of 2023's breakout RPG, Baldur's Gate 3, has scrapped plans for DLC and will not be developing the inevitable next game in the series, we can't help but feel the move was a deeply-baller one. Going out on the highest possible note, outdoing even BioWare's iconic earlier entries, it's time to move on for Larian, and we'll gladly follow. Parent company Hasbro, however, wasted no time, threatening still-in-shock audiences that more D&D games are on the way: «Watch this space.»
Baldur's Gate 3 featured a lot of absolutely epic moments throughout the course of its long and satisfying storyline, but as with any game, some great ideas were unfortunately cut in in the final version.
Evil Baldur's Gate 3 players, rejoice. It's been confirmed that developer Larian Studios is currently working on expanded "evil endings" for the beloved RPG, some of which are apparently "very evil." Juicy.
Larian Studios releases hotfix 23 for Baldur's Gate 3, which aims to continue improving the player's experience by addressing various bugs, crashes, and other oddities. It's been a bitter-sweet week for fans of the massively popular RPG, as Larian Studios boss Swen Vincke confirmed that Baldur's Gate 3 isn't getting any expansions, DLC, or even a sequel. The studio instead intends to move on to new projects, with many speculating that the popular Divinity series could be Larian's focus going forward.
The party composition in was almost even more chaotic before Larian Studios opted to keep a major Act 2 evildoer away from any kind of redemption. Throughout players' adventures through the Forgotten Realms, Tav can recruit an assortment of colorful companions to their side, each one bringing their own unique backstory and baggage that must be carefully handled. While the recruitable allies are all beloved in their own right, one villainous member may have been just a stretch too far.
Baldur's Gate 3 boss Swen Vincke has revealed a number of ideas cut from the game during its development — including the ability to recruit a major antagonist as a companion character.
Baldur's Gate 3 Act 2 spoilers ahead.
It’s been a rather interesting Game Developers Conference for Larian Studios, with the developer confirming that Baldur’s Gate 3 won’t receive DLC, expansions or a sequel. Instead, it has two new games in mind, including a “very big RPG” that will dwarf its 2023 magnum opus. Since it doesn’t have the tech yet, this won’t be the studio’s next game.