Baldur's Gate 3's director, Swen Vincke, has revealed that Larian Studios wanted to include Dispel Magic, but that it would have doubled the size of the game.
21.08.2023 - 21:23 / thegamer.com / Swen Vincke
Baldur's Gate 3 is a pretty chunky game, with players spending up to over 100 hours just to see everything that the world has to offer. That's why it can be difficult to comprehend that developer Larian Studios actually cut a lot of stuff from the final product, some of it just mere weeks before the game's full release earlier this month. Thankfully, one committed fan has put it all together for us so we can easily see what could've been.
First shared to the Baldur's Gate 3 subreddit, a fan called u/Vasgorath has put together a full list of cut content that has been confirmed via either interviews with developers or gathered by dataminers. The result is a whopping collection of features, a lot them being substantial bits of gameplay that would've completely transformed the way we currently play Baldur's Gate 3. This includes everything from entire explorable areas to missing romance options.
Related: I'm Worried I Built My Baldur's Gate 3 Character All Wrong
We'll start with the biggest one and that's The Upper City, a huge area that was cut from the final game just a couple of weeks before launch that would've been completely explorable. This was revealed by Larian co-founder Swen Vincke, but dataminers also recently discovered that this location would've been crucial for an ending to Karlach's storyline. I won't go into details here as it's quite spoilery, but the whole list can be found by using the Reddit embed down below.
It's also been revealed that certain characters were meant to have much bigger roles in the story than they ended up having, including Minthara. Datamined voice lines implied that your companions had a lot more to say about Minthara than they do in the full game, and it's even believed that she was intended to go through a pregnancy. A romance option was also cut, as dialogue options that would've allowed you to rizz up Jaheira were removed from the final game for some unknown reason.
There are also signs that the latter stages of development at Larian may have been a little hectic, as an awful lot of content from Act 3 never ended up making it into the final game. Thousands of lines of companion dialogue were seemingly removed from Act 3, and the game was supposedly meant to include "full epilogue cutscenes" that would've made up the 17,000 ending variations that Larian boasted about before launch, but these were scrapped as well in favor of a simple fade to black.
Of course, this is nothing new for game development, as a bunch of cool stuff pretty much always ends up on the cutting room floor. It's fun to look at what could've been though, and these cut concepts could even hint at some future DLC if Larian decides to revisit Baldur's Gate 3 at some point.
Next: Starfield's
Baldur's Gate 3's director, Swen Vincke, has revealed that Larian Studios wanted to include Dispel Magic, but that it would have doubled the size of the game.
Baldur's Gate 3 has only been out of Early Access for around a month, and has been on PlayStation for just a few days, but it looks like developer Larian Studios is already primed and ready to start work on its next game. That might sounds surprising considering the developer is pumping out patches and hotfixes at an alarming rate, but Larian co-founder Swen Vincke has claimed that he's already moving onto something new and that he's "closing the chapter" of his career that was Baldur's Gate 3.
PC and PlayStation gamers have had some time with the critically-acclaimed Baldur’s Gate 3. Soon enough, Xbox gamers will join the party. In an exclusive interview through IGN with the Larian Studios director, the Baldur’s Gate 3 release on Xbox was confirmed to be between September and October 2023. Now the developers are in the final stages of optimization, and the release date for the Xbox version is imminent.
Baldur's Gate 3 has a whole bunch of classes you can choose that will dramatically affect how you play your game. You can be anything from a meathead Barbarian who throws their enemies around for fun, to a patient Cleric who ensures their allies are always fully healed with a range of support skills. One class that seems to have a love/hate relationship with Baldur's Gate 3 fans, and the wider Dungeons & Dragons community in general, is the Bard.
Baldur's Gate 3 director Swen Vincke confirms Larian Studios is already at work on a new game.
Baldur's Gate 3 director Swen Vincke has shared the D&D spell that Larian most wanted to include but couldn't as it would have "doubled the size of the game" if they had.
With the recent compromise with Microsoft that will allow Larian Studios to bring Baldur’s Gate 3 to Xbox Series X|S, the studio has now confirmed that the critically acclaimed RPG is expected to release on Xbox by the end of 2023.
With the recent compromise with Microsoft that will allow Larian Studios to bring Baldur’s Gate 3 to Xbox Series X|S, the studio has now confirmed that the critically acclaimed RPG is expected to release on Xbox by the end of 2023.
Developer Larian Studios has revealed that Baldur’s Gate 3 will be making its way on to Xbox Series X/S some time between September and November. The RPG is making its way on to PS5 on September 6, while the PC version was released earlier this month.
Datamining can provide an interesting window into a developer's intentions for a game. However, such info can be lead to inaccurate conclusions, as seems to be the case with Baldur's Gate 3.
Following yesterday's tweet about Patch 2's new character epilogues, Baldur's Gate 3 developer Larian Studios has now shared a lot more information on the upcoming update.
When asked about post-launch expansion plans for Baldur’s Gate 3, Larian Studio’s senior product manager, Tom Butler, said the team “want to do more” with the hit RPG, but what that looks like is still uncertain.